Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Ecsisity
Cliodhna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,401 Elo+
Party 2
Tiamat
Tiamat
Spanishtoe12
Tiamat
Level 18
God Stats
5W - 7L
1,468 SR
Queue Stats
23W - 25L
1,392 Elo+
Party 2
Team Averages
Level 23
1,489 SR
1,431 Elo+

VS

Team Averages
Level 29
1,483 SR
1,529 Elo+
Baron Samedi
Baron Samedi
Bigshaddaddy
Baron Samedi
Level 28
God Stats
0W - 1L
1,183 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Da Ji
Da Ji
SaltyMuch1626
Da Ji
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
realkingjay
Ratatoskr
Level 27
God Stats
27W - 18L
1,765 SR
Queue Stats
160W - 160L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 1 / 8
8,484
771
5,974
9,753
8,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
Ecsisity
Cliodhna
12
6 / 5 / 3
8,843
804
8,764
7,577
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
10
1 / 7 / 6
7,506
682
3,901
7,497
2,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bigshaddaddy
Baron Samedi
11
4 / 3 / 7
8,160
742
8,842
8,069
3,612
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 7
6,818
620
1,418
5,439
1,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
realkingjay
Ratatoskr
12
8 / 4 / 3
8,534
776
8,564
11,983
7,090
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
9
Kills
12
13
Deaths
10
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
8
6
L
Baron Samedi
Bigshaddaddy
Baron Samedi
4
3
7
2.5
W
Cliodhna
Ecsisity
Cliodhna
6
5
3
1.5
L
0
3
7
1.17
W
Tiamat
1
7
6
0.57
L
Ratatoskr
realkingjay
Ratatoskr
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,639
Damage
18,824
24,827
Taken
25,491
13,646
Mitigated
12,533
2,707
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,974
1,229
0
1,960
9,753
8,337
580
4,582
4,881
23,936
0
L
Baron Samedi
Bigshaddaddy
Baron Samedi
8,842
980
652
1,754
8,069
3,612
1,016
4,090
3,979
27,882
0
W
Cliodhna
Ecsisity
Cliodhna
8,764
2,011
0
331
7,577
2,357
0
3,766
3,643
0
17,673
L
1,418
311
53
368
5,439
1,831
54
2,098
3,341
0
5,468
W
Tiamat
3,901
449
0
416
7,497
2,952
1,002
1,165
6,022
13,056
0
L
Ratatoskr
realkingjay
Ratatoskr
8,564
2,406
0
2,612
11,983
7,090
0
4,202
7,781
0
20,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,833
Gold Earned
23,512
84
Minions Killed
86
5
Camps Cleared
4
505,528
Distance Traveled
451,115
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,484
771
49
4
2
164,881
0
L
Baron Samedi
8,160
742
41
4
2
160,819
0
W
Cliodhna
8,843
804
20
2
1
175,010
1
L
Da Ji
6,818
620
15
1
0
91,859
0
W
Tiamat
7,506
682
15
1
2
165,637
1
L
Ratatoskr
8,534
776
30
3
2
198,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role