Player Matchup

Baron Samedi
Baron Samedi
Crewsupher
Baron Samedi
Level 129
God Stats
7W - 1L
2,111 SR
Queue Stats
213W - 191L
1,485 Elo+
Party 3
Ymir
Ymir
MyopicMoon00X
Ymir
Level 103
God Stats
1W - 0L
1,743 SR
Queue Stats
31W - 29L
1,594 Elo+
Party 1
Jormungandr
Jormungandr
XxToxic_GuardxX
Jormungandr
Level 128
God Stats
1W - 2L
1,248 SR
Queue Stats
48W - 57L
1,514 Elo+
Party 1
Arachne
Arachne
ticklemeelmo940
Arachne
Level 151
God Stats
2W - 2L
1,478 SR
Queue Stats
344W - 322L
1,543 Elo+
Party 3
Medusa
Medusa
xMyopic
Medusa
Level 129
God Stats
4W - 1L
1,754 SR
Queue Stats
47W - 50L
1,552 Elo+
Party 1
Team Averages
Level 128
1,667 SR
1,538 Elo+

VS

Team Averages
Level 75
1,583 SR
1,528 Elo+
Vamana
Vamana
FlyValkyrie14
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,482 Elo+
Party 2
Tiamat
Tiamat
GankyGankyArty
Tiamat
Level 20
God Stats
0W - 1L
1,764 SR
Queue Stats
3W - 4L
1,645 Elo+
Party 2
Apollo
Apollo
Taydawgaz
Apollo
Level 29
God Stats
0W - 1L
1,536 SR
Queue Stats
44W - 61L
1,457 Elo+
Solo
Thor
Thor
bignubpwnr
Thor
Level 148
God Stats
0W - 1L
1,561 SR
Queue Stats
18W - 24L
1,507 Elo+
Party 2
Cupid
Cupid
num3x1c4nwookie
Cupid
Level 160
God Stats
3W - 2L
1,555 SR
Queue Stats
260W - 253L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crewsupher
Baron Samedi
17
5 / 2 / 17
10,285
857
12,417
8,704
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 1 / 23
10,038
837
7,889
15,592
19,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
XxToxic_GuardxX
Jormungandr
16
2 / 1 / 22
9,805
817
9,728
13,298
14,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 4 / 12
9,773
814
9,272
12,451
6,740
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
xMyopic
Medusa
17
12 / 2 / 11
10,719
893
17,067
8,084
3,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
7,014
585
3,381
15,145
9,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 5 / 3
9,440
787
13,678
13,425
9,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Taydawgaz
Apollo
12
1 / 8 / 2
7,734
645
7,362
11,942
5,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 5 / 5
8,536
711
8,800
9,418
4,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 3 / 2
8,615
718
10,870
11,765
5,254
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
24
28
Kills
10
10
Deaths
28
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crewsupher
Baron Samedi
5
2
17
6.75
L
0
7
2
0.14
L
4
5
3
1.1
W
1
1
23
12.5
L
Apollo
Taydawgaz
Apollo
1
8
2
0.25
W
Jormungandr
XxToxic_GuardxX
Jormungandr
2
1
22
13
L
1
5
5
0.7
L
4
3
2
1.67
W
8
4
12
3.5
W
Medusa
xMyopic
Medusa
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,373
Damage
44,091
58,129
Taken
61,695
48,843
Mitigated
33,243
19,599
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crewsupher
Baron Samedi
12,417
503
5,095
2,485
8,704
4,658
1,567
1,401
7,303
19,686
0
L
3,381
1,711
937
2,155
15,145
9,099
0
4,407
10,738
0
5,297
L
13,678
1,712
595
3,200
13,425
9,459
0
8,837
4,588
31,727
0
W
7,889
1,116
229
2,289
15,592
19,606
249
4,365
11,227
13,898
0
L
Apollo
Taydawgaz
Apollo
7,362
3,830
476
1,548
11,942
5,367
0
5,919
6,023
0
17,252
W
Jormungandr
XxToxic_GuardxX
Jormungandr
9,728
2,706
502
3,241
13,298
14,126
540
2,480
10,818
28,227
0
L
8,800
1,060
579
710
9,418
4,064
0
5,056
4,362
0
16,429
L
10,870
6,328
3,078
4,845
11,765
5,254
0
5,815
5,950
0
19,258
W
9,272
6,018
711
2,871
12,451
6,740
1,320
3,339
9,112
0
13,621
W
Medusa
xMyopic
Medusa
17,067
7,002
607
1,569
8,084
3,713
1,970
2,093
5,991
0
44,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,620
Gold Earned
41,339
137
Minions Killed
128
0
Camps Cleared
0
1,138,312
Distance Traveled
933,536
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,285
857
20
2
0
208,548
1
L
Vamana
7,014
585
2
0
0
167,841
1
L
Tiamat
9,440
787
55
5
0
211,858
0
W
Ymir
10,038
837
20
2
0
221,318
1
L
Apollo
7,734
645
22
2
0
193,597
3
W
Jormungandr
9,805
817
41
3
0
236,082
0
L
Thor
8,536
711
19
2
0
151,162
0
L
Cupid
8,615
718
30
3
0
209,078
0
W
Arachne
9,773
814
14
1
0
245,022
0
W
Medusa
10,719
893
42
4
0
227,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role