Player Matchup

Baron Samedi
Baron Samedi
Esley7_7
Baron Samedi
Level 21
God Stats
8W - 4L
1,286 SR
Queue Stats
165W - 130L
1,773 Elo+
Solo
Izanami
Izanami
Ghost28279
Izanami
Level 13
God Stats
9W - 3L
1,889 SR
Queue Stats
80W - 11L
1,870 Elo+
Solo
Zeus
Zeus
MaIevoIent_Me
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,649 Elo+
Solo
Chronos
Chronos
billytheking77
Chronos
Level 7
God Stats
12W - 8L
1,500 SR
Queue Stats
73W - 55L
1,595 Elo+
Solo
Loki
Loki
iThrow4Dom
Loki
Level 18
God Stats
39W - 24L
1,622 SR
Queue Stats
74W - 69L
1,674 Elo+
Solo
Team Averages
Level 13
1,559 SR
1,712 Elo+

VS

Team Averages
Level 14
1,579 SR
1,679 Elo+
Sun Wukong
Sun Wukong
Axc_mageK
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,829 Elo+
Solo
Cliodhna
Cliodhna
Itsfatalblade
Cliodhna
Level 12
God Stats
1W - 1L
1,765 SR
Queue Stats
23W - 19L
1,633 Elo+
Solo
Ymir
Ymir
abbylove
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,715 Elo+
Solo
Anubis
Anubis
domitsunami2285
Anubis
Level 23
God Stats
7W - 7L
1,570 SR
Queue Stats
154W - 133L
1,672 Elo+
Solo
Artemis
Artemis
ktownsfinest865
Artemis
Level 29
God Stats
35W - 37L
1,561 SR
Queue Stats
126W - 121L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Esley7_7
Baron Samedi
12
4 / 1 / 8
8,997
600
3,675
8,536
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Ghost28279
Izanami
19
10 / 1 / 4
12,132
809
13,051
10,844
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 2 / 4
8,730
582
8,084
5,965
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 0 / 4
8,662
577
3,374
6,596
1,918
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
13 / 1 / 2
10,639
709
11,962
7,607
2,547
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Axc_mageK
Sun Wukong
6
0 / 10 / 1
5,162
344
1,926
10,389
4,262
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Itsfatalblade
Cliodhna
12
3 / 4 / 0
7,526
502
6,462
10,795
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
5
0 / 10 / 1
4,871
325
550
9,475
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 10 / 1
6,885
459
5,510
12,785
5,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 6 / 0
5,750
383
1,914
8,940
2,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
40
Kills
4
5
Deaths
40
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Axc_mageK
Sun Wukong
0
10
1
0.05
W
Baron Samedi
Esley7_7
Baron Samedi
4
1
8
8
W
Izanami
Ghost28279
Izanami
10
1
4
12
L
Cliodhna
Itsfatalblade
Cliodhna
3
4
0
0.75
W
7
2
4
4.5
L
Ymir
0
10
1
0.05
W
6
0
4
8
L
1
10
1
0.15
W
13
1
2
14
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,146
Damage
16,362
39,548
Taken
52,384
14,775
Mitigated
23,325
19,771
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Axc_mageK
Sun Wukong
1,926
683
0
329
10,389
4,262
0
2,730
7,659
0
15,465
W
Baron Samedi
Esley7_7
Baron Samedi
3,675
934
110
3,425
8,536
4,861
51
1,715
6,821
31,682
0
W
Izanami
Ghost28279
Izanami
13,051
8,349
0
8,037
10,844
4,185
5,166
1,648
9,196
0
105,159
L
Cliodhna
Itsfatalblade
Cliodhna
6,462
380
0
2,870
10,795
3,943
0
2,690
8,105
0
41,878
W
8,084
736
0
1,784
5,965
1,264
1,335
1,567
4,398
47,786
0
L
Ymir
550
324
0
29
9,475
7,147
0
5,560
3,915
3,044
0
W
3,374
1,181
0
3,188
6,596
1,918
907
1,996
4,600
47,294
0
L
5,510
437
0
3,058
12,785
5,770
0
3,388
9,397
42,744
0
W
11,962
4,782
0
3,227
7,607
2,547
608
461
7,146
0
56,881
L
1,914
635
0
1,380
8,940
2,203
0
765
8,175
0
24,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,160
Gold Earned
30,194
506
Minions Killed
237
0
Camps Cleared
0
1,387,127
Distance Traveled
1,187,175
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,162
344
25
2
0
229,615
4
W
Baron Samedi
8,997
600
54
4
0
261,920
4
W
Izanami
12,132
809
200
13
0
275,458
0
L
Cliodhna
7,526
502
80
5
0
313,914
0
W
Zeus
8,730
582
84
6
0
262,137
3
L
Ymir
4,871
325
6
0
0
182,407
0
W
Chronos
8,662
577
67
4
0
287,947
1
L
Anubis
6,885
459
79
5
0
218,434
3
W
Loki
10,639
709
101
7
0
299,665
1
L
Artemis
5,750
383
47
3
0
242,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role