Player Matchup

Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Hrafena
Set
Level 159
God Stats
2W - 1L
1,695 SR
Queue Stats
152W - 132L
1,593 Elo+
Party 2
Sobek
Sobek
Tahlric
Sobek
Level 126
God Stats
1W - 2L
1,472 SR
Queue Stats
60W - 54L
1,585 Elo+
Party 2
Izanami
Izanami
TinyandTall
Izanami
Level 17
God Stats
13W - 6L
1,633 SR
Queue Stats
16W - 14L
1,493 Elo+
Party 2
Agni
Agni
Zexl
Agni
Level 144
God Stats
6W - 2L
1,960 SR
Queue Stats
141W - 142L
1,538 Elo+
Party 2
Team Averages
Level 119
1,652 SR
1,542 Elo+

VS

Team Averages
Level 82
1,587 SR
1,571 Elo+
Cu Chulainn
Cu Chulainn
Felipeviv
Cu Chulainn
Level 125
God Stats
54W - 39L
1,606 SR
Queue Stats
1,106W - 1,133L
1,557 Elo+
Party 1
Bakasura
Bakasura
Siddorax
Bakasura
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 192L
1,589 Elo+
Solo
Sylvanus
Sylvanus
a_ramirez0513
Sylvanus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ramirez0513
Morgan Le Fay
Level 29
God Stats
2W - 0L
1,708 SR
Queue Stats
45W - 27L
1,553 Elo+
Party 1
Anubis
Anubis
zxIIZodiacIIxz
Anubis
Level 87
God Stats
7W - 6L
1,621 SR
Queue Stats
463W - 421L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
4 / 3 / 1
6,629
552
8,832
6,747
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
10
1 / 3 / 2
5,929
494
3,105
8,079
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Tahlric
Sobek
8
0 / 3 / 3
4,903
409
1,919
9,073
5,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
TinyandTall
Izanami
11
0 / 2 / 0
6,147
512
841
5,028
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Zexl
Agni
11
1 / 3 / 1
6,320
527
3,842
7,416
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Felipeviv
Cu Chulainn
12
3 / 0 / 4
7,167
597
4,828
5,494
3,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Siddorax
Bakasura
12
3 / 3 / 1
7,064
589
3,768
10,661
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
a_ramirez0513
Sylvanus
10
1 / 1 / 8
6,418
535
3,617
5,752
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ramirez0513
Morgan Le Fay
12
3 / 0 / 3
6,662
555
4,356
4,677
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 7
7,111
593
8,351
6,552
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
14
14
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
3
1
1.5
W
Cu Chulainn
Felipeviv
Cu Chulainn
3
0
4
5
L
Set
1
3
2
0.67
W
Bakasura
Siddorax
Bakasura
3
3
1
1.17
L
Sobek
Tahlric
Sobek
0
3
3
0.5
L
Izanami
TinyandTall
Izanami
0
2
0
0
L
Agni
Zexl
Agni
1
3
1
0.5
W
Sylvanus
a_ramirez0513
Sylvanus
1
1
8
5
W
Morgan Le Fay
ramirez0513
Morgan Le Fay
3
0
3
4.5
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,539
Damage
24,920
36,343
Taken
33,136
12,933
Mitigated
14,061
8,558
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,832
3,893
0
2,299
6,747
1,483
0
2,841
3,836
0
52,619
W
Cu Chulainn
Felipeviv
Cu Chulainn
4,828
511
0
2,230
5,494
3,915
252
786
4,642
6,280
32,983
L
Set
3,105
1,247
0
487
8,079
2,508
0
2,233
5,788
0
35,324
W
Bakasura
Siddorax
Bakasura
3,768
2,780
0
4,725
10,661
2,682
0
496
10,165
0
38,259
L
Sobek
Tahlric
Sobek
1,919
300
0
2,266
9,073
5,838
0
5,425
3,539
13,066
0
L
Izanami
TinyandTall
Izanami
841
545
0
1,528
5,028
1,374
1,094
1,007
4,021
0
34,604
L
Agni
Zexl
Agni
3,842
545
0
1,978
7,416
1,730
0
5,349
1,695
35,208
0
W
Sylvanus
a_ramirez0513
Sylvanus
3,617
584
1,923
2,786
5,752
3,013
155
444
5,308
17,682
0
W
Morgan Le Fay
ramirez0513
Morgan Le Fay
4,356
555
0
908
4,677
1,674
753
2,397
2,194
31,312
0
W
8,351
869
0
2,584
6,552
2,777
0
1,414
5,066
46,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,928
Gold Earned
34,422
354
Minions Killed
373
0
Camps Cleared
0
1,102,731
Distance Traveled
1,095,602
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,629
552
80
7
0
207,910
2
W
Cu Chulainn
7,167
597
87
7
0
211,878
0
L
Set
5,929
494
66
6
0
238,826
6
W
Bakasura
7,064
589
99
8
0
250,097
6
L
Sobek
4,903
409
18
2
0
225,769
2
L
Izanami
6,147
512
96
8
0
213,377
4
L
Agni
6,320
527
94
8
0
216,849
1
W
Sylvanus
6,418
535
35
3
0
211,660
1
W
Morgan Le Fay
6,662
555
68
6
0
209,947
4
W
Anubis
7,111
593
84
7
0
212,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role