Player Matchup

Hercules
Hercules
SMS Bowpit
Hercules
Level 160
God Stats
3W - 0L
1,581 SR
Queue Stats
116W - 124L
1,546 Elo+
Party 2
Tyr
Tyr
TechyRook755411
Tyr
Level 29
God Stats
1W - 0L
1,516 SR
Queue Stats
22W - 6L
1,677 Elo+
Party 2
Baron Samedi
Baron Samedi
spongejesse7
Baron Samedi
Level 160
God Stats
6W - 6L
1,586 SR
Queue Stats
133W - 146L
1,592 Elo+
Party 2
Team Averages
Level 116
1,561 SR
1,605 Elo+

VS

Team Averages
Level 48
1,585 SR
1,369 Elo+
Baron Samedi
Baron Samedi
BackwoodsxOni
Baron Samedi
Level 26
God Stats
38W - 16L
1,783 SR
Queue Stats
267W - 166L
1,583 Elo+
Party 1
Medusa
Medusa
RadiantKazoku
Medusa
Level 114
God Stats
17W - 8L
1,737 SR
Queue Stats
371W - 296L
1,546 Elo+
Party 1
Mulan
Mulan
SuLiiSaulHP
Mulan
Level 5
God Stats
0W - 7L
1,236 SR
Queue Stats
4W - 13L
979 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SMS Bowpit
Hercules
12
3 / 2 / 6
8,047
732
5,699
14,831
9,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 5 / 7
8,576
780
6,846
12,993
8,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
spongejesse7
Baron Samedi
13
7 / 2 / 5
9,283
844
11,031
7,504
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BackwoodsxOni
Baron Samedi
12
2 / 1 / 7
7,947
722
11,370
6,005
3,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 3 / 4
8,422
766
8,240
8,995
3,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 9 / 3
7,132
648
7,990
15,392
6,900
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
13
Kills
9
9
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BackwoodsxOni
Baron Samedi
2
1
7
5.5
L
5
3
4
2.33
W
Hercules
SMS Bowpit
Hercules
3
2
6
3
L
2
9
3
0.39
W
3
5
7
1.3
W
Baron Samedi
spongejesse7
Baron Samedi
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,576
Damage
27,600
35,328
Taken
30,392
20,870
Mitigated
14,160
12,032
Healing
5,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BackwoodsxOni
Baron Samedi
11,370
1,030
989
2,409
6,005
3,677
0
1,937
4,068
23,732
0
L
8,240
3,239
0
1,743
8,995
3,583
0
3,454
5,541
0
30,906
W
Hercules
SMS Bowpit
Hercules
5,699
1,973
0
5,494
14,831
9,273
25
6,123
8,569
0
19,116
L
7,990
1,084
0
158
15,392
6,900
0
6,011
9,381
0
16,693
W
6,846
1,080
0
1,407
12,993
8,645
641
2,684
10,309
0
14,452
W
Baron Samedi
spongejesse7
Baron Samedi
11,031
701
2,471
2,660
7,504
2,952
630
2,997
4,507
36,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,906
Gold Earned
23,501
113
Minions Killed
111
3
Camps Cleared
8
613,775
Distance Traveled
561,412
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,947
722
33
3
1
212,629
3
L
Medusa
8,422
766
54
5
7
199,843
4
W
Hercules
8,047
732
35
3
2
222,767
2
L
Mulan
7,132
648
24
2
0
148,940
3
W
Tyr
8,576
780
15
1
1
208,681
3
W
Baron Samedi
9,283
844
63
6
0
182,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role