Player Matchup

Neith
Neith
Jnicole
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Odin
Odin
Kz3rSt0rM
Odin
Level 10
God Stats
1W - 4L
1,472 SR
Queue Stats
5W - 9L
1,423 Elo+
Party 2
Arachne
Arachne
Leboudha17
Arachne
Level 28
God Stats
0W - 1L
1,597 SR
Queue Stats
20W - 18L
1,509 Elo+
Party 2
Ymir
Ymir
UrsulaBabine
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
W4rL0rD3
Hades
Level 8
God Stats
0W - 2L
1,211 SR
Queue Stats
5W - 6L
1,471 Elo+
Party 2
Team Averages
Level 10
1,456 SR
1,481 Elo+

VS

Team Averages
Level 40
1,574 SR
1,520 Elo+
Charybdis
Charybdis
 
Charybdis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ConnorTNK
Sun Wukong
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SerCthuLhu
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,696 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Yemoja
Yemoja
deathflattus
Yemoja
Level 28
God Stats
24W - 10L
1,673 SR
Queue Stats
136W - 142L
1,400 Elo+
Solo
Zeus
Zeus
supernaturaltu
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jnicole
Neith
16
0 / 1 / 0
9,547
734
0
756
179
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
20
4 / 5 / 17
13,147
1,011
12,816
27,133
19,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Leboudha17
Arachne
20
16 / 9 / 8
15,587
1,199
26,857
31,150
11,864
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 7 / 15
12,006
924
7,739
21,027
27,575
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
W4rL0rD3
Hades
19
4 / 10 / 11
12,892
992
17,943
27,365
16,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
17 / 2 / 11
16,415
1,263
33,067
10,834
3,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
ConnorTNK
Sun Wukong
19
1 / 9 / 13
11,679
898
12,219
20,006
18,081
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
SerCthuLhu
Ah Muzen Cab
20
3 / 5 / 13
12,389
953
8,152
14,249
7,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
19
0 / 4 / 20
13,054
1,004
6,905
13,978
14,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
11 / 5 / 13
15,235
1,172
38,426
11,045
4,603
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
102
25
Kills
32
32
Deaths
25
51
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
17
2
11
11.25
W
Sun Wukong
ConnorTNK
Sun Wukong
1
9
13
0.83
L
Neith
Jnicole
Neith
0
1
0
0
L
Odin
4
5
17
2.5
L
Arachne
Leboudha17
Arachne
16
9
8
2.22
W
Ah Muzen Cab
SerCthuLhu
Ah Muzen Cab
3
5
13
1.9
L
1
7
15
1.21
L
Hades
W4rL0rD3
Hades
4
10
11
0.95
W
Yemoja
0
4
20
2.5
W
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,355
Damage
98,769
107,431
Taken
70,112
76,103
Mitigated
48,397
16,269
Healing
15,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
33,067
20,907
0
4,038
10,834
3,852
0
6,343
4,452
0
80,251
W
Sun Wukong
ConnorTNK
Sun Wukong
12,219
2,783
0
455
20,006
18,081
0
7,811
11,521
8,477
26,029
L
Neith
Jnicole
Neith
0
0
0
0
756
179
0
0
756
0
0
L
Odin
12,816
1,677
0
2,432
27,133
19,677
0
14,246
12,887
0
31,596
L
Arachne
Leboudha17
Arachne
26,857
21,694
0
8,035
31,150
11,864
0
16,833
14,317
0
40,054
W
Ah Muzen Cab
SerCthuLhu
Ah Muzen Cab
8,152
2,576
924
3,668
14,249
7,706
0
4,265
9,654
0
21,639
L
7,739
1,833
0
20
21,027
27,575
0
6,367
14,660
17,723
0
L
Hades
W4rL0rD3
Hades
17,943
2,853
987
4,795
27,365
16,808
0
10,471
16,894
59,371
0
W
Yemoja
6,905
687
2,968
2,632
13,978
14,155
0
5,172
8,604
15,730
0
W
38,426
2,781
0
686
11,045
4,603
0
2,091
8,772
69,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,179
Gold Earned
68,772
204
Minions Killed
326
2
Camps Cleared
13
972,032
Distance Traveled
1,061,360
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
16,415
1,263
135
10
9
225,828
3
W
Sun Wukong
11,679
898
50
4
1
213,040
2
L
Neith
9,547
734
0
0
0
15,256
0
L
Odin
13,147
1,011
45
3
0
256,657
0
L
Arachne
15,587
1,199
31
2
1
279,866
1
W
Ah Muzen Cab
12,389
953
28
2
2
225,289
2
L
Ymir
12,006
924
24
2
0
215,330
0
L
Hades
12,892
992
104
8
1
204,923
0
W
Yemoja
13,054
1,004
22
2
1
220,539
0
W
Zeus
15,235
1,172
91
7
0
176,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role