Player Matchup

Ymir
Ymir
CharlesHardwood
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 84L
1,282 Elo+
Solo
Sun Wukong
Sun Wukong
Datadan
Sun Wukong
Level 49
God Stats
0W - 1L
1,680 SR
Queue Stats
3W - 7L
1,453 Elo+
Party 2
Cernunnos
Cernunnos
zJxsper
Cernunnos
Level 25
God Stats
0W - 2L
1,239 SR
Queue Stats
5W - 6L
1,542 Elo+
Party 2
Cliodhna
Cliodhna
zLxcky
Cliodhna
Level 25
God Stats
0W - 1L
1,341 SR
Queue Stats
5W - 8L
1,517 Elo+
Party 2
Scylla
Scylla
zMxnia
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,679 Elo+
Party 2
Team Averages
Level 28
1,452 SR
1,495 Elo+

VS

Team Averages
Level 20
1,574 SR
1,433 Elo+
Ymir
Ymir
Calo63
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,219 Elo+
Solo
Sol
Sol
ComplexVoid
Sol
Level 29
God Stats
6W - 2L
1,698 SR
Queue Stats
124W - 113L
1,530 Elo+
Solo
Charybdis
Charybdis
Hlkatsuu
Charybdis
Level 25
God Stats
9W - 3L
1,732 SR
Queue Stats
29W - 19L
1,523 Elo+
Party 1
Mulan
Mulan
alrubiaan
Mulan
Level 18
God Stats
7W - 8L
1,481 SR
Queue Stats
119W - 120L
1,428 Elo+
Party 1
Cliodhna
Cliodhna
habolib
Cliodhna
Level 27
God Stats
43W - 60L
1,459 SR
Queue Stats
70W - 79L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 1
5,547
347
2,892
12,937
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Datadan
Sun Wukong
13
3 / 4 / 3
8,049
503
11,129
14,322
11,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
zJxsper
Cernunnos
10
0 / 6 / 2
6,532
408
2,098
9,939
2,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
zLxcky
Cliodhna
14
11 / 6 / 2
9,465
592
15,803
13,374
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
zMxnia
Scylla
11
1 / 6 / 2
7,140
446
3,614
8,923
2,406
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Calo63
Ymir
12
1 / 2 / 10
8,190
512
5,098
10,833
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 2 / 3
9,818
614
13,884
12,423
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Hlkatsuu
Charybdis
14
10 / 4 / 3
9,070
567
8,319
7,847
2,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
alrubiaan
Mulan
13
2 / 4 / 2
8,331
521
12,071
13,153
10,186
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cliodhna
habolib
Cliodhna
16
8 / 3 / 5
9,682
605
8,430
10,361
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
15
Kills
31
31
Deaths
15
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
Calo63
Ymir
1
2
10
3
L
0
9
1
0.06
W
10
2
3
5.75
L
Sun Wukong
Datadan
Sun Wukong
3
4
3
1.13
W
Charybdis
Hlkatsuu
Charybdis
10
4
3
2.88
W
Mulan
alrubiaan
Mulan
2
4
2
0.75
W
Cliodhna
habolib
Cliodhna
8
3
5
3.5
L
Cernunnos
zJxsper
Cernunnos
0
6
2
0.17
L
Cliodhna
zLxcky
Cliodhna
11
6
2
2
L
Scylla
zMxnia
Scylla
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,536
Damage
47,802
59,495
Taken
54,617
28,988
Mitigated
29,901
9,719
Healing
19,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Calo63
Ymir
5,098
1,510
0
2,291
10,833
10,092
56
1,877
8,956
23,660
0
L
2,892
724
0
1,479
12,937
8,551
0
5,503
7,434
7,316
0
W
13,884
4,395
0
7,624
12,423
3,800
1,585
3,451
8,972
61,667
8,059
L
Sun Wukong
Datadan
Sun Wukong
11,129
2,604
0
3,580
14,322
11,130
0
2,129
12,193
0
44,275
W
Charybdis
Hlkatsuu
Charybdis
8,319
4,736
0
1,574
7,847
2,292
1,101
285
7,562
0
52,021
W
Mulan
alrubiaan
Mulan
12,071
3,045
0
5,248
13,153
10,186
66
42
13,111
0
47,191
W
Cliodhna
habolib
Cliodhna
8,430
2,010
0
2,780
10,361
3,531
1,453
851
9,510
0
60,524
L
Cernunnos
zJxsper
Cernunnos
2,098
1,156
0
1,029
9,939
2,549
0
1,632
8,307
0
29,156
L
Cliodhna
zLxcky
Cliodhna
15,803
3,569
0
2,753
13,374
4,352
0
3,602
9,772
0
47,328
L
Scylla
zMxnia
Scylla
3,614
802
0
878
8,923
2,406
0
5,042
3,881
27,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,733
Gold Earned
45,091
269
Minions Killed
467
0
Camps Cleared
0
1,320,332
Distance Traveled
1,532,627
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,190
512
41
3
0
291,040
6
L
Ymir
5,547
347
12
1
0
225,589
0
W
Sol
9,818
614
124
8
0
297,832
3
L
Sun Wukong
8,049
503
84
5
0
279,663
5
W
Charybdis
9,070
567
99
6
0
297,472
2
W
Mulan
8,331
521
90
6
0
292,798
2
W
Cliodhna
9,682
605
113
7
0
353,485
11
L
Cernunnos
6,532
408
53
3
0
266,395
0
L
Cliodhna
9,465
592
72
5
0
308,624
1
L
Scylla
7,140
446
48
3
0
240,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role