Player Matchup

Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
JUICYVANGUARD
Horus
Level 109
God Stats
1W - 1L
1,562 SR
Queue Stats
85W - 77L
1,520 Elo+
Party 1
Sol
Sol
Jord0man
Sol
Level 124
God Stats
21W - 21L
1,491 SR
Queue Stats
1,293W - 1,338L
1,491 Elo+
Solo
Hachiman
Hachiman
PhDinWumbology_
Hachiman
Level 69
God Stats
4W - 2L
1,949 SR
Queue Stats
217W - 171L
1,505 Elo+
Party 1
Hercules
Hercules
SlaystationBambi
Hercules
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,482 Elo+
Party 1
Team Averages
Level 109
1,601 SR
1,500 Elo+

VS

Team Averages
Level 106
1,589 SR
1,559 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Beater613
Horus
Level 86
God Stats
4W - 4L
1,691 SR
Queue Stats
637W - 624L
1,524 Elo+
Solo
Nemesis
Nemesis
ComeDownSouth
Nemesis
Level 49
God Stats
2W - 4L
1,542 SR
Queue Stats
215W - 207L
1,572 Elo+
Solo
Freya
Freya
DisorienDankLord
Freya
Level 142
God Stats
0W - 3L
1,596 SR
Queue Stats
70W - 66L
1,513 Elo+
Party 2
Cliodhna
Cliodhna
Obsidian_Chariot
Cliodhna
Level 126
God Stats
1W - 1L
1,617 SR
Queue Stats
36W - 19L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 2 / 8
9,527
866
10,747
7,351
2,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 6 / 9
8,995
818
5,007
12,474
11,786
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 2 / 9
9,351
850
16,371
8,384
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hachiman
16
2 / 3 / 11
8,988
817
10,989
7,448
2,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
2 / 6 / 7
8,937
812
7,608
20,856
13,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 3 / 11
8,461
769
10,067
10,041
3,320
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Beater613
Horus
14
6 / 3 / 10
8,854
805
8,011
17,269
16,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
13
3 / 4 / 10
7,754
705
6,159
10,085
3,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 2 / 12
7,845
713
7,507
8,158
3,145
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 13
8,231
748
17,029
10,422
3,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
75
14
Kills
19
19
Deaths
14
44
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
2
8
4.5
L
He Bo
 
He Bo
4
3
11
3.17
L
Horus
Beater613
Horus
6
3
10
3.67
L
Nemesis
3
4
10
2
L
2
2
12
4
W
2
6
9
1.08
W
3
2
9
3.75
L
4
2
13
5.25
W
Hachiman
2
3
11
2.5
W
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,722
Damage
48,773
56,513
Taken
55,975
32,426
Mitigated
30,820
20,920
Healing
25,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,747
3,711
37
1,089
7,351
2,603
2,101
2,191
5,160
0
21,435
L
He Bo
 
He Bo
10,067
366
1,393
2,057
10,041
3,320
47
3,019
7,022
27,167
0
L
Horus
Beater613
Horus
8,011
2,445
2,725
5,276
17,269
16,521
39
5,828
11,441
6,286
7,979
L
Nemesis
6,159
1,185
3,405
1,979
10,085
3,952
0
2,600
7,485
0
10,798
L
7,507
2,361
1,489
2,415
8,158
3,145
0
2,536
5,622
11,723
0
W
5,007
1,819
3,319
2,852
12,474
11,786
190
4,399
8,075
0
5,583
W
16,371
1,756
741
2,805
8,384
2,306
1,770
2,048
6,336
39,404
0
L
17,029
1,319
2,953
2,275
10,422
3,882
0
3,016
7,406
0
25,779
W
Hachiman
10,989
4,292
675
1,647
7,448
2,364
1,236
2,492
4,956
0
26,855
W
7,608
1,419
1,578
6,177
20,856
13,367
0
8,924
11,932
628
12,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,798
Gold Earned
41,145
111
Minions Killed
95
0
Camps Cleared
0
957,182
Distance Traveled
1,055,557
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,527
866
25
2
0
165,776
1
L
He Bo
8,461
769
29
3
0
214,135
2
L
Horus
8,854
805
17
2
0
192,360
1
L
Nemesis
7,754
705
7
1
0
199,548
0
L
Freya
7,845
713
16
1
0
199,524
0
W
Horus
8,995
818
0
0
0
189,848
0
W
Sol
9,351
850
47
4
0
224,805
1
L
Cliodhna
8,231
748
26
2
0
249,990
2
W
Hachiman
8,988
817
34
3
0
197,151
4
W
Hercules
8,937
812
5
0
0
179,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role