Player Matchup

Nemesis
Nemesis
Cybek22
Nemesis
Level 87
God Stats
8W - 3L
1,616 SR
Queue Stats
399W - 335L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NV Scythe
Ah Muzen Cab
Level 120
God Stats
70W - 20L
1,738 SR
Queue Stats
491W - 300L
1,642 Elo+
Party 2
Sylvanus
Sylvanus
TheTactition673
Sylvanus
Level 126
God Stats
22W - 14L
1,546 SR
Queue Stats
517W - 553L
1,502 Elo+
Party 2
Team Averages
Level 111
1,633 SR
1,563 Elo+

VS

Team Averages
Level 107
1,381 SR
1,493 Elo+
Mulan
Mulan
Aethyria
Mulan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,601 Elo+
Party 1
Bakasura
Bakasura
AptiSlays
Bakasura
Level 129
God Stats
0W - 1L
1,581 SR
Queue Stats
11W - 10L
1,553 Elo+
Party 1
Vulcan
Vulcan
Helo_vilhena1812
Vulcan
Level 64
God Stats
1W - 8L
1,064 SR
Queue Stats
139W - 199L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cybek22
Nemesis
9
1 / 2 / 4
10,558
528
3,990
5,880
2,257
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
NV Scythe
Ah Muzen Cab
20
9 / 0 / 5
14,254
713
31,822
10,939
5,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
18
4 / 3 / 10
13,930
697
15,808
26,696
26,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aethyria
Mulan
13
2 / 4 / 3
10,945
547
15,118
23,682
23,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
AptiSlays
Bakasura
16
2 / 3 / 2
11,648
582
6,616
25,078
11,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 7 / 4
10,916
546
10,039
16,413
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
5
5
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aethyria
Mulan
2
4
3
0.88
L
Bakasura
AptiSlays
Bakasura
2
3
2
1
W
Nemesis
Cybek22
Nemesis
1
2
4
1.5
L
1
7
4
0.43
W
Ah Muzen Cab
NV Scythe
Ah Muzen Cab
9
0
5
11.5
W
Sylvanus
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,620
Damage
31,773
43,515
Taken
65,173
34,855
Mitigated
38,999
19,782
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aethyria
Mulan
15,118
2,057
0
4,407
23,682
23,260
0
3,659
20,023
2,172
28,390
L
Bakasura
AptiSlays
Bakasura
6,616
4,478
0
8,523
25,078
11,208
0
7,581
17,497
0
39,391
W
Nemesis
Cybek22
Nemesis
3,990
880
0
580
5,880
2,257
155
1,280
4,213
0
10,748
L
10,039
3,352
234
858
16,413
4,531
224
5,308
11,105
57,963
0
W
Ah Muzen Cab
NV Scythe
Ah Muzen Cab
31,822
6,650
0
3,661
10,939
5,640
2,090
2,856
7,803
0
128,383
W
Sylvanus
15,808
1,972
2,210
13,331
26,696
26,958
495
7,315
18,684
29,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
33,509
273
Minions Killed
258
8
Camps Cleared
9
929,685
Distance Traveled
1,041,718
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,945
547
45
2
0
318,925
6
L
Bakasura
11,648
582
109
5
4
375,513
0
W
Nemesis
10,558
528
21
1
2
161,230
1
L
Vulcan
10,916
546
104
5
5
347,280
3
W
Ah Muzen Cab
14,254
713
225
11
5
402,736
1
W
Sylvanus
13,930
697
27
1
1
365,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role