Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DarkDavid99
Ah Muzen Cab
Level 86
God Stats
3W - 3L
1,242 SR
Queue Stats
437W - 499L
1,377 Elo+
Solo
Poseidon
Poseidon
HippyKit
Poseidon
Level 149
God Stats
12W - 15L
1,308 SR
Queue Stats
635W - 708L
1,399 Elo+
Solo
Terra
Terra
Lunar Yukio
Terra
Level 52
God Stats
1W - 2L
1,312 SR
Queue Stats
140W - 144L
1,395 Elo+
Solo
Susano
Susano
TheCripAkuma
Susano
Level 54
God Stats
10W - 8L
1,372 SR
Queue Stats
19W - 33L
1,259 Elo+
Solo
Sun Wukong
Sun Wukong
notorious_cgc
Sun Wukong
Level 106
God Stats
8W - 6L
1,419 SR
Queue Stats
127W - 124L
1,412 Elo+
Solo
Team Averages
Level 89
1,331 SR
1,368 Elo+

VS

Team Averages
Level 109
1,443 SR
1,400 Elo+
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dart_Rob
Skadi
Level 80
God Stats
9W - 13L
1,423 SR
Queue Stats
10W - 22L
1,215 Elo+
Solo
Zhong Kui
Zhong Kui
OJ_Killuh
Zhong Kui
Level 129
God Stats
10W - 14L
1,630 SR
Queue Stats
262W - 262L
1,419 Elo+
Solo
Nemesis
Nemesis
Self Given
Nemesis
Level 120
God Stats
4W - 4L
1,160 SR
Queue Stats
647W - 679L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarkDavid99
Ah Muzen Cab
17
4 / 2 / 14
11,102
444
14,631
20,476
8,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
HippyKit
Poseidon
20
8 / 4 / 11
12,920
517
22,014
16,131
7,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 1 / 19
11,543
462
7,326
24,004
21,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
18
13 / 6 / 10
12,453
498
21,999
20,270
7,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
notorious_cgc
Sun Wukong
19
5 / 2 / 8
11,875
475
17,516
22,681
22,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
6 / 2 / 5
12,958
518
19,775
18,038
8,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
 
Sylvanus
14
1 / 10 / 5
9,256
370
11,736
23,074
24,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Dart_Rob
Skadi
16
2 / 8 / 2
10,614
425
10,339
17,905
6,404
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
OJ_Killuh
Zhong Kui
17
3 / 7 / 3
11,457
458
20,777
27,815
33,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Self Given
Nemesis
17
3 / 4 / 6
11,412
456
12,023
21,605
10,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
31
Kills
15
15
Deaths
31
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
2
5
4.25
L
Sylvanus
 
Sylvanus
1
10
5
0.35
W
Ah Muzen Cab
DarkDavid99
Ah Muzen Cab
4
2
14
5.5
L
Skadi
Dart_Rob
Skadi
2
8
2
0.38
W
Poseidon
HippyKit
Poseidon
8
4
11
3.38
W
1
1
19
10.5
L
Zhong Kui
OJ_Killuh
Zhong Kui
3
7
3
0.64
L
Nemesis
Self Given
Nemesis
3
4
6
1.5
W
Susano
13
6
10
3
W
Sun Wukong
notorious_cgc
Sun Wukong
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,486
Damage
74,650
103,562
Taken
108,437
67,338
Mitigated
83,611
40,314
Healing
37,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
19,775
458
1,685
7,242
18,038
8,399
0
5,445
12,487
111,066
0
L
Sylvanus
 
Sylvanus
11,736
3,970
1,582
5,300
23,074
24,758
38
7,981
15,093
35,061
11,248
W
Ah Muzen Cab
DarkDavid99
Ah Muzen Cab
14,631
6,835
2,226
7,189
20,476
8,466
2,684
9,028
11,318
0
93,740
L
Skadi
Dart_Rob
Skadi
10,339
3,909
258
3,142
17,905
6,404
508
4,660
13,142
0
65,854
W
Poseidon
HippyKit
Poseidon
22,014
2,493
0
2,599
16,131
7,390
1,073
8,995
6,817
100,957
0
W
7,326
1,539
8,276
9,587
24,004
21,486
1,336
11,240
12,462
24,465
0
L
Zhong Kui
OJ_Killuh
Zhong Kui
20,777
2,839
0
11,182
27,815
33,281
1,788
5,842
20,365
78,668
0
L
Nemesis
Self Given
Nemesis
12,023
4,111
0
7,012
21,605
10,769
0
5,412
16,032
0
85,600
W
Susano
21,999
4,888
0
2,367
20,270
7,789
408
9,834
10,263
0
64,682
W
Sun Wukong
notorious_cgc
Sun Wukong
17,516
3,942
0
8,070
22,681
22,207
0
10,620
11,927
0
78,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,893
Gold Earned
55,697
568
Minions Killed
609
0
Camps Cleared
0
2,374,098
Distance Traveled
2,238,391
9
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,958
518
191
8
0
495,369
5
L
Sylvanus
9,256
370
56
2
0
399,110
8
W
Ah Muzen Cab
11,102
444
142
6
0
449,577
2
L
Skadi
10,614
425
112
4
0
419,304
3
W
Poseidon
12,920
517
186
7
0
457,503
2
W
Terra
11,543
462
49
2
0
512,005
0
L
Zhong Kui
11,457
458
123
5
0
364,617
9
L
Nemesis
11,412
456
127
5
0
559,991
6
W
Susano
12,453
498
87
3
0
503,508
4
W
Sun Wukong
11,875
475
104
4
0
451,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role