Player Matchup

Danzaburou
Danzaburou
ASM2WAYBEZ
Danzaburou
Level 66
God Stats
3W - 3L
1,520 SR
Queue Stats
121W - 115L
1,496 Elo+
Party 3
Sylvanus
Sylvanus
Its Senpai G
Sylvanus
Level 17
God Stats
12W - 10L
1,623 SR
Queue Stats
60W - 50L
1,572 Elo+
Party 3
Raijin
Raijin
RieranKeynolds
Raijin
Level 23
God Stats
2W - 1L
1,412 SR
Queue Stats
17W - 14L
1,535 Elo+
Solo
Cthulhu
Cthulhu
Xplosive Zay
Cthulhu
Level 29
God Stats
25W - 23L
1,453 SR
Queue Stats
64W - 58L
1,436 Elo+
Party 3
Cliodhna
Cliodhna
Yup im Rach
Cliodhna
Level 17
God Stats
7W - 4L
1,907 SR
Queue Stats
44W - 35L
1,588 Elo+
Party 3
Team Averages
Level 30
1,583 SR
1,525 Elo+

VS

Team Averages
Level 40
1,495 SR
1,558 Elo+
Zhong Kui
Zhong Kui
BeaTz_Bro_uke
Zhong Kui
Level 87
God Stats
10W - 13L
1,520 SR
Queue Stats
23W - 37L
1,381 Elo+
Party 1
Artemis
Artemis
CrudeCreator385
Artemis
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
11W - 9L
1,551 Elo+
Party 1
Cliodhna
Cliodhna
LG-Hidden
Cliodhna
Level 84
God Stats
2W - 1L
1,644 SR
Queue Stats
37W - 32L
1,751 Elo+
Party 2
Mulan
Mulan
NayNay_23rd
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,584 Elo+
Party 2
Ymir
Ymir
Potato_Man305
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 11L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ASM2WAYBEZ
Danzaburou
19
4 / 5 / 12
13,124
505
19,175
22,846
8,562
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Its Senpai G
Sylvanus
20
12 / 2 / 14
15,452
594
29,745
26,639
42,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
9 / 4 / 6
13,393
515
21,830
17,397
7,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Xplosive Zay
Cthulhu
18
2 / 5 / 13
11,732
451
10,434
19,943
15,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Yup im Rach
Cliodhna
20
10 / 3 / 9
14,620
562
18,447
23,985
11,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeaTz_Bro_uke
Zhong Kui
15
3 / 7 / 6
10,599
408
13,685
22,250
13,815
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 6 / 5
12,440
478
17,392
20,104
8,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
LG-Hidden
Cliodhna
19
6 / 9 / 0
12,573
484
20,995
25,847
9,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 7 / 1
9,440
363
3,267
17,062
13,130
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 8 / 7
13,514
520
18,603
38,248
55,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
37
Kills
19
19
Deaths
37
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ASM2WAYBEZ
Danzaburou
4
5
12
2
L
Zhong Kui
BeaTz_Bro_uke
Zhong Kui
3
7
6
0.86
L
4
6
5
1.08
W
Sylvanus
Its Senpai G
Sylvanus
12
2
14
9.5
L
Cliodhna
LG-Hidden
Cliodhna
6
9
0
0.67
L
0
7
1
0.07
L
6
8
7
1.19
W
9
4
6
3
W
Cthulhu
Xplosive Zay
Cthulhu
2
5
13
1.7
W
Cliodhna
Yup im Rach
Cliodhna
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,631
Damage
73,942
110,810
Taken
123,511
84,695
Mitigated
99,780
40,494
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ASM2WAYBEZ
Danzaburou
19,175
9,707
0
10,063
22,846
8,562
6,159
8,218
14,628
0
89,887
L
Zhong Kui
BeaTz_Bro_uke
Zhong Kui
13,685
1,334
0
4,403
22,250
13,815
190
12,084
9,563
38,156
0
L
17,392
9,912
0
5,630
20,104
8,000
782
9,147
10,821
0
95,571
W
Sylvanus
Its Senpai G
Sylvanus
29,745
10,147
2,631
12,600
26,639
42,198
2,254
4,872
21,767
86,630
23,800
L
Cliodhna
LG-Hidden
Cliodhna
20,995
3,184
0
3,781
25,847
9,270
0
11,206
14,557
0
92,125
L
3,267
526
0
819
17,062
13,130
220
10,122
6,934
0
37,982
L
18,603
2,742
2,044
2,214
38,248
55,565
0
15,478
22,351
73,626
0
W
21,830
3,166
304
3,872
17,397
7,252
1,247
7,144
10,253
87,310
0
W
Cthulhu
Xplosive Zay
Cthulhu
10,434
605
1,237
3,710
19,943
15,400
140
6,951
12,992
50,409
0
W
Cliodhna
Yup im Rach
Cliodhna
18,447
3,815
1,131
4,946
23,985
11,283
3,344
5,500
18,485
0
106,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,321
Gold Earned
58,566
655
Minions Killed
506
0
Camps Cleared
0
2,221,499
Distance Traveled
2,061,133
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,124
505
129
5
0
389,152
4
L
Zhong Kui
10,599
408
50
2
0
337,186
0
L
Artemis
12,440
478
166
6
0
403,251
0
W
Sylvanus
15,452
594
154
6
0
417,344
3
L
Cliodhna
12,573
484
145
6
0
457,202
4
L
Mulan
9,440
363
64
2
0
462,144
2
L
Ymir
13,514
520
81
3
0
401,350
5
W
Raijin
13,393
515
129
5
0
414,652
2
W
Cthulhu
11,732
451
83
3
0
472,634
5
W
Cliodhna
14,620
562
160
6
0
527,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role