Player Matchup

Gilgamesh
Gilgamesh
Fire_King7001
Gilgamesh
Level 48
God Stats
2W - 1L
1,345 SR
Queue Stats
163W - 190L
1,356 Elo+
Solo
Serqet
Serqet
Ianmem28
Serqet
Level 95
God Stats
1W - 0L
1,600 SR
Queue Stats
47W - 64L
1,347 Elo+
Party 2
Ao Kuang
Ao Kuang
Neuralans
Ao Kuang
Level 69
God Stats
25W - 25L
1,456 SR
Queue Stats
28W - 33L
1,366 Elo+
Party 2
Hades
Hades
RUwUy
Hades
Level 74
God Stats
3W - 2L
1,574 SR
Queue Stats
27W - 32L
1,368 Elo+
Party 2
Artemis
Artemis
SGermain131778
Artemis
Level 32
God Stats
3W - 8L
1,548 SR
Queue Stats
13W - 20L
1,380 Elo+
Party 2
Team Averages
Level 64
1,504 SR
1,363 Elo+

VS

Team Averages
Level 79
1,584 SR
1,411 Elo+
Kumbhakarna
Kumbhakarna
FOX-Solis
Kumbhakarna
Level 144
God Stats
9W - 6L
1,672 SR
Queue Stats
450W - 454L
1,371 Elo+
Solo
Medusa
Medusa
Rameivys
Medusa
Level 35
God Stats
11W - 14L
1,407 SR
Queue Stats
109W - 149L
1,416 Elo+
Party 1
King Arthur
King Arthur
Ryakkusu
King Arthur
Level 65
God Stats
30W - 40L
1,445 SR
Queue Stats
205W - 246L
1,401 Elo+
Party 1
Anubis
Anubis
Sanddman247
Anubis
Level 87
God Stats
3W - 1L
1,719 SR
Queue Stats
20W - 17L
1,516 Elo+
Solo
Kali
Kali
alanwinner17
Kali
Level 64
God Stats
1W - 2L
1,679 SR
Queue Stats
442W - 508L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fire_King7001
Gilgamesh
15
3 / 4 / 4
9,920
496
6,277
12,634
10,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Ianmem28
Serqet
12
0 / 1 / 1
7,966
398
1,123
13,326
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Neuralans
Ao Kuang
18
10 / 3 / 3
11,487
574
13,225
14,802
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
RUwUy
Hades
18
3 / 2 / 7
11,206
560
11,435
13,307
10,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 7 / 1
7,757
388
6,796
9,873
3,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FOX-Solis
Kumbhakarna
12
4 / 4 / 4
8,772
439
6,503
18,398
18,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Rameivys
Medusa
13
3 / 2 / 4
8,076
404
7,176
7,688
2,351
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Ryakkusu
King Arthur
17
8 / 2 / 0
10,574
529
14,396
15,518
13,199
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Anubis
15
1 / 4 / 0
9,154
458
7,564
9,805
4,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 3
7,628
381
4,558
8,454
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
16
Kills
17
17
Deaths
16
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
FOX-Solis
Kumbhakarna
4
4
4
1.5
W
Gilgamesh
Fire_King7001
Gilgamesh
3
4
4
1.25
W
Serqet
Ianmem28
Serqet
0
1
1
0.5
W
Ao Kuang
Neuralans
Ao Kuang
10
3
3
3.83
W
Hades
RUwUy
Hades
3
2
7
3.25
L
Medusa
Rameivys
Medusa
3
2
4
2.5
L
King Arthur
Ryakkusu
King Arthur
8
2
0
4
W
0
7
1
0.07
L
Anubis
1
4
0
0.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,856
Damage
40,197
63,942
Taken
59,863
39,040
Mitigated
41,818
16,193
Healing
14,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
FOX-Solis
Kumbhakarna
6,503
857
105
3,348
18,398
18,314
174
5,928
12,368
33,581
0
W
Gilgamesh
Fire_King7001
Gilgamesh
6,277
1,113
0
998
12,634
10,482
0
1,060
11,574
0
43,573
W
Serqet
Ianmem28
Serqet
1,123
128
0
2,946
13,326
8,399
336
2,572
10,754
0
19,117
W
Ao Kuang
Neuralans
Ao Kuang
13,225
5,397
0
3,986
14,802
6,730
2,343
3,045
11,757
54,976
8,670
W
Hades
RUwUy
Hades
11,435
915
97
8,146
13,307
10,140
2,030
4,705
8,602
85,731
0
L
Medusa
Rameivys
Medusa
7,176
2,508
218
1,602
7,688
2,351
167
1,849
5,731
0
41,857
L
King Arthur
Ryakkusu
King Arthur
14,396
2,385
0
4,771
15,518
13,199
414
5,425
9,895
5,630
55,793
W
6,796
3,226
0
20
9,873
3,289
1,776
3,836
6,037
0
37,723
L
Anubis
7,564
951
0
2,601
9,805
4,097
384
6,630
2,971
66,027
0
L
4,558
1,956
0
1,883
8,454
3,857
0
3,802
4,652
0
32,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,336
Gold Earned
44,204
465
Minions Killed
404
0
Camps Cleared
0
1,764,642
Distance Traveled
1,573,395
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,772
439
38
2
0
340,772
3
W
Gilgamesh
9,920
496
91
5
0
381,996
5
W
Serqet
7,966
398
33
2
0
351,746
2
W
Ao Kuang
11,487
574
108
5
0
391,173
0
W
Hades
11,206
560
158
8
0
320,663
4
L
Medusa
8,076
404
83
4
0
307,646
0
L
King Arthur
10,574
529
114
6
0
392,860
3
W
Artemis
7,757
388
75
4
0
319,064
1
L
Anubis
9,154
458
128
6
0
304,822
6
L
Kali
7,628
381
41
2
0
227,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role