Player Matchup

Agni
Agni
El_Cucurrupipi
Agni
Level 5
God Stats
3W - 4L
1,811 SR
Queue Stats
29W - 26L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Kbeach05
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,674 Elo+
Solo
Set
Set
Zephiroth1253
Set
Level 29
God Stats
5W - 9L
1,535 SR
Queue Stats
128W - 138L
1,573 Elo+
Solo
Erlang Shen
Erlang Shen
chasin11
Erlang Shen
Level 18
God Stats
2W - 2L
1,691 SR
Queue Stats
12W - 10L
1,523 Elo+
Party 1
Medusa
Medusa
realnikka_nocap
Medusa
Level 27
God Stats
0W - 1L
1,242 SR
Queue Stats
45W - 46L
1,461 Elo+
Party 1
Team Averages
Level 16
1,556 SR
1,549 Elo+

VS

Team Averages
Level 12
1,495 SR
1,516 Elo+
Ra
Ra
Metabolic-V
Ra
Level 25
God Stats
3W - 3L
1,464 SR
Queue Stats
111W - 122L
1,526 Elo+
Solo
Chaac
Chaac
Serggi
Chaac
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,623 Elo+
Solo
Mulan
Mulan
david39344
Mulan
Level 7
God Stats
1W - 2L
1,238 SR
Queue Stats
53W - 45L
1,598 Elo+
Solo
Kukulkan
Kukulkan
felixdakat775
Kukulkan
Level 7
God Stats
2W - 0L
1,771 SR
Queue Stats
18W - 18L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
sueno-firme
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 165L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 5
12,778
473
12,946
16,311
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Kbeach05
Danzaburou
8
0 / 9 / 2
8,386
311
1,094
9,283
2,689
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 2 / 3
14,210
526
10,490
14,378
8,707
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
chasin11
Erlang Shen
17
0 / 6 / 1
11,318
419
8,152
14,847
9,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 3 / 5
14,182
525
18,207
21,472
8,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 2
15,323
568
16,432
18,880
8,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Serggi
Chaac
19
7 / 5 / 4
12,879
477
15,375
21,311
29,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
20
9 / 4 / 3
13,551
502
15,783
24,317
14,776
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
felixdakat775
Kukulkan
3
0 / 0 / 0
7,111
263
102
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
sueno-firme
Sun Wukong
20
0 / 2 / 2
12,653
469
1,768
17,906
21,446
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
14
Kills
26
29
Deaths
14
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
9
5
0.72
L
Danzaburou
Kbeach05
Danzaburou
0
9
2
0.11
W
10
3
2
3.67
W
Chaac
Serggi
Chaac
7
5
4
1.8
L
7
2
3
4.25
L
Erlang Shen
chasin11
Erlang Shen
0
6
1
0.08
W
Mulan
9
4
3
2.63
W
Kukulkan
felixdakat775
Kukulkan
0
0
0
0
L
3
3
5
1.83
W
Sun Wukong
sueno-firme
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,889
Damage
49,460
76,291
Taken
82,414
33,792
Mitigated
74,268
18,121
Healing
26,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,946
1,123
848
1,871
16,311
4,659
2,669
6,226
10,069
54,988
0
L
Danzaburou
Kbeach05
Danzaburou
1,094
417
0
533
9,283
2,689
411
1,671
7,612
0
12,302
W
16,432
870
1,020
9,173
18,880
8,506
1,629
4,263
14,451
121,856
0
W
Chaac
Serggi
Chaac
15,375
1,306
0
4,800
21,311
29,540
116
5,634
15,123
16,097
50,238
L
10,490
5,553
0
4,627
14,378
8,707
721
4,208
10,170
0
78,389
L
Erlang Shen
chasin11
Erlang Shen
8,152
3,231
0
3,154
14,847
9,725
1,149
1,362
13,485
0
68,909
W
Mulan
15,783
2,875
0
11,054
24,317
14,776
1,128
975
23,298
398
85,365
W
Kukulkan
felixdakat775
Kukulkan
102
0
0
0
0
0
0
0
0
2,476
0
L
18,207
7,487
0
7,088
21,472
8,012
1,091
8,819
12,653
0
117,075
W
Sun Wukong
sueno-firme
Sun Wukong
1,768
854
0
69
17,906
21,446
875
1,382
16,396
0
109,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,874
Gold Earned
61,517
576
Minions Killed
650
0
Camps Cleared
0
2,222,800
Distance Traveled
2,101,361
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,778
473
116
4
0
431,127
1
L
Danzaburou
8,386
311
15
1
0
284,642
1
W
Ra
15,323
568
216
8
0
533,422
1
W
Chaac
12,879
477
95
4
0
555,514
0
L
Set
14,210
526
133
5
0
593,770
6
L
Erlang Shen
11,318
419
115
4
0
441,095
0
W
Mulan
13,551
502
151
6
0
484,433
7
W
Kukulkan
7,111
263
4
0
0
31,806
0
L
Medusa
14,182
525
197
7
0
472,166
2
W
Sun Wukong
12,653
469
184
7
0
496,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role