Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Irunsht
Anhur
Level 49
God Stats
13W - 10L
1,588 SR
Queue Stats
147W - 136L
1,528 Elo+
Party 4
Sol
Sol
Papafewback
Sol
Level 42
God Stats
62W - 56L
1,599 SR
Queue Stats
197W - 199L
1,552 Elo+
Solo
Chiron
Chiron
S2 SUA MAE S2
Chiron
Level 29
God Stats
1W - 2L
1,187 SR
Queue Stats
5W - 5L
1,522 Elo+
Party 1
Thanatos
Thanatos
StahpFeeding
Thanatos
Level 123
God Stats
35W - 34L
1,572 SR
Queue Stats
166W - 150L
1,564 Elo+
Party 4
Team Averages
Level 78
1,489 SR
1,533 Elo+

VS

Team Averages
Level 67
1,563 SR
1,553 Elo+
Anhur
Anhur
 
Anhur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
EucaJay
King Arthur
Level 84
God Stats
6W - 6L
1,601 SR
Queue Stats
44W - 30L
1,548 Elo+
Party 3
Hun Batz
Hun Batz
sergeantskittlez
Hun Batz
Level 47
God Stats
1W - 1L
1,716 SR
Queue Stats
103W - 72L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
2 / 0 / 4
9,444
630
7,052
12,049
12,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Irunsht
Anhur
14
2 / 2 / 6
8,165
544
4,854
10,563
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 5
8,532
569
9,974
13,067
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 2
8,567
571
6,991
9,903
3,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
StahpFeeding
Thanatos
17
11 / 1 / 2
10,187
679
9,526
10,331
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 7 / 4
7,891
526
10,511
13,689
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 2 / 3
7,762
517
5,905
9,158
2,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
13
2 / 2 / 4
7,724
515
4,362
10,601
7,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
EucaJay
King Arthur
12
0 / 6 / 0
7,385
492
6,278
10,973
6,846
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 2
7,800
520
5,407
9,717
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
19
Kills
12
12
Deaths
19
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
4
4
L
Anhur
 
Anhur
5
7
4
1
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
3
1.75
L
Sylvanus
 
Sylvanus
2
2
4
2
L
King Arthur
EucaJay
King Arthur
0
6
0
0
W
Anhur
Irunsht
Anhur
2
2
6
2.5
W
3
7
5
0.79
W
1
2
2
1
W
Thanatos
StahpFeeding
Thanatos
11
1
2
12
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,397
Damage
32,463
55,913
Taken
54,138
26,732
Mitigated
25,069
30,109
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,052
1,599
0
5,955
12,049
12,308
0
1,729
10,320
18,093
43,596
L
Anhur
 
Anhur
10,511
3,983
0
2,131
13,689
4,267
294
3,777
9,912
0
41,742
L
Ah Muzen Cab
 
Ah Muzen Cab
5,905
900
0
2,299
9,158
2,402
33
1,105
8,053
0
57,519
L
Sylvanus
 
Sylvanus
4,362
1,327
285
3,702
10,601
7,961
70
2,762
7,839
28,374
10,154
L
King Arthur
EucaJay
King Arthur
6,278
1,105
0
494
10,973
6,846
0
3,046
7,927
7,791
41,816
W
Anhur
Irunsht
Anhur
4,854
2,020
0
4,609
10,563
3,855
749
1,908
8,655
0
47,835
W
9,974
3,598
0
3,729
13,067
3,057
986
1,069
11,998
53,977
0
W
6,991
1,489
326
3,232
9,903
3,061
519
205
9,698
0
63,937
W
Thanatos
StahpFeeding
Thanatos
9,526
2,570
0
12,258
10,331
4,451
710
1,006
9,325
0
73,065
L
5,407
1,130
0
1,916
9,717
3,593
0
2,080
7,637
0
43,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,895
Gold Earned
38,562
590
Minions Killed
438
0
Camps Cleared
0
1,519,072
Distance Traveled
1,401,125
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,444
630
145
10
0
337,965
7
L
Anhur
7,891
526
72
5
0
255,414
4
L
Ah Muzen Cab
7,762
517
106
7
0
292,285
4
L
Sylvanus
7,724
515
84
6
0
259,135
7
L
King Arthur
7,385
492
102
7
0
263,907
0
W
Anhur
8,165
544
89
6
0
270,886
0
W
Sol
8,532
569
105
7
0
290,599
3
W
Chiron
8,567
571
126
8
0
272,674
2
W
Thanatos
10,187
679
125
8
0
346,948
0
L
Hun Batz
7,800
520
74
5
0
330,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role