Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GoldKnight-_-
Anubis
Level 50
God Stats
11W - 8L
1,493 SR
Queue Stats
315W - 281L
1,519 Elo+
Party 2
Neith
Neith
PuffGodOG
Neith
Level 125
God Stats
25W - 22L
1,615 SR
Queue Stats
676W - 619L
1,631 Elo+
Party 2
Nike
Nike
VlIXTOR
Nike
Level 65
God Stats
15W - 4L
1,878 SR
Queue Stats
264W - 254L
1,601 Elo+
Party 2
Ymir
Ymir
jeremyown
Ymir
Level 21
God Stats
10W - 9L
1,553 SR
Queue Stats
40W - 44L
1,484 Elo+
Party 2
Team Averages
Level 76
1,608 SR
1,547 Elo+

VS

Team Averages
Level 59
1,626 SR
1,598 Elo+
Gilgamesh
Gilgamesh
AReformedPlayer
Gilgamesh
Level 13
God Stats
5W - 1L
1,852 SR
Queue Stats
30W - 9L
1,726 Elo+
Party 1
Kuzenbo
Kuzenbo
CleanPup909
Kuzenbo
Level 104
God Stats
0W - 2L
1,254 SR
Queue Stats
84W - 86L
1,528 Elo+
Party 1
Cliodhna
Cliodhna
Greatmilenkoxxx
Cliodhna
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 48L
1,450 Elo+
Solo
Chronos
Chronos
ThickyNick
Chronos
Level 17
God Stats
10W - 2L
2,017 SR
Queue Stats
12W - 3L
1,727 Elo+
Party 1
Apollo
Apollo
bluiddvl
Apollo
Level 115
God Stats
1W - 2L
1,506 SR
Queue Stats
92W - 85L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
8 / 3 / 11
9,451
630
14,239
11,462
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 4 / 3
8,817
588
7,747
11,039
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
PuffGodOG
Neith
16
6 / 2 / 4
9,228
615
11,156
7,684
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
VlIXTOR
Nike
15
7 / 1 / 7
9,307
620
12,040
10,456
8,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
11
0 / 4 / 7
7,275
485
3,102
12,169
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AReformedPlayer
Gilgamesh
11
4 / 4 / 3
7,075
472
7,402
13,273
9,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
CleanPup909
Kuzenbo
13
4 / 4 / 4
7,968
531
8,972
14,269
8,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
13
3 / 6 / 2
7,785
519
7,206
11,842
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
ThickyNick
Chronos
10
1 / 6 / 5
6,909
461
4,224
9,653
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
bluiddvl
Apollo
13
2 / 6 / 4
7,753
517
6,890
13,706
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
26
Kills
14
14
Deaths
26
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
3
11
4.5
L
Gilgamesh
AReformedPlayer
Gilgamesh
4
4
3
1.38
L
Kuzenbo
CleanPup909
Kuzenbo
4
4
4
1.5
W
5
4
3
1.63
L
Cliodhna
3
6
2
0.67
W
Neith
PuffGodOG
Neith
6
2
4
4
L
Chronos
ThickyNick
Chronos
1
6
5
0.58
W
Nike
VlIXTOR
Nike
7
1
7
10.5
L
Apollo
bluiddvl
Apollo
2
6
4
0.67
W
Ymir
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,284
Damage
34,694
52,810
Taken
62,743
29,277
Mitigated
29,133
15,750
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
14,239
1,942
0
4,461
11,462
4,579
0
3,056
8,276
0
56,618
L
Gilgamesh
AReformedPlayer
Gilgamesh
7,402
1,462
0
3,506
13,273
9,380
0
2,480
10,793
0
20,502
L
Kuzenbo
CleanPup909
Kuzenbo
8,972
2,864
0
3,188
14,269
8,828
17
4,905
9,364
35,596
0
W
7,747
309
0
5,051
11,039
5,328
0
4,521
6,477
53,164
0
L
Cliodhna
7,206
823
0
3,428
11,842
3,733
0
1,464
10,378
0
42,512
W
Neith
PuffGodOG
Neith
11,156
4,768
0
2,612
7,684
3,104
3,285
1,491
5,801
0
69,092
L
Chronos
ThickyNick
Chronos
4,224
2,325
0
1,352
9,653
2,786
0
1,289
8,364
22,084
0
W
Nike
VlIXTOR
Nike
12,040
1,757
0
2,290
10,456
8,176
0
1,296
9,073
8,441
43,064
L
Apollo
bluiddvl
Apollo
6,890
4,324
0
3,735
13,706
4,406
0
3,150
10,556
0
37,944
W
Ymir
3,102
653
0
1,336
12,169
8,090
0
3,005
8,959
23,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,078
Gold Earned
37,490
445
Minions Killed
283
0
Camps Cleared
0
1,454,571
Distance Traveled
1,406,871
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,451
630
96
6
0
349,247
4
L
Gilgamesh
7,075
472
20
1
0
329,106
7
L
Kuzenbo
7,968
531
61
4
0
277,606
3
W
Anubis
8,817
588
94
6
0
249,012
2
L
Cliodhna
7,785
519
80
5
0
278,729
3
W
Neith
9,228
615
121
8
0
270,777
2
L
Chronos
6,909
461
44
3
0
262,515
1
W
Nike
9,307
620
97
6
0
296,846
2
L
Apollo
7,753
517
78
5
0
258,915
1
W
Ymir
7,275
485
37
2
0
288,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role