Player Matchup

Thor
Thor
Ghxstyyy
Thor
Level 59
God Stats
1W - 1L
1,518 SR
Queue Stats
105W - 99L
1,504 Elo+
Party 2
Tyr
Tyr
OK6MIII
Tyr
Level 17
God Stats
0W - 2L
1,703 SR
Queue Stats
27W - 29L
1,440 Elo+
Party 2
Artio
Artio
spify2easy
Artio
Level 18
God Stats
0W - 1L
1,703 SR
Queue Stats
30W - 33L
1,423 Elo+
Party 2
Team Averages
Level 31
1,641 SR
1,455 Elo+

VS

Team Averages
Level 50
1,455 SR
1,598 Elo+
Kali
Kali
Jarritos
Kali
Level 98
God Stats
10W - 12L
1,327 SR
Queue Stats
349W - 367L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Primet1me
Cthulhu
Level 24
God Stats
2W - 9L
1,327 SR
Queue Stats
195W - 205L
1,534 Elo+
Party 1
Anubis
Anubis
pitchoom
Anubis
Level 29
God Stats
6W - 2L
1,712 SR
Queue Stats
289W - 102L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 5 / 0
5,667
567
2,987
9,043
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
9
1 / 3 / 1
6,206
621
4,672
13,039
8,333
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artio
10
1 / 6 / 0
6,710
671
5,412
12,867
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
7 / 2 / 7
8,583
858
9,407
10,714
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Primet1me
Cthulhu
11
1 / 0 / 11
7,788
779
4,450
9,586
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
pitchoom
Anubis
13
6 / 0 / 8
8,294
829
12,703
4,569
2,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
14
14
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
0
5
0
0
W
Kali
7
2
7
5.25
L
Tyr
1
3
1
0.5
W
Cthulhu
Primet1me
Cthulhu
1
0
11
6.5
W
Anubis
pitchoom
Anubis
6
0
8
10
L
Artio
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,071
Damage
26,560
34,949
Taken
24,869
17,350
Mitigated
16,096
5,066
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,987
895
0
250
9,043
2,081
0
4,657
4,386
0
16,872
W
Kali
9,407
5,266
0
3,937
10,714
4,970
811
3,694
7,020
0
24,097
L
Tyr
4,672
814
0
2,480
13,039
8,333
0
6,459
6,580
0
12,645
W
Cthulhu
Primet1me
Cthulhu
4,450
421
83
1,281
9,586
8,737
219
1,851
7,735
8,423
0
W
Anubis
pitchoom
Anubis
12,703
768
0
3,356
4,569
2,389
888
408
4,161
47,147
0
L
Artio
5,412
927
171
2,165
12,867
6,936
0
6,513
6,354
12,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,583
Gold Earned
24,665
65
Minions Killed
119
2
Camps Cleared
7
530,338
Distance Traveled
564,669
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,667
567
27
3
1
170,487
3
W
Kali
8,583
858
29
3
5
197,271
3
L
Tyr
6,206
621
19
2
0
185,870
0
W
Cthulhu
7,788
779
9
1
1
196,231
0
W
Anubis
8,294
829
81
8
1
171,167
2
L
Artio
6,710
671
19
2
1
173,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role