Player Matchup

Nu Wa
Nu Wa
FemboyScarlet
Nu Wa
Level 23
God Stats
1W - 6L
1,226 SR
Queue Stats
53W - 75L
1,247 Elo+
Solo
Artemis
Artemis
MiraSoull
Artemis
Level 9
God Stats
1W - 2L
1,432 SR
Queue Stats
7W - 8L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
Sekyuu
Ao Kuang
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
180W - 169L
1,341 Elo+
Solo
Chang'e
Chang'e
ThirstyReject
Chang'e
Level 23
God Stats
3W - 9L
1,249 SR
Queue Stats
28W - 32L
1,424 Elo+
Solo
Merlin
Merlin
Williimg
Merlin
Level 27
God Stats
1W - 1L
1,657 SR
Queue Stats
7W - 13L
1,363 Elo+
Party 1
Team Averages
Level 22
1,413 SR
1,365 Elo+

VS

Team Averages
Level 12
1,432 SR
1,347 Elo+
The Morrigan
The Morrigan
BlackOshin
The Morrigan
Level 27
God Stats
19W - 18L
1,069 SR
Queue Stats
138W - 192L
1,257 Elo+
Solo
Nike
Nike
GemOfPower
Nike
Level 4
God Stats
2W - 1L
1,456 SR
Queue Stats
2W - 1L
1,412 Elo+
Solo
Thor
Thor
percc
Thor
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 66L
1,500 Elo+
Solo
Tiamat
Tiamat
waoliz
Tiamat
Level 14
God Stats
7W - 14L
1,327 SR
Queue Stats
17W - 25L
1,289 Elo+
Party 2
Jormungandr
Jormungandr
生ごみの中の神
Jormungandr
Level 15
God Stats
3W - 1L
1,808 SR
Queue Stats
19W - 26L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
9,288
422
9,766
13,466
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
MiraSoull
Artemis
13
0 / 10 / 7
8,144
370
8,504
13,822
4,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Sekyuu
Ao Kuang
16
6 / 9 / 5
10,779
490
12,751
19,043
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
17
9 / 1 / 1
11,493
522
10,669
14,234
9,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Williimg
Merlin
14
4 / 10 / 2
9,206
418
9,330
11,227
2,902
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlackOshin
The Morrigan
17
5 / 4 / 4
10,166
462
8,883
11,775
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 7 / 6
9,394
427
5,151
15,788
8,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
percc
Thor
20
25 / 3 / 3
14,687
668
26,146
19,000
8,346
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
waoliz
Tiamat
13
1 / 6 / 4
8,634
392
2,532
14,946
8,900
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 3 / 15
11,006
500
11,078
23,477
22,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
22
Kills
37
37
Deaths
23
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BlackOshin
The Morrigan
5
4
4
1.75
L
3
7
2
0.57
W
1
7
6
0.57
L
Artemis
MiraSoull
Artemis
0
10
7
0.35
L
Ao Kuang
Sekyuu
Ao Kuang
6
9
5
0.94
L
Chang'e
9
1
1
9.5
L
Merlin
Williimg
Merlin
4
10
2
0.5
W
Thor
percc
Thor
25
3
3
8.83
W
Tiamat
waoliz
Tiamat
1
6
4
0.5
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,020
Damage
53,790
71,792
Taken
84,986
27,981
Mitigated
53,568
14,303
Healing
17,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BlackOshin
The Morrigan
8,883
1,616
0
1,518
11,775
4,680
0
6,533
4,924
62,721
642
L
9,766
2,142
0
0
13,466
5,033
792
3,217
10,249
52,489
0
W
5,151
999
0
860
15,788
8,708
1,037
9,788
5,860
0
40,896
L
Artemis
MiraSoull
Artemis
8,504
3,679
0
0
13,822
4,421
0
9,726
4,096
0
22,673
L
Ao Kuang
Sekyuu
Ao Kuang
12,751
4,321
0
5,068
19,043
6,005
83
2,932
16,111
57,099
0
L
Chang'e
10,669
1,590
1,160
7,494
14,234
9,620
351
1,790
12,444
68,832
0
L
Merlin
Williimg
Merlin
9,330
1,098
197
384
11,227
2,902
0
4,512
6,715
37,214
0
W
Thor
percc
Thor
26,146
7,780
0
8,330
19,000
8,346
0
9,164
9,642
0
147,489
W
Tiamat
waoliz
Tiamat
2,532
227
0
4,725
14,946
8,900
879
3,743
11,086
38,990
0
W
11,078
4,096
0
1,909
23,477
22,934
289
12,520
10,827
52,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,910
Gold Earned
53,887
408
Minions Killed
544
0
Camps Cleared
0
1,724,508
Distance Traveled
1,926,092
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,166
462
105
5
0
407,015
1
L
Nu Wa
9,288
422
84
4
0
329,467
6
W
Nike
9,394
427
65
3
0
372,937
0
L
Artemis
8,144
370
29
1
0
314,297
0
L
Ao Kuang
10,779
490
93
4
0
364,940
2
L
Chang'e
11,493
522
134
6
0
422,307
5
L
Merlin
9,206
418
68
3
0
293,497
1
W
Thor
14,687
668
232
11
0
459,958
2
W
Tiamat
8,634
392
55
3
0
312,521
1
W
Jormungandr
11,006
500
87
4
0
373,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role