Player Matchup

Sol
Sol
IBUSSNBUSSN
Sol
Level 18
God Stats
1W - 0L
1,245 SR
Queue Stats
25W - 31L
1,448 Elo+
Solo
Bastet
Bastet
Spirelist
Bastet
Level 49
God Stats
1W - 1L
1,509 SR
Queue Stats
31W - 23L
1,526 Elo+
Solo
Cthulhu
Cthulhu
SuperNubby
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,461 Elo+
Party 2
Jormungandr
Jormungandr
WhatsTeamwork
Jormungandr
Level 37
God Stats
6W - 2L
1,597 SR
Queue Stats
8W - 5L
1,456 Elo+
Solo
Cliodhna
Cliodhna
Zboz97
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,338 Elo+
Party 2
Team Averages
Level 31
1,470 SR
1,446 Elo+

VS

Team Averages
Level 83
1,617 SR
1,509 Elo+
Chaac
Chaac
HayBob00
Chaac
Level 40
God Stats
8W - 3L
1,508 SR
Queue Stats
100W - 93L
1,461 Elo+
Solo
Susano
Susano
Xrznzr
Susano
Level 47
God Stats
1W - 1L
1,723 SR
Queue Stats
24W - 28L
1,377 Elo+
Solo
Yemoja
Yemoja
Z LOT847
Yemoja
Level 127
God Stats
7W - 9L
1,589 SR
Queue Stats
164W - 147L
1,610 Elo+
Party 1
Scylla
Scylla
omegafreeze
Scylla
Level 80
God Stats
1W - 2L
1,611 SR
Queue Stats
164W - 146L
1,497 Elo+
Party 1
Loki
Loki
xxDeadshot69
Loki
Level 123
God Stats
22W - 18L
1,655 SR
Queue Stats
235W - 205L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 7
11,812
909
15,807
11,541
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
Spirelist
Bastet
16
3 / 6 / 11
10,333
795
12,899
11,760
5,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SuperNubby
Cthulhu
17
4 / 4 / 15
11,462
882
10,161
15,744
18,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
WhatsTeamwork
Jormungandr
18
9 / 3 / 16
12,662
974
17,695
17,573
13,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
Zboz97
Cliodhna
16
4 / 6 / 9
11,083
853
8,686
11,674
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HayBob00
Chaac
17
8 / 5 / 8
12,223
940
19,842
18,335
14,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Xrznzr
Susano
15
1 / 7 / 10
9,247
711
6,774
12,851
5,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Z LOT847
Yemoja
14
1 / 4 / 10
9,214
709
5,551
17,772
18,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
14
1 / 4 / 5
8,064
620
8,168
11,857
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 7 / 4
11,943
919
16,402
14,161
5,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
58
27
Kills
21
21
Deaths
27
58
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
HayBob00
Chaac
8
5
8
2.4
W
7
2
7
5.25
W
Bastet
Spirelist
Bastet
3
6
11
1.42
W
Cthulhu
SuperNubby
Cthulhu
4
4
15
2.88
W
Jormungandr
WhatsTeamwork
Jormungandr
9
3
16
5.67
L
Susano
Xrznzr
Susano
1
7
10
0.86
L
Yemoja
Z LOT847
Yemoja
1
4
10
1.5
W
Cliodhna
Zboz97
Cliodhna
4
6
9
1.42
L
Scylla
1
4
5
0.88
L
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,248
Damage
56,737
68,292
Taken
74,976
45,972
Mitigated
47,351
14,998
Healing
18,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
HayBob00
Chaac
19,842
2,432
451
6,748
18,335
14,034
19
10,946
7,007
0
31,394
W
15,807
6,452
0
4,706
11,541
4,181
3,841
1,519
9,732
62,556
0
W
Bastet
Spirelist
Bastet
12,899
3,977
0
507
11,760
5,168
1,015
578
11,025
0
28,048
W
Cthulhu
SuperNubby
Cthulhu
10,161
1,019
425
1,763
15,744
18,235
324
4,200
10,788
18,482
0
W
Jormungandr
WhatsTeamwork
Jormungandr
17,695
2,938
815
4,376
17,573
13,134
601
4,881
12,080
37,038
0
L
Susano
Xrznzr
Susano
6,774
738
0
598
12,851
5,027
0
5,305
7,448
0
31,024
L
Yemoja
Z LOT847
Yemoja
5,551
1,088
3,946
4,259
17,772
18,225
0
10,731
6,620
11,929
0
W
Cliodhna
Zboz97
Cliodhna
8,686
1,275
534
1,872
11,674
5,254
0
2,189
9,304
0
24,601
L
Scylla
8,168
767
0
1,406
11,857
4,692
0
9,349
2,333
24,148
0
L
16,402
5,622
0
742
14,161
5,373
0
6,144
7,766
0
40,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,352
Gold Earned
50,691
256
Minions Killed
229
7
Camps Cleared
8
1,227,563
Distance Traveled
1,202,493
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,223
940
33
3
1
256,318
1
W
Sol
11,812
909
122
9
4
229,974
2
W
Bastet
10,333
795
42
3
1
252,503
3
W
Cthulhu
11,462
882
24
2
0
256,556
0
W
Jormungandr
12,662
974
41
3
1
251,706
0
L
Susano
9,247
711
57
4
2
234,984
1
L
Yemoja
9,214
709
16
1
1
229,336
0
W
Cliodhna
11,083
853
27
2
1
236,824
2
L
Scylla
8,064
620
57
4
2
249,266
0
L
Loki
11,943
919
66
5
2
232,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role