Player Matchup

Chaac
Chaac
FlyGuy-2014
Chaac
Level 102
God Stats
3W - 0L
1,490 SR
Queue Stats
26W - 8L
1,703 Elo+
Party 2
Artemis
Artemis
Peczbr
Artemis
Level 120
God Stats
1W - 0L
1,702 SR
Queue Stats
12W - 5L
1,573 Elo+
Party 2
Eset
Eset
rafaroseira8
Eset
Level 126
God Stats
1W - 0L
1,395 SR
Queue Stats
26W - 10L
1,664 Elo+
Party 2
Team Averages
Level 116
1,529 SR
1,647 Elo+

VS

Team Averages
Level 80
1,665 SR
1,503 Elo+
Awilix
Awilix
EXO_XFactor
Awilix
Level 43
God Stats
1W - 2L
1,683 SR
Queue Stats
112W - 126L
1,345 Elo+
Solo
Scylla
Scylla
The Onion 13
Scylla
Level 69
God Stats
0W - 1L
1,536 SR
Queue Stats
3W - 2L
1,649 Elo+
Party 1
Sobek
Sobek
courageousDUCK
Sobek
Level 128
God Stats
0W - 1L
1,775 SR
Queue Stats
5W - 5L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
8,232
686
7,555
12,892
7,652
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Peczbr
Artemis
12
3 / 1 / 6
8,344
695
9,557
5,024
1,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 3
8,102
675
6,940
6,297
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
2 / 4 / 2
7,809
651
2,831
8,231
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
12
2 / 4 / 3
7,767
647
3,921
8,291
2,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 4
8,120
677
5,892
12,867
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
5
5
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
2
4
2
0.75
W
3
2
6
3
W
Artemis
Peczbr
Artemis
3
1
6
6
L
Scylla
2
4
3
0.88
L
1
1
4
3
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,052
Damage
12,644
24,213
Taken
29,389
11,537
Mitigated
18,333
6,839
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
2,831
674
212
1,710
8,231
4,349
0
1,955
6,032
0
18,024
W
7,555
638
67
4,069
12,892
7,652
364
4,034
7,677
0
23,049
W
Artemis
Peczbr
Artemis
9,557
3,018
0
899
5,024
1,719
1,850
2,778
2,246
0
29,798
L
Scylla
3,921
287
0
1,667
8,291
2,420
0
1,895
6,003
27,828
0
L
5,892
572
497
3,660
12,867
11,564
0
2,924
9,120
12,638
0
W
6,940
386
632
1,172
6,297
2,166
612
3,436
2,861
28,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,678
Gold Earned
23,696
120
Minions Killed
96
4
Camps Cleared
6
597,627
Distance Traveled
609,427
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,809
651
37
3
3
212,099
4
W
Chaac
8,232
686
32
3
2
221,141
1
W
Artemis
8,344
695
36
3
0
190,719
4
L
Scylla
7,767
647
49
4
3
183,337
1
L
Sobek
8,120
677
10
1
0
213,991
3
W
Eset
8,102
675
52
4
2
185,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role