Player Matchup

Zhong Kui
Zhong Kui
ItsMeSIMI
Zhong Kui
Level 19
God Stats
7W - 5L
1,632 SR
Queue Stats
29W - 33L
1,517 Elo+
Party 2
Bastet
Bastet
eldestructiño
Bastet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,304 Elo+
Solo
Cthulhu
Cthulhu
jojoc20
Cthulhu
Level 7
God Stats
1W - 3L
1,384 SR
Queue Stats
3W - 6L
1,260 Elo+
Party 2
Guan Yu
Guan Yu
llama-sentado0
Guan Yu
Level 16
God Stats
15W - 10L
1,629 SR
Queue Stats
30W - 33L
1,471 Elo+
Party 2
Ullr
Ullr
totozin
Ullr
Level 21
God Stats
4W - 6L
1,521 SR
Queue Stats
32W - 36L
1,462 Elo+
Solo
Team Averages
Level 15
1,533 SR
1,403 Elo+

VS

Team Averages
Level 20
1,406 SR
1,420 Elo+
Sun Wukong
Sun Wukong
FaZe_OlTraX_22
Sun Wukong
Level 27
God Stats
1W - 1L
1,129 SR
Queue Stats
34W - 53L
1,301 Elo+
Solo
Gilgamesh
Gilgamesh
Griz-_-Griz
Gilgamesh
Level 6
God Stats
1W - 0L
1,476 SR
Queue Stats
9W - 8L
1,383 Elo+
Party 1
Zeus
Zeus
PorritoAWP
Zeus
Level 27
God Stats
6W - 3L
1,467 SR
Queue Stats
112W - 61L
1,635 Elo+
Solo
Thanatos
Thanatos
VASTO_ZANGETSU
Thanatos
Level 18
God Stats
9W - 21L
1,294 SR
Queue Stats
23W - 36L
1,296 Elo+
Solo
Sol
Sol
zirG-_-ukaR
Sol
Level 21
God Stats
2W - 0L
1,664 SR
Queue Stats
22W - 20L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItsMeSIMI
Zhong Kui
15
4 / 5 / 1
9,084
505
10,648
18,865
13,416
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 5 / 6
9,572
532
9,786
11,422
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
jojoc20
Cthulhu
13
2 / 8 / 1
7,897
439
4,467
14,149
6,411
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 3 / 1
8,732
485
4,150
11,043
9,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
totozin
Ullr
12
0 / 8 / 1
7,103
395
2,704
12,336
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FaZe_OlTraX_22
Sun Wukong
14
0 / 3 / 2
8,629
479
4,352
8,365
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Griz-_-Griz
Gilgamesh
14
6 / 4 / 6
9,837
547
9,152
15,289
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
12 / 3 / 1
12,168
676
22,161
12,248
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
14
1 / 1 / 0
8,272
460
1,479
6,798
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 1 / 5
11,616
645
12,926
15,672
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
12
Kills
29
29
Deaths
12
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FaZe_OlTraX_22
Sun Wukong
0
3
2
0.33
W
Gilgamesh
Griz-_-Griz
Gilgamesh
6
4
6
2.25
L
Zhong Kui
ItsMeSIMI
Zhong Kui
4
5
1
0.9
W
12
3
1
4.17
W
Thanatos
1
1
0
1
L
4
5
6
1.4
L
Cthulhu
jojoc20
Cthulhu
2
8
1
0.31
L
2
3
1
0.83
L
Ullr
totozin
Ullr
0
8
1
0.06
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,755
Damage
50,070
67,815
Taken
58,372
38,004
Mitigated
26,493
14,841
Healing
22,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FaZe_OlTraX_22
Sun Wukong
4,352
753
0
1,119
8,365
6,351
41
499
7,866
0
42,867
W
Gilgamesh
Griz-_-Griz
Gilgamesh
9,152
3,364
0
2,331
15,289
8,258
647
3,373
11,916
0
43,058
L
Zhong Kui
ItsMeSIMI
Zhong Kui
10,648
1,421
39
6,219
18,865
13,416
0
10,873
7,485
56,765
0
W
22,161
3,218
75
2,862
12,248
4,005
172
8,226
3,897
97,636
0
W
Thanatos
1,479
0
0
6,149
6,798
2,748
0
630
6,168
0
50,128
L
9,786
2,378
0
1,761
11,422
4,645
0
4,651
6,668
0
56,306
L
Cthulhu
jojoc20
Cthulhu
4,467
671
0
1,261
14,149
6,411
0
10,757
3,334
18,681
0
L
4,150
829
361
3,443
11,043
9,386
307
2,150
8,172
67
49,477
L
Ullr
totozin
Ullr
2,704
1,402
0
1,757
12,336
4,146
0
6,158
6,102
0
38,955
W
12,926
6,567
0
10,296
15,672
5,131
2,572
2,527
13,145
109,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,388
Gold Earned
50,522
411
Minions Killed
583
0
Camps Cleared
0
1,591,979
Distance Traveled
1,706,146
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,629
479
91
5
0
350,320
2
W
Gilgamesh
9,837
547
63
4
0
341,709
2
L
Zhong Kui
9,084
505
112
6
0
327,676
3
W
Zeus
12,168
676
173
10
0
344,662
2
W
Thanatos
8,272
460
96
5
0
358,679
1
L
Bastet
9,572
532
102
6
0
343,191
3
L
Cthulhu
7,897
439
23
1
0
336,760
2
L
Guan Yu
8,732
485
108
6
0
320,888
3
L
Ullr
7,103
395
66
4
0
263,464
0
W
Sol
11,616
645
160
9
0
310,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role