Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Amerigaa
Nu Wa
Level 59
God Stats
45W - 37L
1,554 SR
Queue Stats
105W - 100L
1,495 Elo+
Party 2
Bacchus
Bacchus
Elluzurexgamer
Bacchus
Level 15
God Stats
7W - 3L
1,618 SR
Queue Stats
19W - 20L
1,401 Elo+
Party 1
Medusa
Medusa
Navaage_
Medusa
Level 58
God Stats
55W - 39L
1,678 SR
Queue Stats
94W - 101L
1,548 Elo+
Party 2
Artemis
Artemis
xXM3rKiNg_YouXx
Artemis
Level 29
God Stats
9W - 9L
1,586 SR
Queue Stats
44W - 39L
1,560 Elo+
Party 2
Team Averages
Level 46
1,587 SR
1,501 Elo+

VS

Team Averages
Level 51
1,422 SR
1,446 Elo+
Neith
Neith
GLOBETOWN MELI
Neith
Level 25
God Stats
79W - 59L
1,484 SR
Queue Stats
212W - 185L
1,486 Elo+
Party 3
Amaterasu
Amaterasu
OnlyTurnip91
Amaterasu
Level 39
God Stats
2W - 5L
1,388 SR
Queue Stats
132W - 163L
1,380 Elo+
Solo
Scylla
Scylla
RearedCentaur53
Scylla
Level 67
God Stats
31W - 21L
1,481 SR
Queue Stats
317W - 282L
1,455 Elo+
Party 3
Arachne
Arachne
Recon Hornet
Arachne
Level 36
God Stats
0W - 3L
1,237 SR
Queue Stats
50W - 62L
1,462 Elo+
Solo
Cthulhu
Cthulhu
iiTz Robert
Cthulhu
Level 89
God Stats
20W - 21L
1,518 SR
Queue Stats
179W - 147L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 1 / 9
11,158
1,014
17,859
10,314
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Amerigaa
Nu Wa
17
1 / 2 / 8
9,940
904
9,403
8,135
3,561
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 0 / 13
10,468
952
5,387
17,120
20,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Navaage_
Medusa
18
6 / 3 / 10
11,568
1,052
21,773
11,681
5,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
5 / 0 / 9
10,968
997
11,968
8,179
3,599
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

230

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 5
9,663
878
10,437
9,191
3,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
OnlyTurnip91
Amaterasu
16
1 / 7 / 5
9,988
908
7,223
23,097
15,685
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 0 / 2
11,281
1,026
15,308
5,269
1,536
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Recon Hornet
Arachne
16
1 / 8 / 2
9,456
860
5,693
15,870
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
iiTz Robert
Cthulhu
16
0 / 2 / 4
9,827
893
14,401
15,810
21,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
17
Kills
6
6
Deaths
17
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
9
9.5
W
Nu Wa
Amerigaa
Nu Wa
1
2
8
2.5
W
0
0
13
6.5
L
0
0
5
2.5
W
Medusa
Navaage_
Medusa
6
3
10
3.67
L
Amaterasu
OnlyTurnip91
Amaterasu
1
7
5
0.5
L
4
0
2
5
L
Arachne
Recon Hornet
Arachne
1
8
2
0.25
L
Cthulhu
iiTz Robert
Cthulhu
0
2
4
1
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,390
Damage
53,062
55,429
Taken
69,237
38,067
Mitigated
48,225
13,299
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,859
642
4,652
3,047
10,314
5,059
0
7,511
2,803
36,508
0
W
Nu Wa
Amerigaa
Nu Wa
9,403
3,362
722
1,174
8,135
3,561
0
4,684
3,451
26,173
0
W
5,387
675
0
723
17,120
20,648
0
11,169
5,951
9,003
0
L
10,437
3,846
0
1,147
9,191
3,223
0
4,331
4,860
0
30,207
W
Medusa
Navaage_
Medusa
21,773
10,846
375
414
11,681
5,200
0
4,593
7,088
0
56,875
L
Amaterasu
OnlyTurnip91
Amaterasu
7,223
1,542
0
422
23,097
15,685
0
12,337
10,760
7,712
18,671
L
15,308
802
0
0
5,269
1,536
0
2,242
3,027
52,165
0
L
Arachne
Recon Hornet
Arachne
5,693
4,600
0
942
15,870
6,228
0
6,986
8,884
0
9,940
L
Cthulhu
iiTz Robert
Cthulhu
14,401
349
373
0
15,810
21,553
0
6,753
9,057
45,838
0
W
11,968
7,790
0
2,192
8,179
3,599
0
4,445
3,734
0
38,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,102
Gold Earned
50,215
255
Minions Killed
252
9
Camps Cleared
6
983,075
Distance Traveled
1,034,460
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,158
1,014
52
5
1
206,211
0
W
Nu Wa
9,940
904
38
3
1
203,730
1
W
Bacchus
10,468
952
6
1
0
187,651
0
L
Neith
9,663
878
56
5
0
181,185
0
W
Medusa
11,568
1,052
79
7
7
195,864
0
L
Amaterasu
9,988
908
26
2
4
203,600
0
L
Scylla
11,281
1,026
94
9
1
222,993
0
L
Arachne
9,456
860
8
1
0
194,092
0
L
Cthulhu
9,827
893
68
6
1
232,590
0
W
Artemis
10,968
997
80
7
0
189,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role