Player Matchup

Ne Zha
Ne Zha
Platinum III
DieHardLove-
Ne Zha
Platinum III
Level 97
God Stats
1W - 1L
1,709 SR
Queue Stats
98W - 84L
2,009 MMR
Party 1
Tyr
Tyr
Diamond III
SwiftDiGreed
Tyr
Diamond III
Level 60
God Stats
2W - 1L
1,862 SR
Queue Stats
379W - 436L
2,097 MMR
Party 1
Scylla
Scylla
Diamond IV
iMovePsychotic
Scylla
Diamond IV
Level 75
God Stats
6W - 2L
1,915 SR
Queue Stats
227W - 209L
2,137 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 77
1,829 SR
2,081 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,585 SR
2,008 MMR
Hou Yi
Hou Yi
Diamond II
DerKerIe
Hou Yi
Diamond II
Level 142
God Stats
42W - 32L
1,711 SR
Queue Stats
510W - 348L
2,234 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond V
P4TRON75
Zhong Kui
Diamond V
Level 153
God Stats
2W - 2L
1,422 SR
Queue Stats
342W - 237L
1,816 MMR
Party 2
Achilles
Achilles
Diamond IV
xDrive by
Achilles
Diamond IV
Level 124
God Stats
37W - 32L
1,620 SR
Queue Stats
334W - 258L
1,975 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
4 / 7 / 7
11,314
595
16,267
25,772
18,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 4 / 9
12,314
648
12,033
21,356
28,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 3 / 6
12,239
644
19,679
15,163
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
OdinPersephoneGilgameshCamazotzGeb

VS

Bans
SolKumbhakarnaUllrAresArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DerKerIe
Hou Yi
15
4 / 8 / 5
12,427
654
13,858
16,560
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
P4TRON75
Zhong Kui
18
3 / 5 / 8
12,804
674
24,607
21,129
15,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
xDrive by
Achilles
16
6 / 2 / 7
12,939
681
14,066
26,431
38,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
15
Kills
13
14
Deaths
15
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DerKerIe
Hou Yi
4
8
5
0.81
L
Ne Zha
4
7
7
1.07
W
Zhong Kui
P4TRON75
Zhong Kui
3
5
8
1.4
L
5
4
9
2.38
L
6
3
6
3
W
Achilles
xDrive by
Achilles
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,979
Damage
52,531
62,291
Taken
64,120
53,146
Mitigated
61,693
14,751
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DerKerIe
Hou Yi
13,858
7,583
0
1,699
16,560
7,489
1,271
5,481
10,346
0
56,074
L
Ne Zha
16,267
5,444
0
6,204
25,772
18,304
0
14,436
10,479
0
41,555
W
Zhong Kui
P4TRON75
Zhong Kui
24,607
2,942
0
9,905
21,129
15,225
717
7,002
12,887
75,487
0
L
12,033
2,262
0
5,945
21,356
28,934
25
7,010
13,399
0
38,008
L
19,679
1,847
90
2,512
15,163
5,908
32
3,731
10,972
51,927
0
W
Achilles
xDrive by
Achilles
14,066
2,560
0
7,900
26,431
38,979
133
6,407
18,725
0
26,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,867
Gold Earned
38,170
193
Minions Killed
223
8
Camps Cleared
10
1,061,699
Distance Traveled
983,068
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,427
654
69
4
4
290,791
4
L
Ne Zha
11,314
595
48
3
1
315,871
5
W
Zhong Kui
12,804
674
129
7
4
329,114
3
L
Tyr
12,314
648
49
3
4
375,417
6
L
Scylla
12,239
644
96
5
3
370,411
1
W
Achilles
12,939
681
25
1
2
363,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role