Player Matchup

Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum V
GxxG
The Morrigan
Platinum V
Level 160
God Stats
3W - 5L
1,670 SR
Queue Stats
266W - 273L
1,642 MMR
Solo
Anhur
Anhur
Gold I
coolk1
Anhur
Gold I
Level 154
God Stats
21W - 17L
1,690 SR
Queue Stats
96W - 91L
1,696 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,572 SR
1,568 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,480 SR
1,628 MMR
Cabrakan
Cabrakan
Platinum II
GradlewLose
Cabrakan
Platinum II
Level 97
God Stats
56W - 44L
1,615 SR
Queue Stats
136W - 128L
1,662 MMR
Solo
Loki
Loki
Platinum III
HatedUnicorn
Loki
Platinum III
Level 158
God Stats
3W - 5L
1,335 SR
Queue Stats
143W - 123L
1,754 MMR
Party 1
Hou Yi
Hou Yi
Gold I
Luciphate
Hou Yi
Gold I
Level 153
God Stats
1W - 0L
1,273 SR
Queue Stats
85W - 73L
1,566 MMR
Party 1
Raijin
Raijin
Gold I
Merake
Raijin
Gold I
Level 126
God Stats
11W - 7L
1,675 SR
Queue Stats
254W - 257L
1,702 MMR
Solo
Khepri
Khepri
Gold IV
Oldheads
Khepri
Gold IV
Level 156
God Stats
5W - 1L
1,503 SR
Queue Stats
41W - 44L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
3 / 1 / 1
4,058
812
1,943
2,968
1,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
 
Cthulhu
5
0 / 0 / 0
3,117
623
349
1,575
566
Hercules
 
Hercules
1
0 / 0 / 0
915
183
0
0
0
The Morrigan
GxxG
The Morrigan
6
0 / 1 / 1
3,479
696
971
2,204
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
coolk1
Anhur
6
1 / 0 / 1
3,310
662
1,131
2,237
408
Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaGebSetMorgan Le FayPersephone

VS

Bans
UllrArtioIzanamiTiamatGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GradlewLose
Cabrakan
7
0 / 0 / 0
3,863
773
578
1,648
1,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 2 / 1
3,477
695
1,019
2,302
675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Luciphate
Hou Yi
5
0 / 1 / 0
3,238
648
1,046
2,030
494
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Merake
Raijin
6
2 / 0 / 0
3,738
748
1,314
1,716
385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Oldheads
Khepri
5
0 / 1 / 1
3,431
686
791
1,940
548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
1
1
3.5
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Hercules
 
Hercules
0
0
0
0
W
Cabrakan
GradlewLose
Cabrakan
0
0
0
0
L
The Morrigan
GxxG
The Morrigan
0
1
1
0.5
W
0
2
1
0.25
W
Hou Yi
Luciphate
Hou Yi
0
1
0
0
W
Raijin
Merake
Raijin
2
0
0
2
W
Khepri
Oldheads
Khepri
0
1
1
0.5
L
Anhur
coolk1
Anhur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,394
Damage
4,748
8,984
Taken
9,636
2,641
Mitigated
3,193
3,598
Healing
2,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,943
1,196
0
1,413
2,968
1,037
0
534
2,434
0
11,778
L
Cthulhu
 
Cthulhu
349
0
0
880
1,575
566
0
578
997
10,587
0
L
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
GradlewLose
Cabrakan
578
0
0
855
1,648
1,091
0
349
1,290
18,059
0
L
The Morrigan
GxxG
The Morrigan
971
214
0
500
2,204
630
0
1,321
883
11,774
0
W
1,019
228
0
578
2,302
675
0
184
1,958
0
12,984
W
Hou Yi
Luciphate
Hou Yi
1,046
722
0
580
2,030
494
72
0
1,955
0
12,734
W
Raijin
Merake
Raijin
1,314
167
0
500
1,716
385
0
572
1,039
15,657
0
W
Khepri
Oldheads
Khepri
791
151
0
452
1,940
548
0
41
1,859
6,035
0
L
Anhur
coolk1
Anhur
1,131
636
0
805
2,237
408
0
250
1,987
0
10,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,879
Gold Earned
17,747
116
Minions Killed
159
0
Camps Cleared
0
368,234
Distance Traveled
466,419
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,058
812
37
7
0
110,311
2
L
Cthulhu
3,117
623
25
5
0
93,195
1
L
Hercules
915
183
0
0
0
0
0
W
Cabrakan
3,863
773
54
11
0
85,297
2
L
The Morrigan
3,479
696
29
6
0
82,638
2
W
Loki
3,477
695
34
7
0
110,381
1
W
Hou Yi
3,238
648
37
7
0
86,177
0
W
Raijin
3,738
748
29
6
0
90,106
2
W
Khepri
3,431
686
5
1
0
94,458
3
L
Anhur
3,310
662
25
5
0
82,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role