Player Matchup

Kuzenbo
Kuzenbo
ErNNN
Kuzenbo
Level 156
God Stats
3W - 2L
1,685 SR
Queue Stats
133W - 118L
1,509 Elo+
Party 4
Baron Samedi
Baron Samedi
LadyMcBalls
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 267L
1,479 Elo+
Solo
Agni
Agni
MambaWrld
Agni
Level 128
God Stats
18W - 18L
1,430 SR
Queue Stats
411W - 432L
1,503 Elo+
Party 3
Amaterasu
Amaterasu
Rkep
Amaterasu
Level 80
God Stats
4W - 2L
1,554 SR
Queue Stats
294W - 242L
1,581 Elo+
Party 4
Thor
Thor
Twitch-NodGoated
Thor
Level 69
God Stats
1W - 2L
1,184 SR
Queue Stats
355W - 352L
1,515 Elo+
Party 3
Team Averages
Level 112
1,471 SR
1,517 Elo+

VS

Team Averages
Level 119
1,467 SR
1,518 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
GåmesDean
Tyr
Level 129
God Stats
0W - 2L
1,297 SR
Queue Stats
170W - 173L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
KYC Mopiishh
Baron Samedi
Level 126
God Stats
1W - 4L
1,429 SR
Queue Stats
214W - 225L
1,500 Elo+
Party 2
Odin
Odin
LaserDolphin7
Odin
Level 67
God Stats
1W - 1L
1,685 SR
Queue Stats
87W - 70L
1,581 Elo+
Solo
Fafnir
Fafnir
RaguThePastaGod
Fafnir
Level 146
God Stats
2W - 2L
1,425 SR
Queue Stats
99W - 99L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ErNNN
Kuzenbo
20
10 / 4 / 15
12,936
862
21,494
20,712
34,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
LadyMcBalls
Baron Samedi
16
1 / 3 / 17
10,059
671
21,047
12,509
7,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
20
11 / 1 / 14
12,379
825
33,090
11,930
5,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Rkep
Amaterasu
18
1 / 4 / 19
10,895
726
8,545
20,917
21,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 3 / 13
10,281
685
8,320
16,286
12,100
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
5 / 7 / 6
10,321
688
12,219
17,929
8,508
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 4 / 9
9,793
653
9,134
24,006
17,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
KYC Mopiishh
Baron Samedi
18
5 / 6 / 7
11,015
734
29,984
19,318
10,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 4 / 8
9,239
616
10,206
27,933
20,262
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 5 / 6
9,868
658
8,098
24,733
30,898
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
51
26
Kills
15
15
Deaths
26
78
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
7
6
1.14
W
Kuzenbo
ErNNN
Kuzenbo
10
4
15
4.38
L
0
4
9
1.13
L
Baron Samedi
KYC Mopiishh
Baron Samedi
5
6
7
1.42
W
Baron Samedi
LadyMcBalls
Baron Samedi
1
3
17
3.17
L
2
4
8
1.5
W
Agni
11
1
14
18
L
3
5
6
1.2
W
Amaterasu
Rkep
Amaterasu
1
4
19
2.63
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,496
Damage
69,641
82,354
Taken
113,919
81,484
Mitigated
88,268
33,602
Healing
48,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
12,219
3,293
781
2,848
17,929
8,508
33
13,212
4,717
0
22,202
W
Kuzenbo
ErNNN
Kuzenbo
21,494
4,502
846
3,065
20,712
34,962
508
7,977
12,735
44,332
0
L
9,134
893
455
8,758
24,006
17,680
292
17,302
6,704
0
17,321
L
Baron Samedi
KYC Mopiishh
Baron Samedi
29,984
1,478
9,269
8,086
19,318
10,920
0
13,369
5,949
57,458
0
W
Baron Samedi
LadyMcBalls
Baron Samedi
21,047
1,593
6,546
3,326
12,509
7,947
1,307
5,720
6,789
34,826
0
L
10,206
2,371
419
9,285
27,933
20,262
166
16,897
11,036
0
23,777
W
Agni
33,090
2,464
3,417
3,816
11,930
5,221
1,022
5,409
6,521
60,024
0
L
8,098
2,435
1,413
6,766
24,733
30,898
0
14,851
9,882
11,177
0
W
Amaterasu
Rkep
Amaterasu
8,545
2,998
2,260
5,769
20,917
21,254
1,829
10,318
10,599
0
13,599
W
8,320
1,661
2,390
2,167
16,286
12,100
259
8,658
7,628
0
15,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,550
Gold Earned
50,236
150
Minions Killed
130
0
Camps Cleared
0
1,468,382
Distance Traveled
1,323,813
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,321
688
19
1
0
261,873
0
W
Kuzenbo
12,936
862
54
4
0
281,284
4
L
Tyr
9,793
653
17
1
0
285,274
0
L
Baron Samedi
11,015
734
62
4
0
238,841
0
W
Baron Samedi
10,059
671
26
2
0
261,207
3
L
Odin
9,239
616
29
2
0
289,516
0
W
Agni
12,379
825
50
3
0
342,225
0
L
Fafnir
9,868
658
3
0
0
248,309
0
W
Amaterasu
10,895
726
8
1
0
305,905
0
W
Thor
10,281
685
12
1
0
277,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role