Player Matchup

Achilles
Achilles
Bledæ
Achilles
Level 9
God Stats
9W - 2L
1,622 SR
Queue Stats
71W - 55L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
C3POdroid
Sylvanus
Level 29
God Stats
5W - 3L
1,621 SR
Queue Stats
99W - 88L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
Likxun
Tsukuyomi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,623 Elo+
Solo
Kukulkan
Kukulkan
ThugLifees
Kukulkan
Level 15
God Stats
6W - 2L
1,731 SR
Queue Stats
50W - 41L
1,634 Elo+
Party 1
Apollo
Apollo
loopsies
Apollo
Level 16
God Stats
9W - 5L
1,585 SR
Queue Stats
81W - 68L
1,518 Elo+
Party 1
Team Averages
Level 17
1,612 SR
1,559 Elo+

VS

Team Averages
Level 16
1,494 SR
1,503 Elo+
Mercury
Mercury
 
Mercury
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Tartarin16
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Treumatic
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,536 Elo+
Solo
Jing Wei
Jing Wei
funiiiiiik
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
habolib
Cliodhna
Level 27
God Stats
43W - 60L
1,469 SR
Queue Stats
70W - 79L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bledæ
Achilles
19
12 / 4 / 4
12,239
556
14,972
18,883
16,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
C3POdroid
Sylvanus
17
3 / 2 / 27
10,980
499
10,231
12,678
18,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Likxun
Tsukuyomi
20
12 / 2 / 18
13,600
618
17,017
15,745
7,405
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ThugLifees
Kukulkan
17
7 / 11 / 13
12,005
546
14,921
16,031
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
loopsies
Apollo
17
15 / 5 / 13
11,889
540
16,420
16,367
6,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
17 / 6 / 4
12,954
589
20,315
21,975
10,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
12
1 / 13 / 8
8,807
400
7,645
15,868
4,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
0 / 8 / 7
8,241
375
3,576
18,847
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
funiiiiiik
Jing Wei
12
1 / 16 / 7
8,635
393
7,045
18,744
5,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
habolib
Cliodhna
19
5 / 6 / 4
12,234
556
13,851
17,095
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
54
49
Kills
24
24
Deaths
49
75
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
17
6
4
3.17
W
Achilles
Bledæ
Achilles
12
4
4
3.5
W
Sylvanus
C3POdroid
Sylvanus
3
2
27
8.25
W
Tsukuyomi
Likxun
Tsukuyomi
12
2
18
10.5
L
Neith
1
13
8
0.38
W
Kukulkan
ThugLifees
Kukulkan
7
11
13
1.23
L
Ymir
0
8
7
0.44
L
Jing Wei
funiiiiiik
Jing Wei
1
16
7
0.28
L
Cliodhna
habolib
Cliodhna
5
6
4
1.17
W
Apollo
loopsies
Apollo
15
5
13
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,561
Damage
52,432
79,704
Taken
92,529
55,901
Mitigated
39,594
26,817
Healing
13,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
20,315
11,039
0
5,324
21,975
10,338
378
5,691
16,284
0
89,937
W
Achilles
Bledæ
Achilles
14,972
4,963
0
6,043
18,883
16,951
1,121
923
17,960
0
76,622
W
Sylvanus
C3POdroid
Sylvanus
10,231
2,661
3,891
5,333
12,678
18,323
1,376
1,081
11,597
30,266
9,593
W
Tsukuyomi
Likxun
Tsukuyomi
17,017
4,038
0
7,962
15,745
7,405
787
139
15,606
0
83,020
L
Neith
7,645
3,976
0
1,505
15,868
4,367
674
3,087
12,781
0
38,982
W
Kukulkan
ThugLifees
Kukulkan
14,921
1,244
0
840
16,031
6,445
509
618
15,413
62,763
0
L
Ymir
3,576
714
0
3,256
18,847
13,246
0
6,550
12,297
15,371
0
L
Jing Wei
funiiiiiik
Jing Wei
7,045
4,032
0
1,485
18,744
5,090
0
4,752
13,992
0
40,392
L
Cliodhna
habolib
Cliodhna
13,851
1,717
0
2,021
17,095
6,553
150
4,248
12,847
0
83,582
W
Apollo
loopsies
Apollo
16,420
12,975
0
2,748
16,367
6,777
2,931
947
15,420
0
79,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,713
Gold Earned
50,871
535
Minions Killed
436
0
Camps Cleared
0
2,144,042
Distance Traveled
1,982,176
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,954
589
126
6
0
474,586
1
W
Achilles
12,239
556
130
6
0
433,863
3
W
Sylvanus
10,980
499
56
3
0
411,130
5
W
Tsukuyomi
13,600
618
127
6
0
513,607
0
L
Neith
8,807
400
71
3
0
332,311
3
W
Kukulkan
12,005
546
113
5
0
390,265
4
L
Ymir
8,241
375
22
1
0
341,674
7
L
Jing Wei
8,635
393
57
3
0
378,498
3
L
Cliodhna
12,234
556
160
7
0
455,107
11
W
Apollo
11,889
540
109
5
0
395,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role