Player Matchup

Serqet
Serqet
CoveredSquid
Serqet
Level 34
God Stats
4W - 0L
1,514 SR
Queue Stats
36W - 46L
1,428 Elo+
Solo
Neith
Neith
Deurlexx
Neith
Level 38
God Stats
3W - 3L
1,220 SR
Queue Stats
99W - 113L
1,463 Elo+
Party 2
Zeus
Zeus
Lanzens
Zeus
Level 66
God Stats
18W - 23L
1,408 SR
Queue Stats
192W - 255L
1,397 Elo+
Party 2
Team Averages
Level 46
1,381 SR
1,429 Elo+

VS

Team Averages
Level 34
1,515 SR
1,428 Elo+
Neith
Neith
CattDamon
Neith
Level 40
God Stats
13W - 10L
1,542 SR
Queue Stats
46W - 54L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DrDoNothing
Morgan Le Fay
Level 57
God Stats
8W - 8L
1,501 SR
Queue Stats
59W - 79L
1,427 Elo+
Party 1
Bacchus
Bacchus
PitiDegiovani
Bacchus
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 12L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
5 / 3 / 8
7,627
763
3,956
7,929
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Deurlexx
Neith
11
2 / 0 / 10
7,219
722
5,696
4,508
1,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Lanzens
Zeus
13
7 / 0 / 6
8,032
803
12,671
5,236
1,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CattDamon
Neith
10
2 / 4 / 1
6,822
682
3,746
7,430
2,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
DrDoNothing
Morgan Le Fay
10
1 / 4 / 2
6,535
654
8,413
7,340
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
9
0 / 6 / 2
6,260
626
1,265
11,281
12,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
CattDamon
Neith
2
4
1
0.63
W
Serqet
5
3
8
3
W
Neith
Deurlexx
Neith
2
0
10
7
L
Morgan Le Fay
DrDoNothing
Morgan Le Fay
1
4
2
0.5
W
Zeus
Lanzens
Zeus
7
0
6
10
L
Bacchus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,323
Damage
13,424
17,673
Taken
26,051
7,548
Mitigated
18,253
4,857
Healing
3,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CattDamon
Neith
3,746
737
0
1,211
7,430
2,845
0
4,989
2,441
0
16,862
W
Serqet
3,956
749
0
1,373
7,929
4,250
0
4,082
3,847
0
14,137
W
Neith
Deurlexx
Neith
5,696
2,041
0
1,545
4,508
1,505
0
3,083
1,425
0
20,606
L
Morgan Le Fay
DrDoNothing
Morgan Le Fay
8,413
225
0
1,310
7,340
2,717
0
3,337
3,851
28,932
0
W
Zeus
Lanzens
Zeus
12,671
1,201
62
1,877
5,236
1,793
0
3,011
2,225
28,494
0
L
Bacchus
1,265
349
290
267
11,281
12,691
0
5,025
6,155
11,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,878
Gold Earned
19,617
107
Minions Killed
98
3
Camps Cleared
6
523,110
Distance Traveled
532,905
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,822
682
38
4
1
177,871
4
W
Serqet
7,627
763
23
2
2
192,215
5
W
Neith
7,219
722
39
4
1
144,846
1
L
Morgan Le Fay
6,535
654
40
4
4
184,371
3
W
Zeus
8,032
803
45
5
0
186,049
3
L
Bacchus
6,260
626
20
2
1
170,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role