Player Matchup

Ymir
Ymir
CribbityCloudy
Ymir
Level 11
God Stats
19W - 18L
1,541 SR
Queue Stats
21W - 21L
1,468 Elo+
Party 1
Cliodhna
Cliodhna
CrimsionBlack
Cliodhna
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,284 Elo+
Solo
Neith
Neith
K1NG_Darkly
Neith
Level 106
God Stats
2W - 1L
1,719 SR
Queue Stats
33W - 35L
1,508 Elo+
Party 1
Hel
Hel
NIS3R
Hel
Level 14
God Stats
25W - 28L
1,523 SR
Queue Stats
31W - 31L
1,478 Elo+
Party 1
Ra
Ra
renegade763
Ra
Level 8
God Stats
2W - 1L
1,730 SR
Queue Stats
7W - 7L
1,245 Elo+
Solo
Team Averages
Level 30
1,603 SR
1,397 Elo+

VS

Team Averages
Level 10
1,472 SR
1,481 Elo+
Thor
Thor
Dusk1066
Thor
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Terra
Terra
Hydranine
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,496 Elo+
Solo
Ymir
Ymir
SanJoXx
Ymir
Level 8
God Stats
9W - 6L
1,582 SR
Queue Stats
9W - 8L
1,492 Elo+
Solo
Bellona
Bellona
Shanzkull
Bellona
Level 13
God Stats
1W - 2L
1,279 SR
Queue Stats
25W - 32L
1,425 Elo+
Solo
Nu Wa
Nu Wa
mossti
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 31
10,613
1,061
15,005
15,124
19,279
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
CrimsionBlack
Cliodhna
17
3 / 0 / 24
9,837
984
11,413
9,730
5,503
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
23 / 1 / 15
13,431
1,343
34,236
6,726
2,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
NIS3R
Hel
18
2 / 0 / 28
10,172
1,017
4,214
5,536
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
9 / 1 / 22
10,956
1,096
18,513
7,899
3,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

305

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
1 / 13 / 0
8,418
842
10,103
17,322
6,856
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
Hydranine
Terra
15
0 / 6 / 2
8,568
857
2,760
19,618
19,759
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
SanJoXx
Ymir
15
1 / 6 / 2
10,179
1,018
6,877
19,515
25,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Shanzkull
Bellona
15
0 / 8 / 1
9,023
902
9,048
19,943
15,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
mossti
Nu Wa
14
1 / 7 / 1
8,765
877
13,224
13,929
5,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
9
40
Kills
3
3
Deaths
40
120
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
31
18.5
W
Cliodhna
CrimsionBlack
Cliodhna
3
0
24
15
L
Thor
1
13
0
0.08
L
Terra
Hydranine
Terra
0
6
2
0.17
W
23
1
15
30.5
W
Hel
NIS3R
Hel
2
0
28
16
L
Ymir
SanJoXx
Ymir
1
6
2
0.33
L
Bellona
Shanzkull
Bellona
0
8
1
0.06
L
Nu Wa
mossti
Nu Wa
1
7
1
0.21
W
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,381
Damage
42,012
45,015
Taken
90,327
32,881
Mitigated
72,684
24,402
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,005
2,889
0
250
15,124
19,279
0
7,864
7,260
24,641
0
W
Cliodhna
CrimsionBlack
Cliodhna
11,413
1,479
0
21
9,730
5,503
0
3,860
5,870
84
24,672
L
Thor
10,103
2,071
0
130
17,322
6,856
0
8,481
8,841
0
19,391
L
Terra
Hydranine
Terra
2,760
773
1,916
1,229
19,618
19,759
0
8,198
11,420
15,921
0
W
34,236
20,466
0
2,253
6,726
2,437
0
3,387
3,339
0
56,369
W
Hel
NIS3R
Hel
4,214
926
12,276
4,221
5,536
2,500
0
3,106
2,430
12,504
0
L
Ymir
SanJoXx
Ymir
6,877
1,100
0
1,200
19,515
25,593
0
8,054
11,461
22,373
0
L
Bellona
Shanzkull
Bellona
9,048
1,982
1,119
1,571
19,943
15,247
0
9,516
10,427
107
34,017
L
Nu Wa
mossti
Nu Wa
13,224
3,232
0
0
13,929
5,229
0
3,567
10,362
29,636
0
W
18,513
3,414
3,145
2,236
7,899
3,162
0
4,745
3,154
53,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,009
Gold Earned
44,953
206
Minions Killed
165
5
Camps Cleared
3
928,183
Distance Traveled
772,644
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,613
1,061
34
3
0
163,781
1
W
Cliodhna
9,837
984
22
2
4
213,507
0
L
Thor
8,418
842
25
3
0
114,803
1
L
Terra
8,568
857
30
3
1
166,962
0
W
Neith
13,431
1,343
57
6
1
177,518
0
W
Hel
10,172
1,017
18
2
0
194,723
0
L
Ymir
10,179
1,018
32
3
1
176,642
1
L
Bellona
9,023
902
51
5
1
158,940
0
L
Nu Wa
8,765
877
27
3
0
155,297
0
W
Ra
10,956
1,096
75
8
0
178,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role