Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Andrewsif
Sol
Level 28
God Stats
19W - 19L
1,538 SR
Queue Stats
60W - 72L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ElionXhoni
Tsukuyomi
Level 86
God Stats
27W - 18L
1,584 SR
Queue Stats
262W - 293L
1,511 Elo+
Party 1
Ares
Ares
JimmyPhallus
Ares
Level 18
God Stats
3W - 4L
1,514 SR
Queue Stats
25W - 31L
1,489 Elo+
Party 1
Jing Wei
Jing Wei
dusk546
Jing Wei
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,619 Elo+
Party 1
Team Averages
Level 64
1,527 SR
1,516 Elo+

VS

Team Averages
Level 54
1,477 SR
1,513 Elo+
Merlin
Merlin
 
Merlin
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ColourfulGemini
Awilix
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,502 Elo+
Party 2
Cupid
Cupid
Scottg520
Cupid
Level 86
God Stats
5W - 11L
1,466 SR
Queue Stats
403W - 373L
1,539 Elo+
Party 3
Bacchus
Bacchus
SetHenk
Bacchus
Level 24
God Stats
2W - 2L
1,672 SR
Queue Stats
25W - 21L
1,590 Elo+
Party 2
Hercules
Hercules
WipeMeClean
Hercules
Level 25
God Stats
2W - 8L
1,245 SR
Queue Stats
22W - 29L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 1
7,195
480
2,498
3,470
2,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 5
8,682
579
8,582
10,653
3,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
ElionXhoni
Tsukuyomi
15
12 / 2 / 2
9,362
624
12,949
10,857
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 5 / 4
7,345
490
5,218
12,597
11,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
dusk546
Jing Wei
12
4 / 4 / 3
7,432
495
5,497
8,815
2,726
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 5 / 1
6,801
453
3,099
6,993
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 3
7,161
477
7,411
13,592
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Scottg520
Cupid
14
7 / 4 / 2
8,906
594
9,571
10,283
3,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SetHenk
Bacchus
10
2 / 0 / 6
7,268
485
6,353
8,107
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
WipeMeClean
Hercules
11
1 / 5 / 0
6,669
445
2,560
9,793
3,986
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
22
Kills
12
12
Deaths
22
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
1
1.5
L
Merlin
 
Merlin
0
5
1
0.1
W
3
1
5
5.5
L
2
8
3
0.44
W
Tsukuyomi
ElionXhoni
Tsukuyomi
12
2
2
6.5
W
2
5
4
0.8
L
Cupid
Scottg520
Cupid
7
4
2
2
L
Bacchus
SetHenk
Bacchus
2
0
6
5
L
Hercules
WipeMeClean
Hercules
1
5
0
0.2
W
Jing Wei
dusk546
Jing Wei
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,744
Damage
28,994
46,392
Taken
48,768
23,305
Mitigated
22,006
12,143
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,498
436
0
998
3,470
2,516
0
0
3,470
4,183
25,897
L
Merlin
 
Merlin
3,099
108
0
215
6,993
2,314
370
3,137
3,856
39,611
0
W
8,582
2,557
0
5,947
10,653
3,408
504
2,325
8,328
60,560
0
L
7,411
3,179
0
3,296
13,592
4,323
73
3,341
10,214
0
35,929
W
Tsukuyomi
ElionXhoni
Tsukuyomi
12,949
2,849
0
2,995
10,857
3,483
570
2,673
8,184
0
56,356
W
5,218
271
0
341
12,597
11,172
95
2,119
10,478
26,727
0
L
Cupid
Scottg520
Cupid
9,571
6,442
299
2,598
10,283
3,382
287
3,807
6,476
0
55,056
L
Bacchus
SetHenk
Bacchus
6,353
929
0
636
8,107
8,001
386
2,799
5,308
13,236
0
L
Hercules
WipeMeClean
Hercules
2,560
1,031
0
1,120
9,793
3,986
955
1,072
8,470
0
25,063
W
Jing Wei
dusk546
Jing Wei
5,497
4,267
0
1,862
8,815
2,726
677
2,335
6,480
0
25,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,016
Gold Earned
36,805
346
Minions Killed
312
0
Camps Cleared
0
1,317,105
Distance Traveled
1,463,333
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,195
480
67
4
0
178,469
5
L
Merlin
6,801
453
83
6
0
268,213
0
W
Sol
8,682
579
101
7
0
279,230
3
L
Awilix
7,161
477
66
4
0
302,549
1
W
Tsukuyomi
9,362
624
94
6
0
321,137
1
W
Ares
7,345
490
30
2
0
281,812
0
L
Cupid
8,906
594
98
7
0
276,500
3
L
Bacchus
7,268
485
12
1
0
315,116
3
L
Hercules
6,669
445
53
4
0
300,955
3
W
Jing Wei
7,432
495
54
4
0
256,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role