Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Gauche24
Discordia
Level 120
God Stats
8W - 10L
1,500 SR
Queue Stats
137W - 144L
1,410 Elo+
Solo
Poseidon
Poseidon
Im BDE
Poseidon
Level 108
God Stats
1W - 2L
1,435 SR
Queue Stats
15W - 20L
1,379 Elo+
Party 1
Amaterasu
Amaterasu
NuKe Gumm
Amaterasu
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 52L
1,414 Elo+
Party 1
Ymir
Ymir
bUmgaYinaMIRROR
Ymir
Level 49
God Stats
7W - 11L
1,588 SR
Queue Stats
9W - 16L
1,379 Elo+
Party 1
Team Averages
Level 97
1,505 SR
1,416 Elo+

VS

Team Averages
Level 113
1,605 SR
1,363 Elo+
Zeus
Zeus
ArmadeusX
Zeus
Level 24
God Stats
1W - 2L
1,646 SR
Queue Stats
12W - 23L
1,238 Elo+
Party 2
Cliodhna
Cliodhna
HowT0D0This
Cliodhna
Level 109
God Stats
3W - 2L
1,504 SR
Queue Stats
12W - 13L
1,465 Elo+
Solo
Xing Tian
Xing Tian
KevinBelmont
Xing Tian
Level 139
God Stats
2W - 0L
1,629 SR
Queue Stats
23W - 35L
1,374 Elo+
Party 2
Anhur
Anhur
Shin-Sama
Anhur
Level 144
God Stats
1W - 0L
1,568 SR
Queue Stats
17W - 28L
1,396 Elo+
Party 2
Odin
Odin
TomTheBassPlayer
Odin
Level 148
God Stats
3W - 1L
1,677 SR
Queue Stats
20W - 31L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 4 / 3
8,182
818
7,551
7,720
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Gauche24
Discordia
12
1 / 2 / 3
6,887
689
7,453
4,838
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Im BDE
Poseidon
16
5 / 3 / 2
9,143
914
8,640
6,360
1,643
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
NuKe Gumm
Amaterasu
12
1 / 4 / 5
7,390
739
2,812
12,640
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 5 / 1
7,397
740
1,371
11,649
6,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 2 / 4
7,972
797
3,063
3,846
1,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
HowT0D0This
Cliodhna
13
5 / 4 / 5
8,260
826
7,712
8,971
2,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
KevinBelmont
Xing Tian
14
2 / 1 / 8
8,467
847
7,591
10,853
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Shin-Sama
Anhur
16
7 / 3 / 4
9,667
967
6,948
9,000
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 9
7,552
755
6,015
8,019
5,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
11
Kills
18
18
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
4
3
1.13
W
Zeus
3
2
4
2.5
L
Discordia
Gauche24
Discordia
1
2
3
1.25
W
Cliodhna
HowT0D0This
Cliodhna
5
4
5
1.88
L
Poseidon
Im BDE
Poseidon
5
3
2
2
W
Xing Tian
KevinBelmont
Xing Tian
2
1
8
6
L
Amaterasu
NuKe Gumm
Amaterasu
1
4
5
0.88
W
Anhur
Shin-Sama
Anhur
7
3
4
3
W
1
1
9
5.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,827
Damage
31,329
43,207
Taken
40,689
18,502
Mitigated
23,925
6,412
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,551
3,086
0
1,086
7,720
2,828
22
1,377
6,343
0
26,074
W
Zeus
3,063
200
321
417
3,846
1,216
784
1,823
1,867
25,569
0
L
Discordia
Gauche24
Discordia
7,453
548
0
0
4,838
1,248
1
1,312
3,526
17,799
0
W
Cliodhna
HowT0D0This
Cliodhna
7,712
1,222
0
1,034
8,971
2,865
0
4,376
4,363
0
14,911
L
Poseidon
Im BDE
Poseidon
8,640
892
172
246
6,360
1,643
81
944
5,416
38,019
0
W
Xing Tian
KevinBelmont
Xing Tian
7,591
1,053
0
3,334
10,853
10,401
17
4,479
6,178
21,519
0
L
Amaterasu
NuKe Gumm
Amaterasu
2,812
970
70
2,595
12,640
6,114
58
3,811
8,829
0
12,190
W
Anhur
Shin-Sama
Anhur
6,948
3,958
0
1,927
9,000
3,460
365
3,383
5,377
0
29,188
W
6,015
341
0
1,710
8,019
5,983
393
2,716
5,180
622
14,498
L
1,371
40
1,041
1,202
11,649
6,669
0
4,465
7,184
17,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,999
Gold Earned
41,918
225
Minions Killed
199
8
Camps Cleared
7
914,568
Distance Traveled
946,284
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,182
818
55
6
4
172,509
1
W
Zeus
7,972
797
56
6
2
155,626
3
L
Discordia
6,887
689
38
4
0
194,281
3
W
Cliodhna
8,260
826
23
2
1
197,801
0
L
Poseidon
9,143
914
79
8
2
207,462
1
W
Xing Tian
8,467
847
31
3
2
214,534
3
L
Amaterasu
7,390
739
22
2
2
202,162
2
W
Anhur
9,667
967
62
6
2
172,794
3
W
Odin
7,552
755
27
3
0
205,529
2
L
Ymir
7,397
740
31
3
0
138,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role