Player Matchup

Thoth
Thoth
 
Thoth
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jenniamv
Ah Muzen Cab
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,289 Elo+
Solo
Hades
Hades
MrPandaPie
Hades
Level 27
God Stats
2W - 0L
1,728 SR
Queue Stats
20W - 14L
1,451 Elo+
Solo
Raijin
Raijin
doGf0odliD
Raijin
Level 125
God Stats
3W - 5L
1,401 SR
Queue Stats
229W - 210L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
oneiranger
Jormungandr
Level 25
God Stats
1W - 0L
1,340 SR
Queue Stats
15W - 24L
1,392 Elo+
Party 1
Team Averages
Level 62
1,494 SR
1,422 Elo+

VS

Team Averages
Level 95
1,593 SR
1,506 Elo+
Zhong Kui
Zhong Kui
LYCA1999
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,431 Elo+
Party 2
Erlang Shen
Erlang Shen
MAXSTERS881
Erlang Shen
Level 108
God Stats
1W - 1L
1,701 SR
Queue Stats
94W - 97L
1,571 Elo+
Party 2
Fenrir
Fenrir
NorthDarkz
Fenrir
Level 129
God Stats
0W - 1L
1,671 SR
Queue Stats
42W - 24L
1,595 Elo+
Party 3
Cabrakan
Cabrakan
WolfShin
Cabrakan
Level 145
God Stats
0W - 3L
1,595 SR
Queue Stats
150W - 130L
1,654 Elo+
Party 2
Khepri
Khepri
death230
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 6 / 16
9,826
756
8,778
9,213
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Jenniamv
Ah Muzen Cab
20
13 / 5 / 14
12,721
979
27,690
12,277
7,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hades
17
6 / 5 / 24
10,773
829
15,693
14,957
8,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
doGf0odliD
Raijin
18
8 / 5 / 18
11,606
893
15,444
15,018
6,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
oneiranger
Jormungandr
20
9 / 2 / 21
11,829
910
9,224
20,562
22,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LYCA1999
Zhong Kui
16
1 / 9 / 7
8,952
689
8,139
14,213
7,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
MAXSTERS881
Erlang Shen
18
6 / 9 / 7
11,002
846
11,143
16,761
16,845
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
NorthDarkz
Fenrir
18
9 / 7 / 8
10,836
834
18,038
21,382
12,882
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
WolfShin
Cabrakan
15
4 / 8 / 7
10,135
780
9,233
16,250
21,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
death230
Khepri
16
1 / 7 / 13
9,353
719
4,603
20,637
21,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
63
39
Kills
21
23
Deaths
40
93
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
6
16
1.83
W
Ah Muzen Cab
Jenniamv
Ah Muzen Cab
13
5
14
4
L
Zhong Kui
LYCA1999
Zhong Kui
1
9
7
0.5
L
Erlang Shen
MAXSTERS881
Erlang Shen
6
9
7
1.06
W
Hades
6
5
24
3.6
L
Fenrir
NorthDarkz
Fenrir
9
7
8
1.86
L
Cabrakan
WolfShin
Cabrakan
4
8
7
0.94
L
Khepri
death230
Khepri
1
7
13
1.07
W
Raijin
doGf0odliD
Raijin
8
5
18
3.4
W
Jormungandr
oneiranger
Jormungandr
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,829
Damage
51,156
72,027
Taken
89,243
47,599
Mitigated
80,664
26,807
Healing
17,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,778
1,596
486
655
9,213
3,399
338
2,323
6,890
21,637
0
W
Ah Muzen Cab
Jenniamv
Ah Muzen Cab
27,690
13,070
596
3,671
12,277
7,375
3,560
5,072
7,205
0
61,673
L
Zhong Kui
LYCA1999
Zhong Kui
8,139
1,640
0
777
14,213
7,987
1,325
8,715
5,498
19,784
0
L
Erlang Shen
MAXSTERS881
Erlang Shen
11,143
3,945
1,045
2,373
16,761
16,845
0
10,235
6,526
632
28,929
W
Hades
15,693
1,811
2,542
5,679
14,957
8,498
673
6,102
8,855
21,113
0
L
Fenrir
NorthDarkz
Fenrir
18,038
4,044
1,374
5,686
21,382
12,882
0
12,560
8,822
794
24,539
L
Cabrakan
WolfShin
Cabrakan
9,233
1,357
1,205
1,022
16,250
21,343
215
7,777
8,473
15,241
0
L
Khepri
death230
Khepri
4,603
856
945
2,946
20,637
21,607
141
9,852
10,785
13,559
0
W
Raijin
doGf0odliD
Raijin
15,444
2,427
1,833
2,872
15,018
6,209
997
3,883
11,135
27,049
0
W
Jormungandr
oneiranger
Jormungandr
9,224
2,669
607
7,866
20,562
22,118
130
5,591
14,971
24,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,755
Gold Earned
50,278
153
Minions Killed
113
0
Camps Cleared
0
1,074,629
Distance Traveled
1,057,428
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,826
756
22
2
0
171,051
0
W
Ah Muzen Cab
12,721
979
67
5
0
200,106
1
L
Zhong Kui
8,952
689
35
3
0
174,897
0
L
Erlang Shen
11,002
846
35
3
0
225,331
0
W
Hades
10,773
829
11
1
0
225,193
0
L
Fenrir
10,836
834
14
1
0
239,884
1
L
Cabrakan
10,135
780
11
1
0
185,979
3
L
Khepri
9,353
719
18
1
0
231,337
0
W
Raijin
11,606
893
22
2
0
230,407
0
W
Jormungandr
11,829
910
31
2
0
247,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role