Player Matchup

Tyr
Tyr
AConvictedMelon
Tyr
Level 149
God Stats
145W - 103L
1,652 SR
Queue Stats
446W - 321L
1,663 Elo+
Party 1
Charybdis
Charybdis
homiesloth
Charybdis
Level 97
God Stats
8W - 7L
1,612 SR
Queue Stats
242W - 146L
1,636 Elo+
Party 1
Kukulkan
Kukulkan
reeper182
Kukulkan
Level 157
God Stats
4W - 2L
1,485 SR
Queue Stats
209W - 132L
1,689 Elo+
Party 1
Team Averages
Level 134
1,583 SR
1,663 Elo+

VS

Team Averages
Level 99
1,309 SR
1,445 Elo+
Izanami
Izanami
Cacetinho779
Izanami
Level 43
God Stats
0W - 2L
1,221 SR
Queue Stats
1W - 6L
1,143 Elo+
Solo
He Bo
He Bo
Dexorp
He Bo
Level 108
God Stats
0W - 2L
1,230 SR
Queue Stats
68W - 60L
1,570 Elo+
Party 2
Amaterasu
Amaterasu
Raflaming
Amaterasu
Level 147
God Stats
0W - 2L
1,476 SR
Queue Stats
95W - 84L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 17
14,901
745
22,016
20,688
31,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
homiesloth
Charybdis
17
7 / 6 / 10
13,749
687
18,674
19,497
7,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
reeper182
Kukulkan
18
12 / 5 / 10
14,547
727
25,018
14,682
6,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cacetinho779
Izanami
14
2 / 9 / 3
11,599
580
4,021
15,892
6,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Dexorp
He Bo
16
7 / 13 / 2
13,674
684
16,863
23,379
8,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Raflaming
Amaterasu
18
3 / 7 / 8
13,064
653
22,150
35,064
32,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
29
Kills
12
12
Deaths
29
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
1
17
18.5
L
Izanami
Cacetinho779
Izanami
2
9
3
0.39
L
He Bo
Dexorp
He Bo
7
13
2
0.62
L
Amaterasu
Raflaming
Amaterasu
3
7
8
1
W
Charybdis
homiesloth
Charybdis
7
6
10
2
W
Kukulkan
reeper182
Kukulkan
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,708
Damage
43,034
54,867
Taken
74,335
45,617
Mitigated
47,153
13,713
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,016
904
0
4,755
20,688
31,094
522
7,307
13,381
569
45,818
L
Izanami
Cacetinho779
Izanami
4,021
3,092
0
290
15,892
6,265
751
7,064
8,553
0
31,308
L
He Bo
Dexorp
He Bo
16,863
1,424
267
3,112
23,379
8,419
102
7,123
15,828
44,163
0
L
Amaterasu
Raflaming
Amaterasu
22,150
7,051
0
7,945
35,064
32,469
86
11,509
22,830
11,167
52,215
W
Charybdis
homiesloth
Charybdis
18,674
13,608
0
5,102
19,497
7,945
2,184
8,225
11,272
0
63,338
W
Kukulkan
reeper182
Kukulkan
25,018
2,213
0
3,856
14,682
6,578
1,037
4,893
9,789
66,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,197
Gold Earned
38,337
252
Minions Killed
197
13
Camps Cleared
4
1,030,880
Distance Traveled
972,982
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,901
745
63
3
2
367,189
3
L
Izanami
11,599
580
82
4
1
300,871
6
L
He Bo
13,674
684
63
3
0
286,271
3
L
Amaterasu
13,064
653
52
3
3
385,840
5
W
Charybdis
13,749
687
94
5
6
308,515
3
W
Kukulkan
14,547
727
95
5
5
355,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role