Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DERPY1273
Baron Samedi
Level 26
God Stats
2W - 2L
1,303 SR
Queue Stats
36W - 37L
1,377 Elo+
Solo
Rama
Rama
RelentlezAnimal
Rama
Level 15
God Stats
4W - 3L
1,525 SR
Queue Stats
71W - 84L
1,411 Elo+
Party 1
Terra
Terra
Swaggersalad
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,144 Elo+
Party 2
Ne Zha
Ne Zha
flymaster29
Ne Zha
Level 44
God Stats
3W - 0L
1,697 SR
Queue Stats
51W - 76L
1,475 Elo+
Party 1
Team Averages
Level 26
1,505 SR
1,381 Elo+

VS

Team Averages
Level 25
1,558 SR
1,417 Elo+
Merlin
Merlin
BANDIDO9997
Merlin
Level 24
God Stats
12W - 5L
1,528 SR
Queue Stats
222W - 280L
1,461 Elo+
Solo
Vamana
Vamana
Blairgamer
Vamana
Level 26
God Stats
5W - 4L
1,654 SR
Queue Stats
32W - 25L
1,404 Elo+
Solo
Ra
Ra
BrokenFlame
Ra
Level 21
God Stats
12W - 8L
1,563 SR
Queue Stats
14W - 14L
1,415 Elo+
Solo
Artemis
Artemis
Chaos HsG
Artemis
Level 29
God Stats
43W - 39L
1,545 SR
Queue Stats
89W - 73L
1,493 Elo+
Solo
Khepri
Khepri
UwU Jay5794
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 1 / 0
7,926
528
7,260
8,468
5,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
DERPY1273
Baron Samedi
14
3 / 2 / 2
8,165
544
2,636
8,059
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 4
7,099
473
5,276
9,211
2,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 3
5,865
391
778
8,224
5,521
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
14
8 / 3 / 2
8,628
575
7,713
9,118
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 1 / 2
7,745
516
5,335
6,028
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Blairgamer
Vamana
10
1 / 3 / 0
6,206
414
4,946
11,248
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 5 / 0
6,632
442
2,335
5,702
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Chaos HsG
Artemis
13
5 / 2 / 1
7,765
518
8,143
6,766
2,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
10
1 / 3 / 3
6,773
452
2,312
8,685
6,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
10
10
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
0
2
L
Merlin
1
1
2
2
L
Vamana
Blairgamer
Vamana
1
3
0
0.33
L
2
5
0
0.4
L
Artemis
Chaos HsG
Artemis
5
2
1
2.75
W
Baron Samedi
DERPY1273
Baron Samedi
3
2
2
2
W
1
1
4
3
W
0
3
3
0.5
L
Khepri
1
3
3
0.83
W
Ne Zha
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,663
Damage
23,071
43,080
Taken
38,429
21,165
Mitigated
19,071
9,968
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,260
652
0
1,539
8,468
5,970
597
329
7,217
8,100
38,371
L
Merlin
5,335
399
0
1,225
6,028
1,751
456
966
5,062
37,855
0
L
Vamana
Blairgamer
Vamana
4,946
1,721
0
4,774
11,248
7,359
495
1,693
9,555
0
25,700
L
2,335
760
335
1,005
5,702
1,373
298
2,003
3,699
24,537
0
L
Artemis
Chaos HsG
Artemis
8,143
4,777
0
1,610
6,766
2,106
666
229
6,537
0
48,605
W
Baron Samedi
DERPY1273
Baron Samedi
2,636
79
0
1,670
8,059
3,289
615
4,200
3,308
51,679
0
W
5,276
3,851
0
3,390
9,211
2,718
352
1,045
8,166
0
52,819
W
778
433
726
1,145
8,224
5,521
486
1,819
6,354
8,913
0
L
Khepri
2,312
235
1,127
571
8,685
6,482
22
683
8,002
14,827
0
W
Ne Zha
7,713
3,318
0
1,498
9,118
3,667
56
1,623
7,126
0
46,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,683
Gold Earned
35,121
359
Minions Killed
293
0
Camps Cleared
0
1,399,319
Distance Traveled
1,242,359
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,926
528
91
6
0
309,331
2
L
Merlin
7,745
516
80
5
0
280,020
1
L
Vamana
6,206
414
44
3
0
248,180
1
L
Ra
6,632
442
63
4
0
235,760
2
L
Artemis
7,765
518
82
5
0
227,888
3
W
Baron Samedi
8,165
544
88
6
0
264,802
3
W
Rama
7,099
473
90
6
0
254,278
1
W
Terra
5,865
391
14
1
0
269,256
0
L
Khepri
6,773
452
24
2
0
250,511
1
W
Ne Zha
8,628
575
76
5
0
301,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role