Player Matchup

Hercules
Hercules
 
Hercules
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
GetDemoted
Arachne
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 14L
1,789 Elo+
Party 3
Raijin
Raijin
Mxssacre
Raijin
Level 48
God Stats
1W - 0L
1,243 SR
Queue Stats
298W - 187L
1,688 Elo+
Party 4
Ganesha
Ganesha
Subulant
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,658 Elo+
Party 4
Charybdis
Charybdis
Taqds
Charybdis
Level 64
God Stats
11W - 6L
1,671 SR
Queue Stats
431W - 283L
1,704 Elo+
Party 4
Team Averages
Level 42
1,483 SR
1,668 Elo+

VS

Team Averages
Level 61
1,511 SR
1,507 Elo+
Ganesha
Ganesha
Baracus22
Ganesha
Level 52
God Stats
20W - 18L
1,557 SR
Queue Stats
176W - 219L
1,418 Elo+
Party 1
Nike
Nike
FreakingLemon
Nike
Level 24
God Stats
1W - 4L
1,407 SR
Queue Stats
46W - 46L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
SRCHEETOXD69420
Nu Wa
Level 27
God Stats
2W - 2L
1,565 SR
Queue Stats
73W - 76L
1,537 Elo+
Party 1
Erlang Shen
Erlang Shen
Tashbandicoot44
Erlang Shen
Level 45
God Stats
6W - 6L
1,362 SR
Queue Stats
190W - 229L
1,518 Elo+
Party 2
Rama
Rama
xXGerard0oXx
Rama
Level 157
God Stats
2W - 2L
1,663 SR
Queue Stats
232W - 251L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 0 / 3
7,103
646
5,788
7,930
6,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
GetDemoted
Arachne
11
5 / 2 / 5
6,652
605
5,049
8,204
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Mxssacre
Raijin
12
6 / 2 / 2
6,833
621
6,446
5,601
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Subulant
Ganesha
11
0 / 0 / 12
6,141
558
4,451
7,393
4,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
Taqds
Charybdis
12
6 / 1 / 0
6,995
636
6,772
7,884
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Baracus22
Ganesha
8
0 / 6 / 3
5,311
483
1,544
9,162
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 0
5,551
505
2,898
7,621
4,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 5 / 3
6,434
585
6,852
6,172
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Tashbandicoot44
Erlang Shen
12
3 / 2 / 1
6,841
622
4,127
7,106
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 0
4,978
453
3,858
8,679
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
22
Kills
5
5
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
3
6.5
L
Ganesha
Baracus22
Ganesha
0
6
3
0.25
L
0
5
0
0
W
Arachne
GetDemoted
Arachne
5
2
5
3.75
W
Raijin
Mxssacre
Raijin
6
2
2
3.5
L
2
5
3
0.7
W
Ganesha
Subulant
Ganesha
0
0
12
6
W
Charybdis
Taqds
Charybdis
6
1
0
6
L
Erlang Shen
Tashbandicoot44
Erlang Shen
3
2
1
1.75
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,506
Damage
19,279
37,012
Taken
38,740
19,465
Mitigated
14,519
15,346
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,788
3,726
0
3,282
7,930
6,407
0
1,640
6,224
0
37,253
L
Ganesha
Baracus22
Ganesha
1,544
545
0
951
9,162
4,110
0
3,009
6,024
9,101
0
L
2,898
1,269
0
1,710
7,621
4,287
0
211
7,378
3,743
23,495
W
Arachne
GetDemoted
Arachne
5,049
3,315
0
3,920
8,204
5,137
337
1,437
6,687
0
35,722
W
Raijin
Mxssacre
Raijin
6,446
549
0
2,191
5,601
1,615
26
2,558
2,827
36,012
0
L
6,852
1,390
0
491
6,172
1,455
0
4,421
1,454
32,581
0
W
Ganesha
Subulant
Ganesha
4,451
1,282
534
1,745
7,393
4,204
170
2,294
4,971
25,972
0
W
Charybdis
Taqds
Charybdis
6,772
4,395
0
3,674
7,884
2,102
0
1,030
6,838
0
49,137
L
Erlang Shen
Tashbandicoot44
Erlang Shen
4,127
2,232
0
3,146
7,106
2,930
0
1,108
5,914
0
37,605
L
3,858
3,281
0
1,836
8,679
1,737
924
1,578
7,073
0
28,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
29,115
388
Minions Killed
289
0
Camps Cleared
0
1,071,371
Distance Traveled
1,019,834
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,103
646
100
9
0
211,748
2
L
Ganesha
5,311
483
0
0
0
197,862
4
L
Nike
5,551
505
73
7
0
192,386
0
W
Arachne
6,652
605
69
6
0
230,820
2
W
Raijin
6,833
621
95
9
0
191,632
2
L
Nu Wa
6,434
585
72
7
0
177,974
0
W
Ganesha
6,141
558
6
1
0
234,196
4
W
Charybdis
6,995
636
118
11
0
202,975
2
L
Erlang Shen
6,841
622
76
7
0
254,020
5
L
Rama
4,978
453
68
6
0
197,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role