Player Matchup

Kukulkan
Kukulkan
Jeremie9220
Kukulkan
Level 149
God Stats
4W - 4L
1,567 SR
Queue Stats
205W - 216L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
PerfectOskr
Danzaburou
Level 127
God Stats
1W - 0L
1,315 SR
Queue Stats
5W - 14L
1,303 Elo+
Solo
Arachne
Arachne
Puppyswarm
Arachne
Level 127
God Stats
4W - 0L
1,707 SR
Queue Stats
74W - 68L
1,523 Elo+
Solo
Mulan
Mulan
black dynamit3
Mulan
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 173L
1,479 Elo+
Party 1
Zeus
Zeus
xXDark WolfXx 2
Zeus
Level 127
God Stats
3W - 2L
1,352 SR
Queue Stats
224W - 225L
1,483 Elo+
Solo
Team Averages
Level 134
1,488 SR
1,452 Elo+

VS

Team Averages
Level 105
1,439 SR
1,454 Elo+
Heimdallr
Heimdallr
GmB Rico
Heimdallr
Level 109
God Stats
0W - 4L
1,170 SR
Queue Stats
178W - 169L
1,525 Elo+
Solo
Nu Wa
Nu Wa
Grimla098
Nu Wa
Level 144
God Stats
0W - 1L
1,536 SR
Queue Stats
53W - 42L
1,588 Elo+
Party 3
Khepri
Khepri
Tac0Lici0us77
Khepri
Level 85
God Stats
0W - 2L
1,384 SR
Queue Stats
0W - 4L
1,240 Elo+
Party 3
Anhur
Anhur
babyboy4203
Anhur
Level 105
God Stats
1W - 3L
1,531 SR
Queue Stats
128W - 126L
1,420 Elo+
Party 2
Cabrakan
Cabrakan
callMeKillermoth
Cabrakan
Level 82
God Stats
3W - 1L
1,575 SR
Queue Stats
254W - 228L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jeremie9220
Kukulkan
18
7 / 4 / 20
11,245
865
13,533
10,625
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
PerfectOskr
Danzaburou
18
4 / 2 / 15
10,346
796
8,393
11,244
3,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Puppyswarm
Arachne
18
8 / 5 / 12
10,782
829
9,868
15,553
5,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
7 / 4 / 18
11,121
855
16,180
23,330
17,898
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 16
10,862
836
19,389
8,775
1,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GmB Rico
Heimdallr
15
1 / 6 / 9
9,280
714
7,405
12,128
5,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
Grimla098
Nu Wa
19
6 / 5 / 7
11,812
909
24,386
9,350
3,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 5 / 10
9,191
707
3,998
19,020
23,546
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 7 / 3
10,149
781
11,523
13,445
5,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
6 / 8 / 9
10,462
805
9,566
20,445
26,459
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
58
31
Kills
20
20
Deaths
31
81
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GmB Rico
Heimdallr
1
6
9
0.92
L
Nu Wa
Grimla098
Nu Wa
6
5
7
1.9
W
Kukulkan
Jeremie9220
Kukulkan
7
4
20
4.25
W
Danzaburou
PerfectOskr
Danzaburou
4
2
15
5.75
W
Arachne
Puppyswarm
Arachne
8
5
12
2.8
L
0
5
10
1
L
7
7
3
1.21
W
7
4
18
4
L
6
8
9
1.31
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,363
Damage
56,878
69,527
Taken
74,388
32,477
Mitigated
64,497
27,636
Healing
18,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GmB Rico
Heimdallr
7,405
2,092
1,091
2,629
12,128
5,495
698
5,503
6,625
0
19,931
L
Nu Wa
Grimla098
Nu Wa
24,386
3,383
1,958
1,302
9,350
3,718
0
3,485
5,865
59,083
0
W
Kukulkan
Jeremie9220
Kukulkan
13,533
250
1,039
1,535
10,625
3,980
498
6,089
4,315
33,048
0
W
Danzaburou
PerfectOskr
Danzaburou
8,393
3,072
2,740
5,005
11,244
3,058
2,108
6,375
4,637
0
26,900
W
Arachne
Puppyswarm
Arachne
9,868
7,101
1,908
3,729
15,553
5,581
613
6,375
8,916
0
21,283
L
3,998
148
70
4,116
19,020
23,546
208
9,878
9,142
11,051
0
L
11,523
3,161
1,945
1,519
13,445
5,279
1,739
5,184
8,261
0
23,603
W
16,180
2,292
784
8,552
23,330
17,898
330
12,406
10,440
0
25,292
L
9,566
985
1,210
2,217
20,445
26,459
659
8,872
11,573
15,796
0
W
19,389
2,312
1,515
829
8,775
1,960
1,658
5,302
3,269
36,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,356
Gold Earned
50,894
152
Minions Killed
167
0
Camps Cleared
0
1,254,366
Distance Traveled
1,070,687
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,280
714
31
2
0
230,543
0
L
Nu Wa
11,812
909
77
6
0
211,150
3
W
Kukulkan
11,245
865
44
3
0
241,313
1
W
Danzaburou
10,346
796
41
3
0
262,914
1
W
Arachne
10,782
829
11
1
0
302,902
2
L
Khepri
9,191
707
12
1
0
221,850
1
L
Anhur
10,149
781
26
2
0
210,737
4
W
Mulan
11,121
855
12
1
0
249,366
0
L
Cabrakan
10,462
805
21
2
0
196,407
3
W
Zeus
10,862
836
44
3
0
197,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role