Player Matchup

Thanatos
Thanatos
COD_SHELLSHOCK
Thanatos
Level 124
God Stats
19W - 17L
1,707 SR
Queue Stats
503W - 521L
1,450 Elo+
Party 1
Cliodhna
Cliodhna
Don-Don_1010
Cliodhna
Level 88
God Stats
12W - 4L
1,544 SR
Queue Stats
297W - 327L
1,431 Elo+
Party 1
Zhong Kui
Zhong Kui
FellasInParis303
Zhong Kui
Level 105
God Stats
52W - 22L
1,729 SR
Queue Stats
272W - 274L
1,505 Elo+
Party 1
Anhur
Anhur
Noodle_Tron__
Anhur
Level 79
God Stats
46W - 57L
1,485 SR
Queue Stats
415W - 423L
1,449 Elo+
Party 1
Sol
Sol
tojiswrld
Sol
Level 113
God Stats
55W - 40L
1,602 SR
Queue Stats
519W - 491L
1,422 Elo+
Party 1
Team Averages
Level 102
1,613 SR
1,451 Elo+

VS

Team Averages
Level 105
1,480 SR
1,389 Elo+
Ymir
Ymir
Brono The King
Ymir
Level 65
God Stats
17W - 15L
1,521 SR
Queue Stats
123W - 152L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
SlimStacks239
Gilgamesh
Level 124
God Stats
16W - 14L
1,540 SR
Queue Stats
210W - 223L
1,321 Elo+
Solo
Cthulhu
Cthulhu
SlimePhant0m
Cthulhu
Level 94
God Stats
177W - 170L
1,524 SR
Queue Stats
598W - 692L
1,408 Elo+
Solo
Izanami
Izanami
SyN xDEMIZEx
Izanami
Level 157
God Stats
6W - 6L
1,624 SR
Queue Stats
361W - 376L
1,354 Elo+
Solo
Agni
Agni
thaybadinha
Agni
Level 86
God Stats
0W - 1L
1,191 SR
Queue Stats
55W - 54L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
7 / 2 / 10
11,871
594
10,532
17,186
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
Don-Don_1010
Cliodhna
16
2 / 6 / 13
10,999
550
14,397
14,993
10,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
17
6 / 2 / 7
11,239
562
11,639
14,260
14,925
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 2 / 3
11,401
570
8,765
11,819
3,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 1 / 9
11,796
590
17,943
16,165
8,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
8,715
436
7,951
21,173
18,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
SlimStacks239
Gilgamesh
17
9 / 4 / 2
10,806
540
14,897
16,902
7,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SlimePhant0m
Cthulhu
13
1 / 9 / 3
9,169
458
9,605
26,886
19,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
SyN xDEMIZEx
Izanami
16
2 / 2 / 1
9,904
495
4,555
8,874
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 8 / 3
8,066
403
6,793
9,460
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
30
Kills
12
13
Deaths
30
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Thanatos
7
2
10
6
W
Cliodhna
Don-Don_1010
Cliodhna
2
6
13
1.42
W
Zhong Kui
6
2
7
4.75
W
5
2
3
3.25
L
Gilgamesh
SlimStacks239
Gilgamesh
9
4
2
2.5
L
Cthulhu
SlimePhant0m
Cthulhu
1
9
3
0.28
L
Izanami
SyN xDEMIZEx
Izanami
2
2
1
1.25
L
0
8
3
0.19
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,276
Damage
43,801
74,423
Taken
83,295
42,727
Mitigated
51,280
34,763
Healing
18,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,951
798
308
3,337
21,173
18,399
0
9,412
11,506
39,552
0
W
Thanatos
10,532
3,508
0
15,952
17,186
6,066
2,375
5,158
11,726
0
64,961
W
Cliodhna
Don-Don_1010
Cliodhna
14,397
2,184
0
1,177
14,993
10,222
282
4,617
9,595
5,971
57,245
W
Zhong Kui
11,639
1,375
0
4,006
14,260
14,925
315
5,774
8,015
48,236
0
W
8,765
5,259
0
2,014
11,819
3,208
852
2,111
9,589
0
89,159
L
Gilgamesh
SlimStacks239
Gilgamesh
14,897
5,146
0
3,772
16,902
7,921
552
6,984
9,694
0
66,785
L
Cthulhu
SlimePhant0m
Cthulhu
9,605
734
249
6,382
26,886
19,498
0
7,764
19,013
37,692
0
L
Izanami
SyN xDEMIZEx
Izanami
4,555
2,117
0
3,548
8,874
2,505
1,509
1,187
7,687
0
74,777
L
6,793
262
0
429
9,460
2,957
123
5,350
3,910
36,541
0
W
17,943
7,845
0
11,614
16,165
8,306
3,690
4,760
11,014
82,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,306
Gold Earned
46,660
575
Minions Killed
457
0
Camps Cleared
0
2,010,165
Distance Traveled
1,773,837
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,715
436
62
3
0
337,258
3
W
Thanatos
11,871
594
113
6
0
479,887
1
W
Cliodhna
10,999
550
120
6
0
403,031
1
W
Zhong Kui
11,239
562
84
4
0
374,972
0
W
Anhur
11,401
570
135
7
0
376,012
2
L
Gilgamesh
10,806
540
101
5
0
402,815
2
L
Cthulhu
9,169
458
66
3
0
336,182
0
L
Izanami
9,904
495
153
8
0
364,794
5
L
Agni
8,066
403
75
4
0
332,788
5
W
Sol
11,796
590
123
6
0
376,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role