Player Matchup

Achilles
Achilles
ELDerekos
Achilles
Level 78
God Stats
19W - 9L
1,640 SR
Queue Stats
454W - 289L
1,706 Elo+
Party 1
Scylla
Scylla
Jako9950
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,692 Elo+
Party 1
Kuzenbo
Kuzenbo
Raphael12974
Kuzenbo
Level 128
God Stats
1W - 1L
1,576 SR
Queue Stats
357W - 214L
1,681 Elo+
Party 1
Team Averages
Level 75
1,572 SR
1,693 Elo+

VS

Team Averages
Level 106
1,670 SR
1,623 Elo+
Sol
Sol
CanIgetaSmurf
Sol
Level 27
God Stats
89W - 46L
1,756 SR
Queue Stats
323W - 163L
1,712 Elo+
Party 2
Sun Wukong
Sun Wukong
Huds15MH
Sun Wukong
Level 148
God Stats
3W - 2L
1,607 SR
Queue Stats
103W - 112L
1,495 Elo+
Solo
Cliodhna
Cliodhna
Omnipotentum
Cliodhna
Level 144
God Stats
52W - 33L
1,648 SR
Queue Stats
666W - 507L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ELDerekos
Achilles
14
1 / 2 / 5
10,569
556
12,210
20,279
24,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Jako9950
Scylla
16
4 / 1 / 6
11,910
627
17,226
12,212
4,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Raphael12974
Kuzenbo
16
6 / 1 / 5
13,058
687
14,746
21,392
31,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
11,064
582
19,016
18,506
6,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Huds15MH
Sun Wukong
15
2 / 2 / 1
11,217
590
11,064
16,720
13,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Omnipotentum
Cliodhna
14
0 / 5 / 3
10,331
544
17,162
17,366
6,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
4
4
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Achilles
ELDerekos
Achilles
1
2
5
1.75
L
Sun Wukong
Huds15MH
Sun Wukong
2
2
1
1.25
W
Scylla
Jako9950
Scylla
4
1
6
7
L
Cliodhna
Omnipotentum
Cliodhna
0
5
3
0.3
W
Kuzenbo
Raphael12974
Kuzenbo
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,182
Damage
47,242
53,883
Taken
52,592
60,333
Mitigated
26,683
13,105
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,016
7,137
1,083
6,001
18,506
6,474
872
13,669
4,488
60,208
5,756
W
Achilles
ELDerekos
Achilles
12,210
2,002
0
3,172
20,279
24,264
383
8,219
12,060
0
28,624
L
Sun Wukong
Huds15MH
Sun Wukong
11,064
1,166
0
1,387
16,720
13,952
201
9,569
6,542
11,877
30,119
W
Scylla
Jako9950
Scylla
17,226
924
128
5,551
12,212
4,197
0
3,695
8,517
60,498
0
L
Cliodhna
Omnipotentum
Cliodhna
17,162
492
1,464
2,213
17,366
6,257
0
9,295
7,452
0
41,049
W
Kuzenbo
Raphael12974
Kuzenbo
14,746
3,686
0
4,254
21,392
31,872
431
9,126
12,266
31,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,537
Gold Earned
32,612
183
Minions Killed
236
5
Camps Cleared
10
1,105,450
Distance Traveled
1,094,458
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,064
582
114
6
8
341,156
4
W
Achilles
10,569
556
34
2
2
347,695
6
L
Sun Wukong
11,217
590
66
3
0
380,069
5
W
Scylla
11,910
627
120
6
2
351,395
9
L
Cliodhna
10,331
544
56
3
2
373,233
1
W
Kuzenbo
13,058
687
29
2
1
406,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role