Player Matchup

Zeus
Zeus
GY236718144996
Zeus
Level 29
God Stats
2W - 1L
1,376 SR
Queue Stats
92W - 55L
1,665 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hard_Deep_Fast_
Ah Muzen Cab
Level 28
God Stats
5W - 1L
1,805 SR
Queue Stats
111W - 122L
1,496 Elo+
Solo
Ymir
Ymir
K0N-20-
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,614 Elo+
Solo
Da Ji
Da Ji
Srei
Da Ji
Level 4
God Stats
2W - 0L
1,785 SR
Queue Stats
8W - 2L
1,597 Elo+
Solo
Anubis
Anubis
TheSoleGamer
Anubis
Level 29
God Stats
2W - 0L
1,865 SR
Queue Stats
106W - 81L
1,651 Elo+
Solo
Team Averages
Level 21
1,666 SR
1,604 Elo+

VS

Team Averages
Level 14
1,586 SR
1,549 Elo+
Hachiman
Hachiman
Cyilical
Hachiman
Level 16
God Stats
4W - 7L
1,408 SR
Queue Stats
121W - 101L
1,489 Elo+
Solo
Artio
Artio
DarthVapor024
Artio
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 17L
1,603 Elo+
Solo
Kukulkan
Kukulkan
Killakuku
Kukulkan
Level 3
God Stats
1W - 2L
1,450 SR
Queue Stats
1W - 2L
1,332 Elo+
Solo
Loki
Loki
Lokiortrol
Loki
Level 18
God Stats
148W - 135L
1,642 SR
Queue Stats
213W - 201L
1,648 Elo+
Solo
Ares
Ares
MyNitemarez
Ares
Level 7
God Stats
7W - 4L
1,929 SR
Queue Stats
14W - 8L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,826
602
3,256
4,336
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Hard_Deep_Fast_
Ah Muzen Cab
10
1 / 2 / 4
6,280
483
4,687
6,360
1,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
K0N-20-
Ymir
10
1 / 1 / 5
6,478
498
3,415
7,436
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Srei
Da Ji
11
6 / 4 / 1
7,500
577
6,485
9,651
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
14
3 / 1 / 1
8,337
641
9,801
8,612
4,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cyilical
Hachiman
10
0 / 3 / 2
5,798
446
4,697
8,474
2,139
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 1
6,162
474
4,337
15,115
12,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Killakuku
Kukulkan
12
1 / 4 / 2
7,195
553
2,555
5,771
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 1
8,251
635
6,308
5,737
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 1
6,560
505
5,216
10,844
5,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
9
9
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cyilical
Hachiman
0
3
2
0.33
L
0
3
1
0.17
W
1
1
1
1.5
W
Ah Muzen Cab
Hard_Deep_Fast_
Ah Muzen Cab
1
2
4
1.5
W
Ymir
K0N-20-
Ymir
1
1
5
3.5
L
Kukulkan
Killakuku
Kukulkan
1
4
2
0.5
L
5
0
1
5.5
L
3
2
1
1.75
W
Da Ji
Srei
Da Ji
6
4
1
1.63
W
Anubis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,644
Damage
23,113
36,395
Taken
45,941
16,867
Mitigated
23,410
14,858
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cyilical
Hachiman
4,697
2,099
0
285
8,474
2,139
96
1,677
6,773
0
30,530
L
4,337
517
250
6,899
15,115
12,020
0
7,667
7,448
33,958
0
W
3,256
177
0
1,133
4,336
1,301
0
869
3,467
53,177
0
W
Ah Muzen Cab
Hard_Deep_Fast_
Ah Muzen Cab
4,687
1,828
0
1,898
6,360
1,895
965
1,751
4,609
0
34,531
W
Ymir
K0N-20-
Ymir
3,415
733
0
2,258
7,436
5,419
243
3,033
4,403
11,485
0
L
Kukulkan
Killakuku
Kukulkan
2,555
80
0
362
5,771
1,745
0
2,804
2,875
44,617
0
L
6,308
1,863
0
3,752
5,737
1,694
520
863
4,858
0
55,112
L
5,216
136
907
3,010
10,844
5,812
0
3,305
7,515
26,107
0
W
Da Ji
Srei
Da Ji
6,485
1,525
0
3,216
9,651
3,711
0
638
9,013
0
37,930
W
Anubis
9,801
1,187
0
6,353
8,612
4,541
336
5,817
2,795
58,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,421
Gold Earned
33,966
391
Minions Killed
396
0
Camps Cleared
0
1,239,186
Distance Traveled
1,225,176
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,798
446
59
5
0
225,593
2
L
Artio
6,162
474
67
5
0
218,332
2
W
Zeus
7,826
602
128
10
0
264,441
8
W
Ah Muzen Cab
6,280
483
66
5
0
251,874
2
W
Ymir
6,478
498
7
1
0
256,112
3
L
Kukulkan
7,195
553
103
8
0
234,645
2
L
Loki
8,251
635
108
8
0
307,186
0
L
Ares
6,560
505
59
5
0
239,420
2
W
Da Ji
7,500
577
70
5
0
276,632
7
W
Anubis
8,337
641
120
9
0
190,127
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role