Player Matchup

Kuzenbo
Kuzenbo
ACruelGodReigns
Kuzenbo
Level 127
God Stats
9W - 8L
1,339 SR
Queue Stats
480W - 501L
1,425 Elo+
Party 2
Nu Wa
Nu Wa
EternalxInsanity
Nu Wa
Level 122
God Stats
26W - 25L
1,477 SR
Queue Stats
805W - 838L
1,418 Elo+
Party 2
Hera
Hera
JTO794
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,653 Elo+
Party 4
Olorun
Olorun
LIL-KT187U
Olorun
Level 64
God Stats
2W - 1L
1,356 SR
Queue Stats
37W - 57L
1,383 Elo+
Party 4
Gilgamesh
Gilgamesh
zhumar
Gilgamesh
Level 32
God Stats
8W - 2L
1,878 SR
Queue Stats
296W - 311L
1,431 Elo+
Party 2
Team Averages
Level 83
1,510 SR
1,462 Elo+

VS

Team Averages
Level 102
1,557 SR
1,364 Elo+
Cupid
Cupid
EHarp8584
Cupid
Level 122
God Stats
12W - 18L
1,443 SR
Queue Stats
498W - 512L
1,389 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YayoSoldier
Tsukuyomi
Level 126
God Stats
3W - 3L
1,638 SR
Queue Stats
536W - 562L
1,380 Elo+
Party 1
Fenrir
Fenrir
Yovaskar
Fenrir
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 110L
1,371 Elo+
Party 3
Sun Wukong
Sun Wukong
dreadphoenix168
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,272 Elo+
Party 3
Da Ji
Da Ji
superbatman130
Da Ji
Level 154
God Stats
1W - 2L
1,706 SR
Queue Stats
54W - 68L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 15
14,892
745
29,170
27,935
63,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
11 / 8 / 11
16,430
822
23,922
14,229
5,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
JTO794
Hera
20
6 / 8 / 15
14,494
725
18,990
16,878
5,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
LIL-KT187U
Olorun
19
3 / 9 / 16
12,580
629
12,501
21,667
8,963
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
zhumar
Gilgamesh
20
5 / 8 / 17
14,125
706
20,302
19,873
34,264
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
EHarp8584
Cupid
20
13 / 5 / 21
15,973
799
29,982
20,854
8,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
YayoSoldier
Tsukuyomi
20
7 / 6 / 22
14,240
712
21,259
24,703
11,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Yovaskar
Fenrir
20
8 / 6 / 21
14,384
719
10,764
24,687
24,186
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
dreadphoenix168
Sun Wukong
20
3 / 5 / 22
13,069
653
6,992
27,959
21,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 10 / 17
13,889
694
18,239
22,537
10,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
142
32
Kills
39
39
Deaths
32
74
Assists
103
Player
Kills
Deaths
Assists
KDA
W
7
6
15
2.42
L
Cupid
EHarp8584
Cupid
13
5
21
4.7
W
11
8
11
2.06
W
Hera
JTO794
Hera
6
8
15
1.69
W
Olorun
LIL-KT187U
Olorun
3
9
16
1.22
L
Tsukuyomi
YayoSoldier
Tsukuyomi
7
6
22
3
L
Fenrir
Yovaskar
Fenrir
8
6
21
3.08
L
Sun Wukong
dreadphoenix168
Sun Wukong
3
5
22
2.8
L
8
10
17
1.65
W
Gilgamesh
zhumar
Gilgamesh
5
8
17
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,885
Damage
87,236
100,582
Taken
120,740
118,233
Mitigated
75,768
27,025
Healing
33,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,170
5,029
2,840
6,069
27,935
63,297
640
0
27,935
65,776
0
L
Cupid
EHarp8584
Cupid
29,982
17,237
6,785
3,982
20,854
8,630
3,357
15,385
5,469
0
85,052
W
23,922
3,907
1,090
1,213
14,229
5,806
776
0
14,229
47,284
0
W
Hera
JTO794
Hera
18,990
5,652
3,388
2,560
16,878
5,903
1,467
0
16,878
35,408
0
W
Olorun
LIL-KT187U
Olorun
12,501
7,639
1,605
5,126
21,667
8,963
1,968
0
21,667
34,959
0
L
Tsukuyomi
YayoSoldier
Tsukuyomi
21,259
4,239
4,304
3,146
24,703
11,410
1,744
15,121
9,582
0
56,522
L
Fenrir
Yovaskar
Fenrir
10,764
1,094
2,322
2,926
24,687
24,186
966
16,573
8,114
0
23,982
L
Sun Wukong
dreadphoenix168
Sun Wukong
6,992
1,432
392
4,942
27,959
21,416
596
22,872
5,087
0
22,939
L
18,239
3,743
1,798
2,858
22,537
10,126
346
14,632
7,905
0
31,321
W
Gilgamesh
zhumar
Gilgamesh
20,302
5,581
1,581
1,553
19,873
34,264
569
0
19,873
0
40,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,521
Gold Earned
71,555
221
Minions Killed
232
0
Camps Cleared
0
1,603,276
Distance Traveled
1,688,922
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,892
745
43
2
0
346,515
0
L
Cupid
15,973
799
125
6
0
291,585
0
W
Nu Wa
16,430
822
67
3
0
267,943
1
W
Hera
14,494
725
41
2
0
318,389
0
W
Olorun
12,580
629
23
1
0
317,325
0
L
Tsukuyomi
14,240
712
40
2
0
342,352
0
L
Fenrir
14,384
719
15
1
0
364,536
0
L
Sun Wukong
13,069
653
25
1
0
373,688
0
L
Da Ji
13,889
694
27
1
0
316,761
0
W
Gilgamesh
14,125
706
47
2
0
353,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role