Player Matchup

Sylvanus
Sylvanus
ANatural20
Sylvanus
Level 29
God Stats
1W - 0L
1,911 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BloodsAreBool
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,133 Elo+
Solo
Danzaburou
Danzaburou
Domonation96
Danzaburou
Level 28
God Stats
1W - 0L
1,765 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SAIMONLEWIS16
Zhong Kui
Level 82
God Stats
47W - 39L
1,525 SR
Queue Stats
404W - 550L
1,435 Elo+
Solo
Team Averages
Level 42
1,675 SR
1,392 Elo+

VS

Team Averages
Level 113
1,471 SR
1,483 Elo+
Ganesha
Ganesha
Bel C Bro
Ganesha
Level 25
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
CORONAS13
Izanami
Level 127
God Stats
0W - 1L
1,403 SR
Queue Stats
43W - 54L
1,463 Elo+
Solo
Cerberus
Cerberus
Lostcat43
Cerberus
Level 143
God Stats
0W - 1L
1,533 SR
Queue Stats
3W - 7L
1,369 Elo+
Party 2
Bastet
Bastet
o DeusPest o
Bastet
Level 158
God Stats
0W - 1L
1,755 SR
Queue Stats
6W - 6L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ANatural20
Sylvanus
19
3 / 3 / 11
12,572
786
9,466
21,674
15,172
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 3 / 4
12,319
770
10,025
17,350
11,351
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Domonation96
Danzaburou
20
12 / 4 / 4
14,159
885
19,663
13,975
4,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
SAIMONLEWIS16
Zhong Kui
17
3 / 4 / 6
12,252
766
13,253
14,958
9,019
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bel C Bro
Ganesha
17
0 / 4 / 8
11,356
710
5,800
13,954
18,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
CORONAS13
Izanami
20
3 / 4 / 4
13,003
813
10,862
14,040
5,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Lostcat43
Cerberus
19
9 / 6 / 3
13,238
827
14,449
21,161
17,852
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
17
2 / 8 / 2
10,926
683
16,967
16,897
6,185
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
22
Kills
14
14
Deaths
22
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ANatural20
Sylvanus
3
3
11
2.83
L
Ganesha
Bel C Bro
Ganesha
0
4
8
1
W
4
3
4
2
L
Izanami
CORONAS13
Izanami
3
4
4
1.25
W
Danzaburou
Domonation96
Danzaburou
12
4
4
3.5
L
Cerberus
Lostcat43
Cerberus
9
6
3
1.75
W
Zhong Kui
SAIMONLEWIS16
Zhong Kui
3
4
6
1.5
L
Bastet
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,407
Damage
48,078
67,957
Taken
66,052
40,317
Mitigated
47,958
19,426
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ANatural20
Sylvanus
9,466
2,155
5,039
7,675
21,674
15,172
1,329
8,122
13,552
36,030
0
L
Ganesha
Bel C Bro
Ganesha
5,800
410
0
890
13,954
18,668
46
4,866
9,088
19,622
0
W
10,025
1,975
0
1,902
17,350
11,351
372
3,224
14,126
0
42,173
L
Izanami
CORONAS13
Izanami
10,862
6,036
0
1,878
14,040
5,253
3,214
2,515
11,525
0
81,113
W
Danzaburou
Domonation96
Danzaburou
19,663
9,928
256
2,143
13,975
4,775
3,979
5,859
8,116
0
56,033
L
Cerberus
Lostcat43
Cerberus
14,449
458
0
6,720
21,161
17,852
329
8,128
13,033
37,599
0
W
Zhong Kui
SAIMONLEWIS16
Zhong Kui
13,253
531
105
2,306
14,958
9,019
520
3,921
11,037
40,491
0
L
Bastet
16,967
2,471
0
1,887
16,897
6,185
426
8,140
8,757
0
42,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,302
Gold Earned
48,523
240
Minions Killed
305
11
Camps Cleared
14
1,118,851
Distance Traveled
1,066,846
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,572
786
50
3
2
291,074
1
L
Ganesha
11,356
710
20
1
0
246,232
1
W
Mulan
12,319
770
62
4
3
306,175
2
L
Izanami
13,003
813
149
9
7
270,966
3
W
Danzaburou
14,159
885
58
4
4
261,545
0
L
Cerberus
13,238
827
76
5
2
261,728
3
W
Zhong Kui
12,252
766
70
4
2
260,057
1
L
Bastet
10,926
683
60
4
5
287,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role