Player Matchup

Merlin
Merlin
BigPenizMan
Merlin
Level 55
God Stats
0W - 1L
1,767 SR
Queue Stats
59W - 35L
1,628 Elo+
Party 4
Ravana
Ravana
BuddhaHakai
Ravana
Level 36
God Stats
26W - 18L
1,599 SR
Queue Stats
43W - 40L
1,448 Elo+
Party 3
Susano
Susano
itsVatoLoko
Susano
Level 28
God Stats
0W - 2L
1,366 SR
Queue Stats
31W - 44L
1,371 Elo+
Party 3
Medusa
Medusa
tranquiltempest1
Medusa
Level 18
God Stats
4W - 4L
1,614 SR
Queue Stats
47W - 24L
1,655 Elo+
Party 4
Ares
Ares
xXDarkiplierXx
Ares
Level 27
God Stats
0W - 2L
1,294 SR
Queue Stats
40W - 25L
1,642 Elo+
Party 4
Team Averages
Level 33
1,528 SR
1,549 Elo+

VS

Team Averages
Level 73
1,500 SR
1,556 Elo+
Danzaburou
Danzaburou
Eρις
Danzaburou
Level 159
God Stats
4W - 1L
1,653 SR
Queue Stats
48W - 28L
1,659 Elo+
Party 1
Fenrir
Fenrir
Kavlic
Fenrir
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 33L
1,741 Elo+
Party 1
Eset
Eset
SirApple00
Eset
Level 45
God Stats
2W - 2L
1,293 SR
Queue Stats
145W - 151L
1,448 Elo+
Party 2
Bastet
Bastet
THE-STREAK_29
Bastet
Level 66
God Stats
1W - 1L
1,395 SR
Queue Stats
227W - 245L
1,444 Elo+
Party 2
Ares
Ares
ƒuckoff
Ares
Level 45
God Stats
1W - 0L
1,658 SR
Queue Stats
16W - 14L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 5 / 1
7,764
485
8,343
11,041
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
14
5 / 7 / 0
8,367
523
6,537
11,956
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
11
0 / 8 / 0
6,789
424
2,126
10,349
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 2
6,709
419
3,642
7,715
2,962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 3 / 1
7,199
450
4,742
13,841
11,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eρις
Danzaburou
15
4 / 2 / 4
9,608
601
6,282
6,416
2,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Kavlic
Fenrir
17
15 / 0 / 4
10,984
687
14,960
9,752
8,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 8
9,059
566
5,800
8,675
2,920
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 3
8,375
523
6,327
12,326
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Ares
11
2 / 0 / 8
7,923
495
7,577
10,710
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
11
Kills
26
27
Deaths
11
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
5
1
0.9
L
Ravana
5
7
0
0.71
W
Danzaburou
Eρις
Danzaburou
4
2
4
3
W
Fenrir
Kavlic
Fenrir
15
0
4
17
W
3
4
8
1.75
W
2
5
3
0.7
L
Susano
0
8
0
0
L
0
4
2
0.25
L
2
3
1
0.83
W
Ares
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,390
Damage
40,946
54,902
Taken
47,879
25,306
Mitigated
28,140
8,927
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,343
1,380
131
2,191
11,041
3,738
331
3,489
7,338
42,629
0
L
Ravana
6,537
1,894
0
1,466
11,956
4,580
2,665
2,386
9,426
0
51,600
W
Danzaburou
Eρις
Danzaburou
6,282
2,559
0
2,739
6,416
2,550
258
1,832
4,584
0
65,316
W
Fenrir
Kavlic
Fenrir
14,960
4,235
0
3,301
9,752
8,267
104
1,455
8,297
10,012
61,316
W
5,800
715
0
1,264
8,675
2,920
566
4,280
4,395
40,740
0
W
6,327
2,400
0
2,803
12,326
5,223
0
2,389
9,937
0
54,695
L
Susano
2,126
405
0
1,964
10,349
2,780
340
436
9,913
71
29,671
L
3,642
1,168
0
524
7,715
2,962
0
1,946
5,725
0
31,383
L
4,742
495
0
2,651
13,841
11,246
0
6,634
7,149
19,063
0
W
Ares
7,577
207
0
2,040
10,710
9,180
0
3,297
7,413
20,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
45,949
328
Minions Killed
454
0
Camps Cleared
0
1,464,880
Distance Traveled
1,581,598
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,764
485
81
5
0
287,551
0
L
Ravana
8,367
523
94
6
0
296,312
3
W
Danzaburou
9,608
601
130
8
0
321,301
2
W
Fenrir
10,984
687
132
8
0
339,831
2
W
Eset
9,059
566
85
5
0
276,439
1
W
Bastet
8,375
523
87
5
0
332,146
2
L
Susano
6,789
424
65
4
0
286,815
6
L
Medusa
6,709
419
66
4
0
287,879
3
L
Ares
7,199
450
22
1
0
306,323
4
W
Ares
7,923
495
20
1
0
311,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role