Player Matchup

Sol
Sol
CapitaoOntem
Sol
Level 14
God Stats
0W - 1L
1,282 SR
Queue Stats
7W - 5L
1,720 Elo+
Solo
Thor
Thor
ElMasitaMolvil
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,524 Elo+
Solo
Xbalanque
Xbalanque
SEVEN-Thiivieira
Xbalanque
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,400 Elo+
Solo
Yemoja
Yemoja
SatHell
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
sasori1416
Hou Yi
Level 30
God Stats
0W - 1L
1,302 SR
Queue Stats
79W - 80L
1,430 Elo+
Party 1
Team Averages
Level 14
1,417 SR
1,525 Elo+

VS

Team Averages
Level 17
1,545 SR
1,466 Elo+
Bakasura
Bakasura
 
Bakasura
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Furiaah
Khepri
Level 28
God Stats
4W - 1L
1,708 SR
Queue Stats
104W - 104L
1,502 Elo+
Solo
Poseidon
Poseidon
Neoloko
Poseidon
Level 23
God Stats
3W - 0L
1,517 SR
Queue Stats
30W - 30L
1,531 Elo+
Solo
Artemis
Artemis
devomen3444
Artemis
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,299 Elo+
Solo
Pele
Pele
kelvyn0110
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 0
6,677
477
4,270
9,459
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 6 / 3
6,737
481
3,760
8,231
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
10
0 / 8 / 0
6,104
436
2,997
10,563
2,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
SatHell
Yemoja
9
0 / 4 / 1
6,154
440
1,796
9,062
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
sasori1416
Hou Yi
10
2 / 5 / 0
6,035
431
4,045
8,546
2,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 3 / 1
6,766
483
2,478
7,415
2,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Furiaah
Khepri
12
4 / 0 / 7
7,316
523
5,812
8,218
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Neoloko
Poseidon
14
13 / 0 / 5
8,902
636
11,885
6,169
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
devomen3444
Artemis
13
7 / 1 / 6
8,155
583
9,651
5,475
2,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 7
6,743
482
2,812
7,054
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
6
Kills
29
29
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
3
1
1.5
L
3
6
0
0.5
L
1
6
3
0.42
W
Khepri
Furiaah
Khepri
4
0
7
7.5
W
Poseidon
Neoloko
Poseidon
13
0
5
15.5
L
Xbalanque
0
8
0
0
L
Yemoja
SatHell
Yemoja
0
4
1
0.13
W
Artemis
devomen3444
Artemis
7
1
6
10
W
1
2
7
2.25
L
Hou Yi
sasori1416
Hou Yi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,868
Damage
32,638
45,861
Taken
34,331
14,670
Mitigated
16,551
6,307
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,478
1,482
0
2,479
7,415
2,561
666
1,101
6,314
0
24,548
L
4,270
1,584
0
1,786
9,459
2,870
406
3,810
5,429
23,819
2,385
L
3,760
852
0
461
8,231
2,913
0
2,506
5,700
0
27,323
W
Khepri
Furiaah
Khepri
5,812
451
323
3,847
8,218
7,750
578
2,030
6,188
23,945
0
W
Poseidon
Neoloko
Poseidon
11,885
1,440
0
1,863
6,169
1,980
1,242
1,021
5,148
46,844
0
L
Xbalanque
2,997
1,908
0
740
10,563
2,622
541
3,224
7,339
0
24,464
L
Yemoja
SatHell
Yemoja
1,796
629
445
1,379
9,062
3,934
188
4,514
4,523
19,321
0
W
Artemis
devomen3444
Artemis
9,651
4,764
0
0
5,475
2,022
1,606
603
4,872
0
39,193
W
2,812
727
0
2,854
7,054
2,238
0
886
6,168
0
27,456
L
Hou Yi
sasori1416
Hou Yi
4,045
2,498
0
1,496
8,546
2,331
402
3,643
4,847
0
24,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
37,882
238
Minions Killed
279
0
Camps Cleared
0
1,134,054
Distance Traveled
1,311,787
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,766
483
58
4
0
246,525
3
L
Sol
6,677
477
57
4
0
232,008
3
L
Thor
6,737
481
51
4
0
235,882
0
W
Khepri
7,316
523
24
2
0
254,234
2
W
Poseidon
8,902
636
78
6
0
287,165
6
L
Xbalanque
6,104
436
59
4
0
232,279
2
L
Yemoja
6,154
440
23
2
0
217,894
0
W
Artemis
8,155
583
67
5
0
242,417
0
W
Pele
6,743
482
52
4
0
281,446
2
L
Hou Yi
6,035
431
48
3
0
215,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role