Player Matchup

Ares
Ares
GhandiG335
Ares
Level 14
God Stats
5W - 6L
1,571 SR
Queue Stats
59W - 75L
1,460 Elo+
Party 2
Olorun
Olorun
Jinnette20
Olorun
Level 26
God Stats
3W - 3L
1,449 SR
Queue Stats
40W - 45L
1,430 Elo+
Solo
Ymir
Ymir
Ramon 5 one br
Ymir
Level 29
God Stats
29W - 31L
1,382 SR
Queue Stats
224W - 236L
1,547 Elo+
Party 3
Fenrir
Fenrir
TrimGatherer
Fenrir
Level 27
God Stats
14W - 9L
1,705 SR
Queue Stats
143W - 153L
1,391 Elo+
Party 2
Medusa
Medusa
dwha01
Medusa
Level 27
God Stats
19W - 19L
1,615 SR
Queue Stats
128W - 142L
1,440 Elo+
Party 3
Team Averages
Level 25
1,544 SR
1,454 Elo+

VS

Team Averages
Level 9
1,472 SR
1,532 Elo+
Guan Yu
Guan Yu
Chiefs_1_Fanboy
Guan Yu
Level 11
God Stats
11W - 10L
1,268 SR
Queue Stats
171W - 167L
1,412 Elo+
Solo
Bellona
Bellona
HomeComet05532
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,621 Elo+
Party 1
Cliodhna
Cliodhna
NicoNiicaps
Cliodhna
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,621 Elo+
Party 1
Anubis
Anubis
Soup3rSad
Anubis
Level 6
God Stats
14W - 8L
1,753 SR
Queue Stats
72W - 65L
1,585 Elo+
Party 1
Izanami
Izanami
pleased_whale0
Izanami
Level 25
God Stats
12W - 18L
1,337 SR
Queue Stats
109W - 127L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
8,149
407
2,286
15,393
6,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Jinnette20
Olorun
14
1 / 9 / 1
8,659
433
4,849
20,709
4,971
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 6 / 2
9,878
494
8,264
17,129
6,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
14
2 / 4 / 1
9,172
459
4,900
10,522
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
dwha01
Medusa
13
3 / 8 / 2
8,341
417
5,097
16,435
4,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
11,104
555
7,363
13,489
10,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
8 / 5 / 5
11,133
557
16,216
18,118
14,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
NicoNiicaps
Cliodhna
20
16 / 0 / 7
13,583
679
23,658
14,627
6,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Soup3rSad
Anubis
16
3 / 3 / 6
10,636
532
10,747
10,508
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 3 / 5
9,229
461
5,041
7,579
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
13
Kills
31
31
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
0
4
6
0.75
W
8
5
5
2.1
L
Olorun
Jinnette20
Olorun
1
9
1
0.17
W
Cliodhna
NicoNiicaps
Cliodhna
16
0
7
19.5
L
7
6
2
1.33
W
Anubis
Soup3rSad
Anubis
3
3
6
2
L
Fenrir
2
4
1
0.63
L
Medusa
dwha01
Medusa
3
8
2
0.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
63,025
80,188
Taken
64,321
26,977
Mitigated
38,855
17,640
Healing
24,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,363
510
2,101
4,198
13,489
10,378
480
1,907
11,582
0
51,112
L
2,286
326
1,511
2,909
15,393
6,854
126
885
14,508
21,483
0
W
16,216
6,784
0
3,009
18,118
14,481
2,107
5,708
12,375
0
77,657
L
Olorun
Jinnette20
Olorun
4,849
3,122
14
5,956
20,709
4,971
962
5,729
14,980
38,766
0
W
Cliodhna
NicoNiicaps
Cliodhna
23,658
4,155
0
9,566
14,627
6,860
4,946
1,044
13,583
0
115,702
L
8,264
1,208
0
3,411
17,129
6,900
0
2,598
14,531
60,203
0
W
Anubis
Soup3rSad
Anubis
10,747
1,521
0
3,979
10,508
4,260
611
4,179
6,329
54,648
0
L
Fenrir
4,900
1,271
0
1,624
10,522
3,838
528
1,171
9,351
0
32,639
L
Medusa
dwha01
Medusa
5,097
1,663
0
2,215
16,435
4,414
606
364
16,071
0
42,703
W
5,041
1,839
0
1,197
7,579
2,876
2,180
2,526
5,053
0
43,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,199
Gold Earned
55,685
352
Minions Killed
504
0
Camps Cleared
0
1,701,497
Distance Traveled
1,855,031
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,104
555
87
4
0
410,988
1
L
Ares
8,149
407
26
1
0
368,781
3
W
Bellona
11,133
557
103
5
0
331,616
1
L
Olorun
8,659
433
71
4
0
325,005
0
W
Cliodhna
13,583
679
145
7
0
474,401
2
L
Ymir
9,878
494
96
5
0
327,854
1
W
Anubis
10,636
532
104
5
0
345,551
0
L
Fenrir
9,172
459
79
4
0
344,564
3
L
Medusa
8,341
417
80
4
0
335,293
2
W
Izanami
9,229
461
65
3
0
292,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role