Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Chiefue
Erlang Shen
Level 64
God Stats
0W - 1L
1,313 SR
Queue Stats
5W - 10L
1,449 Elo+
Party 1
Anubis
Anubis
Josh Republic
Anubis
Level 159
God Stats
2W - 2L
1,564 SR
Queue Stats
56W - 60L
1,549 Elo+
Party 1
Apollo
Apollo
LoomyTunes789
Apollo
Level 150
God Stats
0W - 2L
1,594 SR
Queue Stats
41W - 33L
1,603 Elo+
Party 1
Team Averages
Level 130
1,493 SR
1,525 Elo+

VS

Team Averages
Level 88
1,587 SR
1,471 Elo+
Fenrir
Fenrir
El-aZikaLa_Tubo4
Fenrir
Level 160
God Stats
1W - 2L
1,700 SR
Queue Stats
76W - 87L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
ElPapirrin123
Baron Samedi
Level 18
God Stats
1W - 4L
1,613 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 2
Kukulkan
Kukulkan
Natthy48
Kukulkan
Level 115
God Stats
2W - 0L
1,543 SR
Queue Stats
5W - 9L
1,574 Elo+
Party 2
Apollo
Apollo
SnakyBi
Apollo
Level 58
God Stats
30W - 39L
1,491 SR
Queue Stats
102W - 106L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 3 / 1
7,253
725
4,824
8,313
10,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Chiefue
Erlang Shen
12
1 / 5 / 2
7,094
709
3,707
11,387
6,258
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 1
7,397
740
1,588
7,099
3,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 1
7,577
758
4,841
8,786
3,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 4
9,885
989
11,026
10,464
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
ElPapirrin123
Baron Samedi
14
2 / 2 / 9
8,589
859
4,601
4,603
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Natthy48
Kukulkan
16
5 / 0 / 7
9,749
975
7,970
3,978
1,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
SnakyBi
Apollo
15
2 / 0 / 7
9,269
927
5,276
7,341
2,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
18
18
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
1
0.5
L
Erlang Shen
Chiefue
Erlang Shen
1
5
2
0.4
W
9
1
4
11
W
Baron Samedi
ElPapirrin123
Baron Samedi
2
2
9
3.25
L
1
6
1
0.25
L
0
4
1
0.13
W
Kukulkan
Natthy48
Kukulkan
5
0
7
8.5
W
Apollo
SnakyBi
Apollo
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,960
Damage
28,873
35,585
Taken
26,386
23,150
Mitigated
11,267
3,993
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,824
483
225
385
8,313
10,175
0
2,686
5,627
13,580
0
L
Erlang Shen
Chiefue
Erlang Shen
3,707
1,104
0
1,571
11,387
6,258
0
4,658
6,729
0
12,905
W
11,026
2,715
0
937
10,464
5,097
1,386
2,318
8,146
0
27,564
W
Baron Samedi
ElPapirrin123
Baron Samedi
4,601
107
584
665
4,603
1,939
151
1,853
2,750
15,168
0
L
1,588
58
0
822
7,099
3,187
0
5,203
1,896
26,027
0
L
4,841
3,595
0
990
8,786
3,530
804
539
8,247
0
34,261
W
Kukulkan
Natthy48
Kukulkan
7,970
269
0
1,460
3,978
1,572
938
870
3,108
43,023
0
W
Apollo
SnakyBi
Apollo
5,276
2,567
0
1,438
7,341
2,659
1,877
1,721
5,620
0
42,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,321
Gold Earned
37,492
168
Minions Killed
209
10
Camps Cleared
10
690,848
Distance Traveled
803,498
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,253
725
14
1
2
198,701
2
L
Erlang Shen
7,094
709
18
2
1
175,701
0
W
Fenrir
9,885
989
42
4
3
212,396
3
W
Baron Samedi
8,589
859
26
3
2
172,212
0
L
Anubis
7,397
740
55
6
4
137,314
1
L
Apollo
7,577
758
81
8
3
179,132
1
W
Kukulkan
9,749
975
73
7
3
222,616
2
W
Apollo
9,269
927
68
7
2
196,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role