Player Matchup

Apollo
Apollo
Heathen115
Apollo
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
128W - 143L
1,432 Elo+
Party 1
Nemesis
Nemesis
Noctaseki
Nemesis
Level 7
God Stats
23W - 20L
1,500 SR
Queue Stats
262W - 278L
1,348 Elo+
Party 1
Zeus
Zeus
Pessimistix
Zeus
Level 40
God Stats
10W - 9L
1,599 SR
Queue Stats
286W - 310L
1,370 Elo+
Party 1
Chang'e
Chang'e
SlumppGodd100
Chang'e
Level 14
God Stats
7W - 6L
1,684 SR
Queue Stats
11W - 12L
1,562 Elo+
Solo
Thor
Thor
seth_natsu
Thor
Level 29
God Stats
5W - 7L
1,501 SR
Queue Stats
202W - 208L
1,496 Elo+
Solo
Team Averages
Level 22
1,557 SR
1,442 Elo+

VS

Team Averages
Level 17
1,382 SR
1,488 Elo+
Set
Set
Cyro1144
Set
Level 21
God Stats
30W - 31L
1,431 SR
Queue Stats
32W - 39L
1,324 Elo+
Solo
Scylla
Scylla
Glory Cbass
Scylla
Level 21
God Stats
6W - 7L
1,349 SR
Queue Stats
61W - 54L
1,517 Elo+
Solo
Ymir
Ymir
KING DEUS3916
Ymir
Level 8
God Stats
2W - 1L
1,313 SR
Queue Stats
5W - 3L
1,506 Elo+
Party 2
Tiamat
Tiamat
Opllite
Tiamat
Level 27
God Stats
9W - 7L
1,492 SR
Queue Stats
51W - 35L
1,430 Elo+
Solo
Artemis
Artemis
RICHARDZEL
Artemis
Level 7
God Stats
1W - 0L
1,325 SR
Queue Stats
2W - 0L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Heathen115
Apollo
10
1 / 6 / 1
6,630
368
1,189
7,786
2,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Noctaseki
Nemesis
9
0 / 9 / 2
6,590
366
5,766
11,417
3,569
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 6 / 2
8,582
477
10,449
11,853
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
10
0 / 7 / 1
6,948
386
4,502
10,941
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 4 / 3
7,216
401
6,303
11,276
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 9
9,489
527
6,018
10,448
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
16
9 / 3 / 4
10,068
559
11,595
10,077
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 11
9,650
536
3,397
7,459
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Opllite
Tiamat
16
7 / 1 / 5
10,212
567
7,191
8,497
9,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
RICHARDZEL
Artemis
15
6 / 2 / 10
9,328
518
9,627
8,726
2,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
6
Kills
32
32
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
Scylla
9
3
4
3.67
L
Apollo
Heathen115
Apollo
1
6
1
0.25
W
4
0
11
9.5
L
Nemesis
Noctaseki
Nemesis
0
9
2
0.11
W
Tiamat
Opllite
Tiamat
7
1
5
9.5
L
4
6
2
0.83
W
Artemis
RICHARDZEL
Artemis
6
2
10
5.5
L
Chang'e
0
7
1
0.07
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,209
Damage
37,828
53,273
Taken
45,207
18,613
Mitigated
28,829
5,774
Healing
15,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,018
2,666
0
5,156
10,448
6,566
787
2,863
7,409
0
42,889
W
Scylla
11,595
1,566
0
2,272
10,077
3,743
2,389
4,127
5,664
61,809
0
L
Apollo
Heathen115
Apollo
1,189
740
0
0
7,786
2,203
0
3,158
4,518
0
20,283
W
3,397
773
0
2,003
7,459
6,644
450
2,656
4,713
25,481
0
L
Nemesis
Noctaseki
Nemesis
5,766
2,680
0
202
11,417
3,569
0
3,945
7,160
0
22,953
W
Tiamat
Opllite
Tiamat
7,191
966
153
4,552
8,497
9,022
647
969
7,497
48,924
0
L
10,449
1,316
0
1,028
11,853
3,330
0
5,154
6,414
40,655
0
W
Artemis
RICHARDZEL
Artemis
9,627
6,084
0
1,274
8,726
2,854
5,665
3,626
4,973
0
41,453
L
Chang'e
4,502
344
321
2,922
10,941
4,908
1,320
4,713
6,060
30,075
0
L
6,303
2,380
0
1,301
11,276
4,603
183
4,132
6,938
0
38,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
48,747
272
Minions Killed
417
0
Camps Cleared
0
1,328,436
Distance Traveled
1,674,553
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,489
527
79
4
0
379,384
2
W
Scylla
10,068
559
94
5
0
305,055
4
L
Apollo
6,630
368
46
3
0
211,245
0
W
Ymir
9,650
536
47
3
0
365,639
1
L
Nemesis
6,590
366
42
2
0
288,791
0
W
Tiamat
10,212
567
113
6
0
337,147
0
L
Zeus
8,582
477
67
4
0
277,506
0
W
Artemis
9,328
518
84
5
0
287,328
0
L
Chang'e
6,948
386
49
3
0
195,687
0
L
Thor
7,216
401
68
4
0
355,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role