Player Matchup

Hercules
Hercules
SyLyn
Hercules
Level 46
God Stats
9W - 21L
1,272 SR
Queue Stats
151W - 350L
1,381 Elo+
Solo
Ra
Ra
comandox
Ra
Level 152
God Stats
18W - 11L
1,521 SR
Queue Stats
433W - 438L
1,560 Elo+
Solo
Sol
Sol
smitelucas1604
Sol
Level 82
God Stats
1W - 3L
1,419 SR
Queue Stats
31W - 39L
1,328 Elo+
Solo
Team Averages
Level 93
1,404 SR
1,423 Elo+

VS

Team Averages
Level 84
1,506 SR
1,521 Elo+
Tyr
Tyr
 
Tyr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
DarkSantiani
Cernunnos
Level 85
God Stats
33W - 39L
1,312 SR
Queue Stats
218W - 354L
1,335 Elo+
Solo
Hel
Hel
zGengar
Hel
Level 104
God Stats
2W - 1L
1,706 SR
Queue Stats
2W - 9L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SyLyn
Hercules
12
0 / 1 / 5
8,307
593
10,102
9,520
8,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
6 / 2 / 0
9,934
710
14,052
11,080
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 6
8,671
619
6,604
8,743
3,261
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 1 / 2
8,151
582
9,297
16,151
8,978
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
DarkSantiani
Cernunnos
11
1 / 3 / 2
8,034
574
5,820
8,353
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hel
12
1 / 3 / 2
7,798
557
7,247
12,105
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
6
Kills
4
4
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
1
2
3
L
Cernunnos
DarkSantiani
Cernunnos
1
3
2
0.67
W
Hercules
SyLyn
Hercules
0
1
5
2.5
W
6
2
0
3
W
0
1
6
3
L
Hel
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,758
Damage
22,364
29,343
Taken
36,609
15,553
Mitigated
16,152
14,687
Healing
18,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,297
1,798
0
5,011
16,151
8,978
0
9,429
5,684
0
18,651
L
Cernunnos
DarkSantiani
Cernunnos
5,820
1,917
0
1,500
8,353
2,863
792
5,249
2,716
0
26,818
W
Hercules
SyLyn
Hercules
10,102
1,286
0
1,824
9,520
8,238
102
2,377
7,143
4,769
12,122
W
14,052
1,607
2,613
6,789
11,080
4,054
778
2,947
8,133
50,139
0
W
6,604
1,301
0
3,461
8,743
3,261
1,469
2,253
6,490
23,589
0
L
Hel
7,247
1,018
4,923
6,580
12,105
4,311
0
7,652
4,004
24,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
23,983
153
Minions Killed
115
6
Camps Cleared
5
828,636
Distance Traveled
708,770
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,151
582
26
2
1
267,315
5
L
Cernunnos
8,034
574
51
4
0
201,514
2
W
Hercules
8,307
593
19
1
0
296,720
2
W
Ra
9,934
710
93
7
6
255,342
5
W
Sol
8,671
619
41
3
0
276,574
0
L
Hel
7,798
557
38
3
4
239,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role