Player Matchup

Fenrir
Fenrir
AshenStorm8510
Fenrir
Level 8
God Stats
15W - 14L
1,733 SR
Queue Stats
15W - 14L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
Esley7_7
Sun Wukong
Level 21
God Stats
18W - 10L
1,711 SR
Queue Stats
165W - 130L
1,782 Elo+
Solo
Izanami
Izanami
J4vi3rXD
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,713 Elo+
Solo
Agni
Agni
RyderxNZ
Agni
Level 17
God Stats
2W - 0L
1,707 SR
Queue Stats
62W - 45L
1,635 Elo+
Solo
Ganesha
Ganesha
Smol PPzuKeR
Ganesha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,583 Elo+
Solo
Team Averages
Level 17
1,630 SR
1,654 Elo+

VS

Team Averages
Level 11
1,583 SR
1,699 Elo+
Ares
Ares
Axc_mageK
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,664 Elo+
Solo
Izanami
Izanami
Ghost28279
Izanami
Level 13
God Stats
9W - 3L
1,914 SR
Queue Stats
80W - 11L
1,883 Elo+
Solo
Yemoja
Yemoja
HGKxVïc
Yemoja
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 27L
1,662 Elo+
Solo
Camazotz
Camazotz
Itsfatalblade
Camazotz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,619 Elo+
Solo
Thoth
Thoth
billytheking77
Thoth
Level 7
God Stats
10W - 15L
1,500 SR
Queue Stats
73W - 55L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 3 / 2
6,995
636
3,073
6,604
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Esley7_7
Sun Wukong
12
2 / 0 / 2
6,859
624
2,732
6,084
2,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
J4vi3rXD
Izanami
10
3 / 3 / 6
6,170
561
5,238
7,412
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
9 / 0 / 4
8,213
747
11,072
6,311
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ganesha
Smol PPzuKeR
Ganesha
9
0 / 1 / 8
5,617
511
3,113
7,311
3,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 5 / 2
4,281
389
620
7,086
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Ghost28279
Izanami
12
6 / 2 / 1
6,981
635
10,821
9,657
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
HGKxVïc
Yemoja
5
0 / 5 / 2
4,327
393
1,242
5,903
2,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
Itsfatalblade
Camazotz
8
0 / 4 / 1
5,067
461
3,133
8,237
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
5,971
543
3,371
5,078
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
7
7
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
L
Ares
0
5
2
0.2
W
Sun Wukong
Esley7_7
Sun Wukong
2
0
2
3
L
Izanami
Ghost28279
Izanami
6
2
1
3.25
L
Yemoja
HGKxVïc
Yemoja
0
5
2
0.2
L
Camazotz
Itsfatalblade
Camazotz
0
4
1
0.13
W
Izanami
J4vi3rXD
Izanami
3
3
6
2
W
Agni
9
0
4
11
W
Ganesha
Smol PPzuKeR
Ganesha
0
1
8
4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,228
Damage
19,187
33,722
Taken
35,961
11,732
Mitigated
9,400
11,802
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,073
593
0
2,625
6,604
1,959
0
476
6,094
0
29,771
L
Ares
620
144
0
612
7,086
1,904
0
2,233
4,813
7,430
0
W
Sun Wukong
Esley7_7
Sun Wukong
2,732
1,529
0
3,571
6,084
2,387
0
310
5,774
0
48,509
L
Izanami
Ghost28279
Izanami
10,821
8,668
0
5,487
9,657
2,414
54
3,214
6,398
0
56,370
L
Yemoja
HGKxVïc
Yemoja
1,242
300
299
34
5,903
2,363
0
2,250
3,609
5,328
0
L
Camazotz
Itsfatalblade
Camazotz
3,133
1,404
0
3,762
8,237
1,794
0
2,854
5,218
0
20,736
W
Izanami
J4vi3rXD
Izanami
5,238
3,420
0
1,238
7,412
2,312
44
831
6,541
0
32,326
W
Agni
11,072
1,396
0
2,668
6,311
1,761
0
2,315
3,746
58,463
0
W
Ganesha
Smol PPzuKeR
Ganesha
3,113
864
275
1,425
7,311
3,313
0
937
6,334
13,080
0
L
3,371
39
0
695
5,078
925
0
3,454
1,436
36,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,854
Gold Earned
26,627
383
Minions Killed
259
0
Camps Cleared
0
1,107,888
Distance Traveled
882,808
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,995
636
54
5
0
243,198
3
L
Ares
4,281
389
21
2
0
126,474
2
W
Sun Wukong
6,859
624
118
11
0
226,080
1
L
Izanami
6,981
635
95
9
0
186,177
0
L
Yemoja
4,327
393
10
1
0
162,210
0
L
Camazotz
5,067
461
47
4
0
207,174
1
W
Izanami
6,170
561
81
7
0
192,347
5
W
Agni
8,213
747
126
11
0
226,280
1
W
Ganesha
5,617
511
4
0
0
219,983
3
L
Thoth
5,971
543
86
8
0
200,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role