Player Matchup

Fenrir
Fenrir
MrDotTwister_315
Fenrir
Level 25
God Stats
23W - 14L
1,646 SR
Queue Stats
91W - 78L
1,528 Elo+
Solo
Merlin
Merlin
Quaboogie__
Merlin
Level 25
God Stats
2W - 1L
1,717 SR
Queue Stats
49W - 45L
1,567 Elo+
Solo
Thor
Thor
Ruan50Kc
Thor
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 44L
1,551 Elo+
Solo
Cerberus
Cerberus
Smol PPzuKeR
Cerberus
Level 14
God Stats
2W - 1L
1,514 SR
Queue Stats
21W - 19L
1,570 Elo+
Solo
Pele
Pele
jaaybraazy_
Pele
Level 17
God Stats
2W - 2L
1,557 SR
Queue Stats
27W - 22L
1,553 Elo+
Solo
Team Averages
Level 20
1,587 SR
1,554 Elo+

VS

Team Averages
Level 21
1,623 SR
1,563 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CPT_DUNGY
Cliodhna
Level 16
God Stats
5W - 1L
1,976 SR
Queue Stats
28W - 20L
1,616 Elo+
Party 1
Izanami
Izanami
DI-KNURMOUTH69
Izanami
Level 26
God Stats
5W - 4L
1,703 SR
Queue Stats
57W - 57L
1,520 Elo+
Party 1
Anubis
Anubis
Hes_Smurfing_
Anubis
Level 18
God Stats
11W - 13L
1,436 SR
Queue Stats
131W - 117L
1,525 Elo+
Solo
Thanatos
Thanatos
RyderxNZ
Thanatos
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 45L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 10
9,937
585
8,918
17,251
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
17
6 / 2 / 9
10,193
600
12,459
7,801
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
4 / 3 / 10
9,476
557
9,576
10,235
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Smol PPzuKeR
Cerberus
15
2 / 1 / 8
9,338
549
5,648
13,718
11,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 4 / 5
9,814
577
8,370
12,615
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 7 / 3
7,761
457
10,224
18,542
8,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
CPT_DUNGY
Cliodhna
14
3 / 5 / 3
8,947
526
6,068
9,829
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 5 / 3
8,231
484
4,449
11,056
2,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
2 / 6 / 0
8,521
501
6,707
11,002
3,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
RyderxNZ
Thanatos
14
2 / 4 / 0
8,969
528
8,831
13,765
9,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
27
Kills
9
10
Deaths
27
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
3
0.36
L
Cliodhna
CPT_DUNGY
Cliodhna
3
5
3
0.9
L
1
5
3
0.5
L
2
6
0
0.33
W
8
0
10
13
W
Merlin
6
2
9
5.25
W
Thor
4
3
10
3
L
Thanatos
RyderxNZ
Thanatos
2
4
0
0.5
W
Cerberus
Smol PPzuKeR
Cerberus
2
1
8
6
W
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,971
Damage
36,279
61,620
Taken
64,194
32,813
Mitigated
27,828
15,664
Healing
21,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,224
2,356
393
3,896
18,542
8,262
68
3,518
14,874
0
26,051
L
Cliodhna
CPT_DUNGY
Cliodhna
6,068
279
0
1,466
9,829
3,468
0
2,077
7,666
0
53,365
L
4,449
2,685
523
2,689
11,056
2,690
560
2,842
8,126
0
59,553
L
6,707
0
0
2,041
11,002
3,640
0
3,649
7,112
45,583
0
W
8,918
2,819
0
6,369
17,251
8,939
385
1,004
16,247
0
47,496
W
Merlin
12,459
429
0
1,546
7,801
2,431
600
1,594
6,207
59,392
0
W
Thor
9,576
3,710
0
1,327
10,235
4,545
392
873
9,362
0
59,309
L
Thanatos
RyderxNZ
Thanatos
8,831
3,001
0
10,791
13,765
9,768
0
5,361
8,309
0
54,048
W
Cerberus
Smol PPzuKeR
Cerberus
5,648
434
0
4,504
13,718
11,877
0
2,088
11,630
56,876
0
W
8,370
2,652
0
1,918
12,615
5,021
1,295
1,324
11,291
0
57,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,758
Gold Earned
42,429
495
Minions Killed
426
0
Camps Cleared
0
1,716,870
Distance Traveled
1,564,194
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,761
457
35
2
0
323,346
0
L
Cliodhna
8,947
526
90
5
0
351,320
4
L
Izanami
8,231
484
109
6
0
281,654
4
L
Anubis
8,521
501
79
5
0
284,591
5
W
Fenrir
9,937
585
55
3
0
374,850
3
W
Merlin
10,193
600
117
7
0
346,548
3
W
Thor
9,476
557
88
5
0
322,251
6
L
Thanatos
8,969
528
113
7
0
323,283
1
W
Cerberus
9,338
549
146
9
0
333,559
4
W
Pele
9,814
577
89
5
0
339,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role