Player Matchup

Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ClapyourcheeksB
Bacchus
Level 125
God Stats
4W - 4L
1,475 SR
Queue Stats
172W - 131L
1,543 Elo+
Party 1
Mulan
Mulan
FlipprDolphin
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,432 Elo+
Solo
Ne Zha
Ne Zha
SmokiiMx
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,484 Elo+
Solo
Ah Puch
Ah Puch
Solstana
Ah Puch
Level 157
God Stats
22W - 16L
1,591 SR
Queue Stats
167W - 137L
1,527 Elo+
Party 1
Team Averages
Level 124
1,513 SR
1,497 Elo+

VS

Team Averages
Level 118
1,588 SR
1,533 Elo+
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Badeku
Fenrir
Level 120
God Stats
7W - 2L
1,710 SR
Queue Stats
132W - 104L
1,591 Elo+
Party 2
Nox
Nox
CrushingDay
Nox
Level 160
God Stats
371W - 290L
1,585 SR
Queue Stats
1,419W - 1,461L
1,508 Elo+
Solo
Merlin
Merlin
GammaBB
Merlin
Level 120
God Stats
2W - 0L
1,531 SR
Queue Stats
228W - 211L
1,542 Elo+
Solo
Chaac
Chaac
Litbug
Chaac
Level 67
God Stats
8W - 5L
1,613 SR
Queue Stats
197W - 190L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
1 / 5 / 3
10,555
960
10,364
13,003
4,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 5 / 5
10,293
936
7,068
13,959
12,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 8 / 4
10,184
926
9,248
18,376
18,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
SmokiiMx
Ne Zha
17
5 / 6 / 4
11,103
1,009
15,232
15,699
12,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
Solstana
Ah Puch
17
0 / 3 / 8
10,171
925
9,238
11,166
5,910
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

143

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
2 / 3 / 16
10,802
982
10,854
8,831
3,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Badeku
Fenrir
18
7 / 3 / 12
11,541
1,049
14,254
15,543
14,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 2 / 14
10,853
987
8,692
6,665
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
GammaBB
Merlin
18
10 / 2 / 9
12,239
1,113
17,209
9,097
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Litbug
Chaac
18
5 / 1 / 16
11,246
1,022
15,829
14,432
16,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
11
Kills
27
27
Deaths
11
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
3
0.5
W
Artemis
 
Artemis
2
3
16
3.33
W
Fenrir
Badeku
Fenrir
7
3
12
4.33
L
3
5
5
1.1
W
3
2
14
5
L
2
8
4
0.5
W
Merlin
GammaBB
Merlin
10
2
9
7.25
W
Chaac
Litbug
Chaac
5
1
16
13
L
Ne Zha
SmokiiMx
Ne Zha
5
6
4
1.17
L
Ah Puch
Solstana
Ah Puch
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,150
Damage
66,838
72,203
Taken
54,568
53,219
Mitigated
40,274
5,367
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,364
4,898
0
1,133
13,003
4,370
0
2,767
10,236
0
53,132
W
Artemis
 
Artemis
10,854
4,536
0
822
8,831
3,542
0
3,684
5,147
0
36,242
W
Fenrir
Badeku
Fenrir
14,254
3,073
0
1,638
15,543
14,314
0
3,931
11,612
0
26,429
L
7,068
675
0
0
13,959
12,893
0
4,753
9,206
12,326
0
W
8,692
0
0
0
6,665
2,332
0
2,336
4,329
25,943
0
L
9,248
1,149
0
336
18,376
18,011
0
8,454
9,922
0
13,091
W
Merlin
GammaBB
Merlin
17,209
1,160
0
212
9,097
3,686
0
1,512
7,585
32,409
0
W
Chaac
Litbug
Chaac
15,829
1,890
207
5,517
14,432
16,400
0
5,027
9,405
0
37,894
L
Ne Zha
SmokiiMx
Ne Zha
15,232
3,373
0
1,988
15,699
12,035
0
6,859
8,705
260
30,822
L
Ah Puch
Solstana
Ah Puch
9,238
185
0
1,910
11,166
5,910
0
3,068
8,098
42,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,306
Gold Earned
56,681
230
Minions Killed
215
9
Camps Cleared
9
989,617
Distance Traveled
1,075,994
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,555
960
122
11
6
204,609
2
W
Artemis
10,802
982
52
5
4
193,522
0
W
Fenrir
11,541
1,049
22
2
2
217,382
1
L
Bacchus
10,293
936
7
1
0
190,512
1
W
Nox
10,853
987
50
5
1
238,564
0
L
Mulan
10,184
926
12
1
1
189,995
1
W
Merlin
12,239
1,113
40
4
2
194,996
3
W
Chaac
11,246
1,022
51
5
0
231,530
4
L
Ne Zha
11,103
1,009
18
2
2
217,684
2
L
Ah Puch
10,171
925
71
6
0
186,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role