Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Jenniamv
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,355 Elo+
Solo
Serqet
Serqet
doGf0odliD
Serqet
Level 125
God Stats
0W - 2L
1,260 SR
Queue Stats
229W - 210L
1,488 Elo+
Party 1
Olorun
Olorun
lTanman021l
Olorun
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,299 Elo+
Solo
Sol
Sol
oneiranger
Sol
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,418 Elo+
Party 1
Team Averages
Level 69
1,452 SR
1,412 Elo+

VS

Team Averages
Level 55
1,521 SR
1,472 Elo+
Nox
Nox
 
Nox
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DirkVanDutch
Tiamat
Level 81
God Stats
2W - 1L
1,449 SR
Queue Stats
142W - 130L
1,474 Elo+
Party 3
Heimdallr
Heimdallr
EliteStar
Heimdallr
Level 62
God Stats
1W - 1L
1,271 SR
Queue Stats
20W - 29L
1,346 Elo+
Party 3
Baron Samedi
Baron Samedi
JV I JV E S 99
Baron Samedi
Level 69
God Stats
7W - 2L
1,674 SR
Queue Stats
124W - 129L
1,415 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Unkleshelly
Kumbhakarna
Level 24
God Stats
3W - 0L
1,713 SR
Queue Stats
41W - 36L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 4 / 11
7,912
659
4,820
19,535
13,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
Jenniamv
Kuzenbo
12
3 / 6 / 3
7,890
658
9,238
15,239
17,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
doGf0odliD
Serqet
16
5 / 4 / 5
9,037
753
9,342
13,898
12,560
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
1 / 5 / 7
8,261
688
8,023
13,012
4,957
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 3 / 7
8,643
720
9,362
7,969
2,767
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 3 / 15
9,659
805
16,999
14,170
14,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
17
7 / 2 / 9
10,019
835
13,001
9,794
5,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heimdallr
EliteStar
Heimdallr
12
0 / 3 / 10
8,197
683
5,091
7,416
2,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
JV I JV E S 99
Baron Samedi
19
7 / 0 / 12
10,504
875
18,198
9,601
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Unkleshelly
Kumbhakarna
16
5 / 3 / 8
10,273
856
7,793
16,964
17,659
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
11
Kills
22
22
Deaths
11
33
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
11
1.38
W
Nox
 
Nox
3
3
15
3.5
W
Tiamat
7
2
9
5.75
W
Heimdallr
EliteStar
Heimdallr
0
3
10
1.67
W
Baron Samedi
JV I JV E S 99
Baron Samedi
7
0
12
13
L
Kuzenbo
Jenniamv
Kuzenbo
3
6
3
0.75
W
Kumbhakarna
Unkleshelly
Kumbhakarna
5
3
8
3
L
Serqet
doGf0odliD
Serqet
5
4
5
1.88
L
Olorun
1
5
7
0.9
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,785
Damage
61,082
69,653
Taken
57,945
51,082
Mitigated
45,302
16,204
Healing
32,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,820
767
1,695
3,513
19,535
13,688
50
15,887
2,899
13,227
0
W
Nox
 
Nox
16,999
3,144
1,410
3,861
14,170
14,842
1,669
9,199
4,755
25,571
0
W
Tiamat
13,001
1,087
1,317
3,539
9,794
5,276
1,062
6,810
2,776
30,462
0
W
Heimdallr
EliteStar
Heimdallr
5,091
1,196
300
435
7,416
2,644
426
5,203
2,213
0
11,760
W
Baron Samedi
JV I JV E S 99
Baron Samedi
18,198
456
9,263
6,535
9,601
4,881
802
4,512
4,550
34,001
0
L
Kuzenbo
Jenniamv
Kuzenbo
9,238
2,714
0
2,717
15,239
17,110
428
10,843
3,838
21,932
0
W
Kumbhakarna
Unkleshelly
Kumbhakarna
7,793
698
487
4,957
16,964
17,659
159
5,719
10,710
14,551
0
L
Serqet
doGf0odliD
Serqet
9,342
629
713
2,303
13,898
12,560
0
9,088
3,954
0
10,668
L
Olorun
8,023
4,072
1,090
2,252
13,012
4,957
572
10,365
2,179
21,511
0
L
9,362
1,317
755
1,166
7,969
2,767
195
6,904
792
18,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,743
Gold Earned
48,652
102
Minions Killed
124
0
Camps Cleared
0
1,082,272
Distance Traveled
1,206,131
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,912
659
1
0
0
232,687
0
W
Nox
9,659
805
27
2
0
222,034
0
W
Tiamat
10,019
835
23
2
0
238,122
0
W
Heimdallr
8,197
683
16
1
0
248,954
0
W
Baron Samedi
10,504
875
36
3
0
263,916
1
L
Kuzenbo
7,890
658
17
1
0
169,513
2
W
Kumbhakarna
10,273
856
22
2
0
233,105
0
L
Serqet
9,037
753
11
1
0
225,280
0
L
Olorun
8,261
688
32
3
0
206,785
0
L
Sol
8,643
720
41
3
0
248,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role