Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
NatsuruJ
Nu Wa
Level 27
God Stats
1W - 4L
1,324 SR
Queue Stats
1W - 5L
1,271 Elo+
Party 1
Chiron
Chiron
Snakepitt
Chiron
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,271 Elo+
Party 1
Mercury
Mercury
ZimmeK-
Mercury
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 34L
1,393 Elo+
Party 3
Anubis
Anubis
romiiromulo18
Anubis
Level 29
God Stats
2W - 4L
1,397 SR
Queue Stats
4W - 8L
1,327 Elo+
Party 3
Team Averages
Level 46
1,444 SR
1,353 Elo+

VS

Team Averages
Level 51
1,476 SR
1,377 Elo+
Medusa
Medusa
FazParty
Medusa
Level 41
God Stats
6W - 6L
1,353 SR
Queue Stats
145W - 227L
1,322 Elo+
Party 2
Raijin
Raijin
L0ng1nus
Raijin
Level 42
God Stats
2W - 2L
1,422 SR
Queue Stats
36W - 44L
1,411 Elo+
Solo
Bacchus
Bacchus
PcT-Anderson
Bacchus
Level 44
God Stats
26W - 31L
1,492 SR
Queue Stats
150W - 232L
1,305 Elo+
Party 2
Camazotz
Camazotz
PcT-Igor
Camazotz
Level 48
God Stats
5W - 2L
1,494 SR
Queue Stats
158W - 224L
1,315 Elo+
Party 2
Achilles
Achilles
YiuSucks
Achilles
Level 81
God Stats
16W - 12L
1,617 SR
Queue Stats
102W - 78L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 4 / 1
6,197
387
3,073
7,427
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
NatsuruJ
Nu Wa
13
3 / 4 / 3
8,084
505
11,427
8,907
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Snakepitt
Chiron
11
1 / 2 / 3
6,743
421
2,769
5,756
1,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
ZimmeK-
Mercury
13
3 / 1 / 2
7,753
485
3,868
7,972
3,931
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 1
6,442
403
2,803
4,679
1,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FazParty
Medusa
13
4 / 3 / 3
8,328
521
5,033
7,473
2,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
L0ng1nus
Raijin
14
2 / 2 / 3
8,840
553
5,797
7,722
2,627
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PcT-Anderson
Bacchus
12
1 / 1 / 7
8,142
509
3,751
9,675
7,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
PcT-Igor
Camazotz
13
3 / 1 / 3
7,998
500
3,021
10,122
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
YiuSucks
Achilles
15
2 / 1 / 1
8,755
547
3,923
9,647
6,838
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
12
12
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
1
0.38
W
Medusa
FazParty
Medusa
4
3
3
1.83
W
Raijin
L0ng1nus
Raijin
2
2
3
1.75
L
Nu Wa
NatsuruJ
Nu Wa
3
4
3
1.13
W
Bacchus
PcT-Anderson
Bacchus
1
1
7
4.5
W
Camazotz
PcT-Igor
Camazotz
3
1
3
4.5
L
Chiron
Snakepitt
Chiron
1
2
3
1.25
W
Achilles
YiuSucks
Achilles
2
1
1
2.5
L
Mercury
ZimmeK-
Mercury
3
1
2
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
21,525
34,741
Taken
44,639
11,703
Mitigated
22,888
8,884
Healing
15,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,073
275
0
1,599
7,427
1,823
0
1,786
5,641
19,277
0
W
Medusa
FazParty
Medusa
5,033
1,743
0
892
7,473
2,210
756
3,959
3,312
0
58,007
W
Raijin
L0ng1nus
Raijin
5,797
168
46
3,120
7,722
2,627
440
4,277
3,107
54,830
0
L
Nu Wa
NatsuruJ
Nu Wa
11,427
2,134
0
1,713
8,907
2,613
0
4,482
4,425
48,412
0
W
Bacchus
PcT-Anderson
Bacchus
3,751
270
0
2,583
9,675
7,431
214
2,682
6,838
20,049
0
W
Camazotz
PcT-Igor
Camazotz
3,021
664
0
6,682
10,122
3,782
0
2,313
7,653
0
51,901
L
Chiron
Snakepitt
Chiron
2,769
706
393
2,092
5,756
1,639
0
2,386
3,360
0
36,067
W
Achilles
YiuSucks
Achilles
3,923
345
0
2,163
9,647
6,838
412
3,243
6,300
0
41,187
L
Mercury
ZimmeK-
Mercury
3,868
2,141
0
1,211
7,972
3,931
0
755
7,217
0
39,133
L
2,803
40
0
1,876
4,679
1,697
168
139
4,540
20,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
42,063
321
Minions Killed
430
0
Camps Cleared
0
1,375,170
Distance Traveled
1,533,981
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,197
387
43
3
0
273,497
5
W
Medusa
8,328
521
111
7
0
267,179
4
W
Raijin
8,840
553
119
7
0
282,529
8
L
Nu Wa
8,084
505
92
6
0
274,241
5
W
Bacchus
8,142
509
35
2
0
310,561
6
W
Camazotz
7,998
500
81
5
0
356,506
4
L
Chiron
6,743
421
65
4
0
299,594
3
W
Achilles
8,755
547
84
5
0
317,206
2
L
Mercury
7,753
485
65
4
0
297,177
1
L
Anubis
6,442
403
56
4
0
230,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role